937 lines
38 KiB
C++
937 lines
38 KiB
C++
#define GLFW_INCLUDE_VULKAN
|
||
#include <GLFW/glfw3.h>
|
||
|
||
#include <iostream>
|
||
#include <stdexcept>
|
||
#include <cstdlib>
|
||
#include <vector>
|
||
#include <optional>
|
||
#include <set>
|
||
#include <cstdint>
|
||
#include <algorithm>
|
||
#include <fstream>
|
||
|
||
// 窗口尺寸
|
||
const uint32_t WIDTH = 800;
|
||
const uint32_t HEIGHT = 600;
|
||
|
||
// 验证层名称(Debug用,发布版本可移除)
|
||
const std::vector<const char*> validationLayers = {
|
||
"VK_LAYER_KHRONOS_validation"
|
||
};
|
||
|
||
// 设备扩展(交换链需要)
|
||
const std::vector<const char*> deviceExtensions = {
|
||
VK_KHR_SWAPCHAIN_EXTENSION_NAME
|
||
};
|
||
|
||
#ifdef NDEBUG
|
||
const bool enableValidationLayers = false;
|
||
#else
|
||
const bool enableValidationLayers = true;
|
||
#endif
|
||
|
||
// 辅助函数:读取着色器文件
|
||
static std::vector<char> readFile(const std::string& filename) {
|
||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||
|
||
if (!file.is_open()) {
|
||
throw std::runtime_error("failed to open file!");
|
||
}
|
||
|
||
size_t fileSize = (size_t) file.tellg();
|
||
std::vector<char> buffer(fileSize);
|
||
|
||
file.seekg(0);
|
||
file.read(buffer.data(), fileSize);
|
||
file.close();
|
||
|
||
return buffer;
|
||
}
|
||
|
||
// 辅助结构:队列族索引
|
||
struct QueueFamilyIndices {
|
||
std::optional<uint32_t> graphicsFamily;
|
||
std::optional<uint32_t> presentFamily;
|
||
|
||
bool isComplete() {
|
||
return graphicsFamily.has_value() && presentFamily.has_value();
|
||
}
|
||
};
|
||
|
||
// 辅助结构:交换链支持详情
|
||
struct SwapChainSupportDetails {
|
||
VkSurfaceCapabilitiesKHR capabilities;
|
||
std::vector<VkSurfaceFormatKHR> formats;
|
||
std::vector<VkPresentModeKHR> presentModes;
|
||
};
|
||
|
||
class HelloTriangleApplication {
|
||
public:
|
||
void run() {
|
||
initWindow();
|
||
initVulkan();
|
||
mainLoop();
|
||
cleanup();
|
||
}
|
||
|
||
private:
|
||
GLFWwindow* window;
|
||
VkInstance instance;
|
||
VkDebugUtilsMessengerEXT debugMessenger; // Debug 信使(可选)
|
||
VkSurfaceKHR surface; // 窗口表面
|
||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备(GPU)
|
||
VkDevice device; // 逻辑设备
|
||
VkQueue graphicsQueue; // 图形队列
|
||
VkQueue presentQueue; // 呈现队列
|
||
VkSwapchainKHR swapChain; // 交换链
|
||
std::vector<VkImage> swapChainImages; // 交换链图像
|
||
VkFormat swapChainImageFormat;
|
||
VkExtent2D swapChainExtent;
|
||
std::vector<VkImageView> swapChainImageViews; // 图像视图
|
||
VkRenderPass renderPass; // 渲染通道
|
||
VkPipelineLayout pipelineLayout; // 管线布局
|
||
VkPipeline graphicsPipeline; // 图形管线
|
||
std::vector<VkFramebuffer> swapChainFramebuffers; // 帧缓冲区
|
||
VkCommandPool commandPool; // 命令池
|
||
VkCommandBuffer commandBuffer; // 命令缓冲区
|
||
VkSemaphore imageAvailableSemaphore; // 图像可用信号量
|
||
VkSemaphore renderFinishedSemaphore; // 渲染完成信号量
|
||
VkFence inFlightFence; // 栅栏(用于CPU-GPU同步)
|
||
|
||
void initWindow() {
|
||
glfwInit(); // 初始化GLFW
|
||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // 告诉GLFW不要创建OpenGL上下文
|
||
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); // 暂时禁止窗口缩放以避免复杂处理
|
||
window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan Triangle", nullptr, nullptr);
|
||
}
|
||
|
||
void initVulkan() {
|
||
createInstance();
|
||
setupDebugMessenger();
|
||
createSurface();
|
||
pickPhysicalDevice();
|
||
createLogicalDevice();
|
||
createSwapChain();
|
||
createImageViews();
|
||
createRenderPass();
|
||
createGraphicsPipeline();
|
||
createFramebuffers();
|
||
createCommandPool();
|
||
createCommandBuffer();
|
||
createSyncObjects();
|
||
}
|
||
|
||
void mainLoop() {
|
||
while (!glfwWindowShouldClose(window)) {
|
||
glfwPollEvents();
|
||
drawFrame();
|
||
}
|
||
vkDeviceWaitIdle(device); // 等待设备空闲,确保所有操作完成后再清理
|
||
}
|
||
|
||
void cleanup() {
|
||
// 销毁同步对象
|
||
vkDestroySemaphore(device, renderFinishedSemaphore, nullptr);
|
||
vkDestroySemaphore(device, imageAvailableSemaphore, nullptr);
|
||
vkDestroyFence(device, inFlightFence, nullptr);
|
||
// 销毁命令池(会自动销毁其分配的命令缓冲区)
|
||
vkDestroyCommandPool(device, commandPool, nullptr);
|
||
// 销毁帧缓冲区
|
||
for (auto framebuffer : swapChainFramebuffers) {
|
||
vkDestroyFramebuffer(device, framebuffer, nullptr);
|
||
}
|
||
// 销毁管线
|
||
vkDestroyPipeline(device, graphicsPipeline, nullptr);
|
||
// 销毁管线布局
|
||
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
|
||
