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godot_botw_start/.godot/editor/terrain.tscn-folding-f5496ed301a727b987b0bd585555698b.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("WorldEnvironment"), PackedStringArray("environment"), NodePath("Environment/Terrain3D"), PackedStringArray("Collision", "material")]
resource_unfolds=["res://scenes/levels/level.tscn::Environment_oxyuv", PackedStringArray("Sky", "sky"), "res://scenes/levels/terrain.tscn::Terrain3DMaterial_skki2", PackedStringArray(), "res://scenes/levels/terrain.tscn::Terrain3DAssets_x8abr", PackedStringArray()]
nodes_folded=[]