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godot_botw_start/.godot/editor/camera_controller.tscn-folding-b6a65c040ad863fc01fd3ff3be96163f.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("Camera3D"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/entities/player/camera_controller.tscn::SphereShape3D_b0ese", PackedStringArray()]
nodes_folded=[]