// 销毁渲染通道
|
||
vkDestroyRenderPass(device, renderPass, nullptr);
|
||
// 销毁图像视图
|
||
for (auto imageView : swapChainImageViews) {
|
||
vkDestroyImageView(device, imageView, nullptr);
|
||
}
|
||
// 销毁交换链
|
||
vkDestroySwapchainKHR(device, swapChain, nullptr);
|
||
// 销毁逻辑设备
|
||
vkDestroyDevice(device, nullptr);
|
||
// 销毁表面
|
||
vkDestroySurfaceKHR(instance, surface, nullptr);
|
||
// 销毁Debug工具(如果启用)
|
||
if (enableValidationLayers) {
|
||
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
||
}
|
||
// 销毁Vulkan实例
|
||
vkDestroyInstance(instance, nullptr);
|
||
// 销毁窗口
|
||
glfwDestroyWindow(window);
|
||
// 终止GLFW
|
||
glfwTerminate();
|
||
}
|
||
|
||
void createInstance() {
|
||
// 检查验证层支持
|
||
if (enableValidationLayers && !checkValidationLayerSupport()) {
|
||
throw std::runtime_error("validation layers requested, but not available!");
|
||
}
|
||
|
||
// 填充应用信息(可选)
|
||
VkApplicationInfo appInfo{};
|
||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||
appInfo.pApplicationName = "Hello Triangle";
|
||
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
||
appInfo.pEngineName = "No Engine";
|
||
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
||
appInfo.apiVersion = VK_API_VERSION_1_0;
|
||
|
||
// 填充创建信息(必需)
|
||
VkInstanceCreateInfo createInfo{};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||
createInfo.pApplicationInfo = &appInfo;
|
||
|
||
// 获取GLFW所需的扩展并指定
|
||
auto extensions = getRequiredExtensions();
|
||
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
||
createInfo.ppEnabledExtensionNames = extensions.data();
|
||
|
||
// 调试信使创建信息(用于Debug输出)
|
||
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
|
||
if (enableValidationLayers) {
|
||
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
||
createInfo.ppEnabledLayerNames = validationLayers.data();
|
||
|
||
populateDebugMessengerCreateInfo(debugCreateInfo);
|
||
createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*) &debugCreateInfo;
|
||
} else {
|
||
createInfo.enabledLayerCount = 0;
|
||
createInfo.pNext = nullptr;
|
||
}
|
||
|
||
// 创建Vulkan实例
|
||
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create instance!");
|
||
}
|
||
}
|
||
|
||
void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
|
||
createInfo = {};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
||
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||
createInfo.pfnUserCallback = debugCallback;
|
||
}
|
||
|
||
void setupDebugMessenger() {
|
||
if (!enableValidationLayers) return;
|
||
|
||
VkDebugUtilsMessengerCreateInfoEXT createInfo;
|
||
populateDebugMessengerCreateInfo(createInfo);
|
||
|
||
if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to set up debug messenger!");
|
||
}
|
||
}
|
||
|
||
void createSurface() {
|
||
// 使用GLFW创建窗口表面(跨平台)
|
||
if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create window surface!");
|
||
}
|
||
}
|
||
|
||
void pickPhysicalDevice() {
|
||
uint32_t deviceCount = 0;
|
||
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
||
|
||
if (deviceCount == 0) {
|
||
throw std::runtime_error("failed to find GPUs with Vulkan support!");
|
||
}
|
||
|
||
std::vector<VkPhysicalDevice> devices(deviceCount);
|
||
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
||
|
||
// 选择第一个满足我们需求的GPU
|
||
for (const auto& device : devices) {
|
||
if (isDeviceSuitable(device)) {
|
||
physicalDevice = device;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (physicalDevice == VK_NULL_HANDLE) {
|
||
throw std::runtime_error("failed to find a suitable GPU!");
|
||
}
|
||
}
|
||
|
||
void createLogicalDevice() {
|
||
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
||
|
||
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
||
std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
|
||
|
||
float queuePriority = 1.0f;
|
||
for (uint32_t queueFamily : uniqueQueueFamilies) {
|
||
VkDeviceQueueCreateInfo queueCreateInfo{};
|
||
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||
queueCreateInfo.queueFamilyIndex = queueFamily;
|
||
queueCreateInfo.queueCount = 1;
|
||
queueCreateInfo.pQueuePriorities = &queuePriority;
|
||
queueCreateInfos.push_back(queueCreateInfo);
|
||
}
|
||
|
||
VkPhysicalDeviceFeatures deviceFeatures{};
|
||
|
||
VkDeviceCreateInfo createInfo{};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
|
||
