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godot_botw_start/.godot/editor/enemy.tscn-folding-683a31e12e497a03238c63585c58ec52.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision")]
resource_unfolds=[]
nodes_folded=[]