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godot_botw_start/.godot/editor/rocks1.glb-folding-0ab4991914fc39ca26deda072d93635a.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("rocks1"), PackedStringArray("Transform", "Skeleton")]
resource_unfolds=["res://graphics/environment/objects/rocks1.glb::ArrayMesh_2ul8a", PackedStringArray("Resource"), "res://graphics/environment/objects/rocks1.glb::ConcavePolygonShape3D_rgsn2", PackedStringArray("Resource")]
nodes_folded=[]