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
||
createInfo.pEnabledFeatures = &deviceFeatures;
|
||
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
|
||
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
||
|
||
// 验证层(已废弃,但为了兼容性保留)
|
||
if (enableValidationLayers) {
|
||
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
||
createInfo.ppEnabledLayerNames = validationLayers.data();
|
||
} else {
|
||
createInfo.enabledLayerCount = 0;
|
||
}
|
||
|
||
if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create logical device!");
|
||
}
|
||
|
||
// 获取队列句柄
|
||
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
|
||
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
|
||
}
|
||
|
||
void createSwapChain() {
|
||
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
|
||
|
||
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
|
||
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
|
||
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
|
||
|
||
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
||
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
|
||
imageCount = swapChainSupport.capabilities.maxImageCount;
|
||
}
|
||
|
||
VkSwapchainCreateInfoKHR createInfo{};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||
createInfo.surface = surface;
|
||
createInfo.minImageCount = imageCount;
|
||
createInfo.imageFormat = surfaceFormat.format;
|
||
createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
||
createInfo.imageExtent = extent;
|
||
createInfo.imageArrayLayers = 1;
|
||
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||
|
||
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
||
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
|
||
|
||
if (indices.graphicsFamily != indices.presentFamily) {
|
||
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
||
createInfo.queueFamilyIndexCount = 2;
|
||
createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
||
} else {
|
||
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||
createInfo.queueFamilyIndexCount = 0; // Optional
|
||
createInfo.pQueueFamilyIndices = nullptr; // Optional
|
||
}
|
||
|
||
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
||
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||
createInfo.presentMode = presentMode;
|
||
createInfo.clipped = VK_TRUE;
|
||
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
||
|
||
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create swap chain!");
|
||
}
|
||
|
||
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
|
||
swapChainImages.resize(imageCount);
|
||
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
|
||
|
||
swapChainImageFormat = surfaceFormat.format;
|
||
swapChainExtent = extent;
|
||
}
|
||
|
||
void createImageViews() {
|
||
swapChainImageViews.resize(swapChainImages.size());
|
||
|
||
for (size_t i = 0; i < swapChainImages.size(); i++) {
|
||
VkImageViewCreateInfo createInfo{};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||
createInfo.image = swapChainImages[i];
|
||
createInfo.viewType = VkImageViewType::VK_IMAGE_VIEW_TYPE_2D;
|
||
createInfo.format = swapChainImageFormat;
|
||
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||
createInfo.subresourceRange.baseMipLevel = 0;
|
||
createInfo.subresourceRange.levelCount = 1;
|
||
createInfo.subresourceRange.baseArrayLayer = 0;
|
||
createInfo.subresourceRange.layerCount = 1;
|
||
|
||
if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create image views!");
|
||
}
|
||
}
|
||
}
|
||
|
||
void createRenderPass() {
|
||
VkAttachmentDescription colorAttachment{};
|
||
colorAttachment.format = swapChainImageFormat;
|
||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||
|
||
VkAttachmentReference colorAttachmentRef{};
|
||
colorAttachmentRef.attachment = 0;
|
||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||
|
||
VkSubpassDescription subpass{};
|
||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||
subpass.colorAttachmentCount = 1;
|
||
subpass.pColorAttachments = &colorAttachmentRef;
|
||
|
||
VkSubpassDependency dependency{};
|
||
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
||
dependency.dstSubpass = 0;
|
||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||
dependency.srcAccessMask = 0;
|
||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||
|
||
VkRenderPassCreateInfo renderPassInfo{};
