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Vulkan-Samples/shaders/ray_tracing_extended/glsl/raytracing_extended.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2021-2024 Holochip Corporation
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define RENDER_DEFAULT 0
#define RENDER_BARYCENTRIC 1
#define RENDER_INSTANCE_ID 2
#define RENDER_DISTANCE 3
#define RENDER_GLOBAL_XYZ 4
#define RENDER_SHADOW_MAP 5
#define RENDER_AO 6