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godot_botw_start/.godot/editor/player.tscn-folding-10115b49211bd47e29dc5d9c5cfa031d.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("CollisionShape3D"), PackedStringArray("Transform", "shape"), NodePath("CameraController"), PackedStringArray("Transform"), NodePath("RunParticles"), PackedStringArray("draw_pass_1", "process_material", "Geometry")]
resource_unfolds=["res://scenes/entities/player/player.tscn::CapsuleShape3D_fdnu7", PackedStringArray(), "res://scenes/entities/player/camera_controller.tscn::SphereShape3D_b0ese", PackedStringArray(), "res://scenes/entities/player/player.tscn::ParticleProcessMaterial_5ongf", PackedStringArray("Display/Scale", "Display"), "res://scenes/entities/player/player.tscn::SphereMesh_6h7ud", PackedStringArray()]
nodes_folded=[NodePath("Timers")]