|
||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||
renderPassInfo.attachmentCount = 1;
|
||
renderPassInfo.pAttachments = &colorAttachment;
|
||
renderPassInfo.subpassCount = 1;
|
||
renderPassInfo.pSubpasses = &subpass;
|
||
renderPassInfo.dependencyCount = 1;
|
||
renderPassInfo.pDependencies = &dependency;
|
||
|
||
if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create render pass!");
|
||
}
|
||
}
|
||
|
||
VkShaderModule createShaderModule(const std::vector<char>& code) {
|
||
VkShaderModuleCreateInfo createInfo{};
|
||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||
createInfo.codeSize = code.size();
|
||
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
||
|
||
VkShaderModule shaderModule;
|
||
if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create shader module!");
|
||
}
|
||
|
||
return shaderModule;
|
||
}
|
||
|
||
void createGraphicsPipeline() {
|
||
// 读取着色器代码
|
||
auto vertShaderCode = readFile("shaders/vert.spv");
|
||
auto fragShaderCode = readFile("shaders/frag.spv");
|
||
|
||
// 创建着色器模块
|
||
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
|
||
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
|
||
|
||
// 顶点着色器阶段创建信息
|
||
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
|
||
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||
vertShaderStageInfo.module = vertShaderModule;
|
||
vertShaderStageInfo.pName = "main";
|
||
|
||
// 片段着色器阶段创建信息
|
||
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
|
||
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||
fragShaderStageInfo.module = fragShaderModule;
|
||
fragShaderStageInfo.pName = "main";
|
||
|
||
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
|
||
|
||
// 顶点输入状态(我们没有顶点缓冲区,在着色器中硬编码顶点)
|
||
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
||
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STAGE_CREATE_INFO;
|
||
vertexInputInfo.vertexBindingDescriptionCount = 0;
|
||
vertexInputInfo.pVertexBindingDescriptions = nullptr; // Optional
|
||
vertexInputInfo.vertexAttributeDescriptionCount = 0;
|
||
vertexInputInfo.pVertexAttributeDescriptions = nullptr; // Optional
|
||
|
||
// 输入装配状态(三角形)
|
||
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
||
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STAGE_CREATE_INFO;
|
||
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
||
|
||
// 视口和裁剪
|
||
VkViewport viewport{};
|
||
viewport.x = 0.0f;
|
||
viewport.y = 0.0f;
|
||
viewport.width = (float) swapChainExtent.width;
|
||
viewport.height = (float) swapChainExtent.height;
|
||
viewport.minDepth = 0.0f;
|
||
viewport.maxDepth = 1.0f;
|
||
|
||
VkRect2D scissor{};
|
||
scissor.offset = {0, 0};
|
||
scissor.extent = swapChainExtent;
|
||
|
||
VkPipelineViewportStateCreateInfo viewportState{};
|
||
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||
viewportState.viewportCount = 1;
|
||
viewportState.pViewports = &viewport;
|
||
viewportState.scissorCount = 1;
|
||
viewportState.pScissors = &scissor;
|
||
|
||
// 光栅化器
|
||
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
||
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STAGE_CREATE_INFO;
|
||
rasterizer.depthClampEnable = VK_FALSE;
|
||
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
||
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
||
rasterizer.lineWidth = 1.0f;
|
||
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
|
||
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
|
||
rasterizer.depthBiasEnable = VK_FALSE;
|
||
rasterizer.depthBiasConstantFactor = 0.0f; // Optional
|
||
rasterizer.depthBiasClamp = 0.0f; // Optional
|
||
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
|
||
|
||
// 多重采样(禁用)
|
||
VkPipelineMultisampleStateCreateInfo multisampling{};
|
||
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||
multisampling.sampleShadingEnable = VK_FALSE;
|
||
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||
multisampling.minSampleShading = 1.0f; // Optional
|
||
multisampling.pSampleMask = nullptr; // Optional
|
||
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
|
||
multisampling.alphaToOneEnable = VK_FALSE; // Optional
|
||
|
||
// 颜色混合(附件混合状态)
|
||
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||
colorBlendAttachment.blendEnable = VK_FALSE;
|
||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
|
