Files
chouka/lesson_gui_2.cpp
T
2026-07-04 16:06:40 +08:00

58 lines
2.0 KiB
C++

#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <cstdlib>
#include <ctime>
#include <iostream>
Fl_Box* result_box;
int coins = 0;
void draw_callback(Fl_Widget * widget, void *data) {
result_box->label("说明:这是一个抽卡游戏,你可以通过抽卡来获得各种等级的卡牌。\n有普通稀有传说,并且还可以查看稀有度分配,\n每抽一次花费10金币。若金币不够,可以去菜单增加金币,\n或者减少抽卡遍数。并且抽卡遍数最高100。请点击回菜单。");
result_box->labelcolor(FL_BLACK);
}
void menu_callback(Fl_Widget * widget, void *data) {
result_box->label("");
}
void couka_callback(Fl_Widget * widget, void *data) {
int a = std::rand() % 111;
if (a < 50) result_box->label("你抽到了R卡牌");
else if (a < 80) result_box->label("你抽到了SR卡牌");
else if (a < 100) result_box->label("你抽到了SSR卡牌");
else if (a < 105) result_box->label("你抽到了UR卡牌");
else if (a < 109) result_box->label("你抽到了TR卡牌");
else result_box->label("你抽到了USR卡牌");
result_box->labelcolor(FL_BLACK);
}
int main() {
std::srand(std::time(nullptr));
Fl_Window *window = new Fl_Window(1024, 768, "抽卡世界 - 第2课");
Fl_Button* btn_menu = new Fl_Button(100, 40, 140, 50, "回菜单");
btn_menu->labelsize(18);
btn_menu->callback(menu_callback);
Fl_Button* btn = new Fl_Button(300, 40, 140, 50, "说明");
btn->labelsize(18);
btn->callback(draw_callback);
Fl_Button* couka = new Fl_Button(500, 40, 140, 50, "抽卡");
couka->labelsize(18);
couka->callback(couka_callback);
result_box = new Fl_Box(50, 130, 900, 450, "");
result_box->labelsize(20);
Fl_Box* coins_box = new Fl_Box(0, 0, 140, 50, "金币:");
coins_box->labelsize(30);
coins_box->label(("金币:" + std::to_string(coins)).c_str());
coins_box->labelcolor(FL_BLACK);
window->end();
window->show();
return Fl::run();
}