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Vulkan-Samples/samples/api/hpp_instancing/hpp_instancing.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Instanced mesh rendering, uses a separate vertex buffer for instanced data, using vulkan.hpp
*/
#pragma once
#include <hpp_api_vulkan_sample.h>
#if defined(__ANDROID__)
# define INSTANCE_COUNT 4096
#else
# define INSTANCE_COUNT 8192
#endif
class HPPInstancing : public HPPApiVulkanSample
{
public:
HPPInstancing();
~HPPInstancing();
private:
// Contains the instanced data
struct InstanceBuffer
{
std::unique_ptr<vkb::core::BufferCpp> buffer;
vk::DescriptorBufferInfo descriptor;
size_t size = 0;
};
// Per-instance data block
struct InstanceData
{
glm::vec3 pos;
glm::vec3 rot;
float scale;
uint32_t texIndex;
};
struct Model
{
vk::DescriptorSet descriptor_set;
std::unique_ptr<vkb::scene_graph::components::HPPSubMesh> mesh;
vk::Pipeline pipeline;
HPPTexture texture;
void destroy(vk::Device device)
{
mesh.reset();
device.destroyPipeline(pipeline);
device.destroySampler(texture.sampler);
}
};
struct UBOVS
{
glm::mat4 projection;
glm::mat4 view;
glm::vec4 light_pos = glm::vec4(0.0f, -5.0f, 0.0f, 1.0f);
float loc_speed = 0.0f;
float glob_speed = 0.0f;
};
struct UniformBuffers
{
std::unique_ptr<vkb::core::BufferCpp> scene;
};
private:
// from vkb::Application
bool prepare(const vkb::ApplicationOptions &options) override;
bool resize(const uint32_t width, const uint32_t height) override;
// from vkb::VulkanSample
void request_gpu_features(vkb::core::HPPPhysicalDevice &gpu) override;
// from HPPApiVulkanSample
void build_command_buffers() override;
void on_update_ui_overlay(vkb::Drawer &drawer) override;
void render(float delta_time) override;
vk::DescriptorPool create_descriptor_pool();
vk::DescriptorSetLayout create_descriptor_set_layout();
vk::Pipeline create_planet_pipeline();
vk::Pipeline create_rocks_pipeline();
vk::Pipeline create_starfield_pipeline();
void draw();
void load_assets();
void initialize_camera();
void prepare_instance_data();
void prepare_uniform_buffers();
void update_uniform_buffer(float delta_time);
void update_planet_descriptor_set();
void update_rocks_descriptor_set();
private:
vk::DescriptorSetLayout descriptor_set_layout;
InstanceBuffer instance_buffer;
Model planet;
Model rocks;
vk::PipelineLayout pipeline_layout;
vk::Pipeline starfield_pipeline;
UBOVS ubo_vs;
UniformBuffers uniform_buffers;
};
std::unique_ptr<vkb::Application> create_hpp_instancing();