||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
|
||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; // Optional
|
||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
|
||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
|
||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; // Optional
|
||
|
||
// 全局颜色混合状态
|
||
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
||
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||
colorBlending.logicOpEnable = VK_FALSE;
|
||
colorBlending.logicOp = VK_LOGIC_OP_COPY; // Optional
|
||
colorBlending.attachmentCount = 1;
|
||
colorBlending.pAttachments = &colorBlendAttachment;
|
||
colorBlending.blendConstants[0] = 0.0f; // Optional
|
||
colorBlending.blendConstants[1] = 0.0f; // Optional
|
||
colorBlending.blendConstants[2] = 0.0f; // Optional
|
||
colorBlending.blendConstants[3] = 0.0f; // Optional
|
||
|
||
// 管线布局(我们暂时没有uniform变量)
|
||
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
||
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||
pipelineLayoutInfo.setLayoutCount = 0; // Optional
|
||
pipelineLayoutInfo.pSetLayouts = nullptr; // Optional
|
||
pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
|
||
pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional
|
||
|
||
if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create pipeline layout!");
|
||
}
|
||
|
||
// 创建图形管线
|
||
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
||
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||
pipelineInfo.stageCount = 2;
|
||
pipelineInfo.pStages = shaderStages;
|
||
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
||
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
||
pipelineInfo.pViewportState = &viewportState;
|
||
pipelineInfo.pRasterizationState = &rasterizer;
|
||
pipelineInfo.pMultisampleState = &multisampling;
|
||
pipelineInfo.pDepthStencilState = nullptr; // Optional
|
||
pipelineInfo.pColorBlendState = &colorBlending;
|
||
pipelineInfo.pDynamicState = nullptr; // Optional
|
||
pipelineInfo.layout = pipelineLayout;
|
||
pipelineInfo.renderPass = renderPass;
|
||
pipelineInfo.subpass = 0;
|
||
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE; // Optional
|
||
pipelineInfo.basePipelineIndex = -1; // Optional
|
||
|
||
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create graphics pipeline!");
|
||
}
|
||
|
||
// 销毁着色器模块(它们已经被编译到管线中,不再需要)
|
||
vkDestroyShaderModule(device, fragShaderModule, nullptr);
|
||
vkDestroyShaderModule(device, vertShaderModule, nullptr);
|
||
}
|
||
|
||
void createFramebuffers() {
|
||
swapChainFramebuffers.resize(swapChainImageViews.size());
|
||
|
||
for (size_t i = 0; i < swapChainImageViews.size(); i++) {
|
||
VkImageView attachments[] = {
|
||
swapChainImageViews[i]
|
||
};
|
||
|
||
VkFramebufferCreateInfo framebufferInfo{};
|
||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||
framebufferInfo.renderPass = renderPass;
|
||
framebufferInfo.attachmentCount = 1;
|
||
framebufferInfo.pAttachments = attachments;
|
||
framebufferInfo.width = swapChainExtent.width;
|
||
framebufferInfo.height = swapChainExtent.height;
|
||
framebufferInfo.layers = 1;
|
||
|
||
if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create framebuffer!");
|
||
}
|
||
}
|
||
}
|
||
|
||
void createCommandPool() {
|
||
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
|
||
|
||
VkCommandPoolCreateInfo poolInfo{};
|
||
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
|
||
|
||
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create command pool!");
|
||
}
|
||
}
|
||
|
||
void createCommandBuffer() {
|
||
VkCommandBufferAllocateInfo allocInfo{};
|
||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||
allocInfo.commandPool = commandPool;
|
||
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||
allocInfo.commandBufferCount = 1;
|
||
|
||
if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to allocate command buffers!");
|
||
}
|
||
}
|
||
|
||
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
|
||
VkCommandBufferBeginInfo beginInfo{};
|
||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||
beginInfo.flags = 0; // Optional
|
||
beginInfo.pInheritanceInfo = nullptr; // Optional
|
||
|
||
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to begin recording command buffer!");
|
||
}
|
||
|
||
VkRenderPassBeginInfo renderPassInfo{};
|
||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||
renderPassInfo.renderPass = renderPass;
|
||
renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex];
|
||
renderPassInfo.renderArea.offset = {0, 0};
|
||
renderPassInfo.renderArea.extent = swapChainExtent;
|
||
|
||
VkClearValue clearColor = {{{0.0f, 0.5f, 0.8f, 1.0f}}}; // 蓝色清除颜色
|
||
renderPassInfo.clearValueCount = 1;
|
||
renderPassInfo.pClearValues = &clearColor;
|
||
|
||
// 开始渲染通道
|
||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||
// 绑定图形管线
|
||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||
// 绘制三角形(3个顶点,无顶点缓冲区,在顶点着色器中硬编码)
|
||
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
|
||
// 结束渲染通道
|
||
vkCmdEndRenderPass(commandBuffer);
|
||
|
||
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to record command buffer!");
|
||
}
|
||
}
|
||
|
||
void createSyncObjects() {
|
||
VkSemaphoreCreateInfo semaphoreInfo{};
|
||
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||
|
||
VkFenceCreateInfo fenceInfo{};
|
||
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; // 初始化为已信号状态,防止第一帧死锁
|
||
|
||
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphore) != VK_SUCCESS ||
|
||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphore) != VK_SUCCESS ||
|
||
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFence) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to create synchronization objects for a frame!");
|
||
}
|
||
}
|
||
|
||
void drawFrame() {
|
||
// 等待上一帧完成(确保命令缓冲区可用)
|
||
vkWaitForFences(device, 1, &inFlightFence, VK_TRUE, UINT64_MAX);
|
||
vkResetFences(device, 1, &inFlightFence);
|
||
|
||
// 1. 从交换链获取图像
|
||
uint32_t imageIndex;
|
||
vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);
|
||
|
||
// 2. 重置命令缓冲区并录制命令
|
||
vkResetCommandBuffer(commandBuffer, 0);
|
||
recordCommandBuffer(commandBuffer, imageIndex);
|
||
|
||
// 3. 提交命令缓冲区
|
||
VkSubmitInfo submitInfo{};
|
||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||
|
||
VkSemaphore waitSemaphores[] = {imageAvailableSemaphore};
|
||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||
submitInfo.waitSemaphoreCount = 1;
|
||
submitInfo.pWaitSemaphores = waitSemaphores;
|
||
submitInfo.pWaitDstStageMask = waitStages;
|
||
submitInfo.commandBufferCount = 1;
|
||
submitInfo.pCommandBuffers = &commandBuffer;
|
||
|
||
VkSemaphore signalSemaphores[] = {renderFinishedSemaphore};
|
||
submitInfo.signalSemaphoreCount = 1;
|
||
submitInfo.pSignalSemaphores = signalSemaphores;
|
||
|
||
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFence) != VK_SUCCESS) {
|
||
throw std::runtime_error("failed to submit draw command buffer!");
|
||
}
|
||
|
||
// 4. 呈现图像
|
||
VkPresentInfoKHR presentInfo{};
|
||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||
presentInfo.waitSemaphoreCount = 1;
|
||
presentInfo.pWaitSemaphores = signalSemaphores;
|
||
|
||
VkSwapchainKHR swapChains[] = {swapChain};
|
||
presentInfo.swapchainCount = 1;
|
||
presentInfo.pSwapchains = swapChains;
|
||
presentInfo.pImageIndices = &imageIndex;
|
||
presentInfo.pResults = nullptr; // Optional
|
||
|
||
vkQueuePresentKHR(presentQueue, &presentInfo);
|
||
}
|
||
|
||
// --- 辅助函数实现 ---
|
||
|
||
bool checkValidationLayerSupport() {
|
||
uint32_t layerCount;
|
||
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
||
|
||
std::vector<VkLayerProperties> availableLayers(layerCount);
|
||
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
||
|
||
for (const char* layerName : validationLayers) {
|
||
bool layerFound = false;
|
||
|
||
for (const auto& layerProperties : availableLayers) {
|
||
if (strcmp(layerName, layerProperties.layerName) == 0) {
|
||
layerFound = true;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (!layerFound) {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
std::vector<const char*> getRequiredExtensions() {
|
||
uint32_t glfwExtensionCount = 0;
|
||
const char** glfwExtensions;
|
||
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
|
||
|
||
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
|
||
|
||
if (enableValidationLayers) {
|
||
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||
}
|
||
|
||
return extensions;
|
||
}
|
||
|
||
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
|
||
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||
void* pUserData) {
|
||
|
||
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
|
||
|
||
return VK_FALSE;
|
||
}
|
||
|
||
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger) {
|
||
auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
||
if (func != nullptr) {
|
||
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
|
||
} else {
|
||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||
}
|
||
}
|
||
|
||
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
|
||
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
|
||
if (func != nullptr) {
|
||
func(instance, debugMessenger, pAllocator);
|
||
}
|
||
}
|
||
|
||
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {
|
||
QueueFamilyIndices indices;
|
||
|
||
uint32_t queueFamilyCount = 0;
|
||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
||
|
||
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
||
|
||
int i = 0;
|
||
for (const auto& queueFamily : queueFamilies) {
|
||
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||
indices.graphicsFamily = i;
|
||
}
|
||
|
||
VkBool32 presentSupport = false;
|
||
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
||
if (presentSupport) {
|
||
indices.presentFamily = i;
|
||
}
|
||
|
||
if (indices.isComplete()) {
|
||
break;
|
||
}
|
||
|
||
i++;
|
||
}
|
||
|
||
return indices;
|
||
}
|
||
|
||
bool isDeviceSuitable(VkPhysicalDevice device) {
|
||
QueueFamilyIndices indices = findQueueFamilies(device);
|
||
|
||
bool extensionsSupported = checkDeviceExtensionSupport(device);
|
||
|
||
bool swapChainAdequate = false;
|
||
if (extensionsSupported) {
|
||
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
|
||
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
||
}
|
||
|
||
return indices.isComplete() && extensionsSupported && swapChainAdequate;
|
||
}
|
||
|
||
bool checkDeviceExtensionSupport(VkPhysicalDevice device) {
|
||
uint32_t extensionCount;
|
||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
||
|
||
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
|
||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
|
||
|
||
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
|
||
|
||
for (const auto& extension : availableExtensions) {
|
||
requiredExtensions.erase(extension.extensionName);
|
||
}
|
||
|
||
return requiredExtensions.empty();
|
||
}
|
||
|
||
SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device) {
|
||
SwapChainSupportDetails details;
|
||
|
||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
|
||
|
||
uint32_t formatCount;
|
||
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
|
||
|
||
if (formatCount != 0) {
|
||
details.formats.resize(formatCount);
|
||
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
|
||
}
|
||
|
||
uint32_t presentModeCount;
|
||
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
|
||
|
||
if (presentModeCount != 0) {
|
||
details.presentModes.resize(presentModeCount);
|
||
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
|
||
}
|
||
|
||
return details;
|
||
}
|
||
|
||
VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
|
||
for (const auto& availableFormat : availableFormats) {
|
||
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
|
||
return availableFormat;
|
||
}
|
||
}
|
||
return availableFormats[0];
|
||
}
|
||
|
||
VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
|
||
for (const auto& availablePresentMode : availablePresentModes) {
|
||
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
|
||
return availablePresentMode;
|
||
}
|
||
}
|
||
return VK_PRESENT_MODE_FIFO_KHR;
|
||
}
|
||
|
||
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
|
||
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
|
||
return capabilities.currentExtent;
|
||
} else {
|
||
int width, height;
|
||
glfwGetFramebufferSize(window, &width, &height);
|
||
|
||
VkExtent2D actualExtent = {
|
||
static_cast<uint32_t>(width),
|
||
static_cast<uint32_t>(height)
|
||
};
|
||
|
||
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
||
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
||
|
||
return actualExtent;
|
||
}
|
||
}
|
||
};
|
||
|
||
int main() {
|
||
HelloTriangleApplication app;
|
||
|
||
try {
|
||
app.run();
|
||
} catch (const std::exception& e) {
|
||
std::cerr << e.what() << std::endl;
|
||
return EXIT_FAILURE;
|
||
}
|
||
|
||
return EXIT_SUCCESS;
|
||
} |