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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2019-2024, Sascha Willems
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <array>
#include "common/error.h"
#include "common/glm_common.h"
namespace vkb
{
enum Side
{
LEFT = 0,
RIGHT = 1,
TOP = 2,
BOTTOM = 3,
BACK = 4,
FRONT = 5
};
/**
* @brief Represents a matrix by extracting its planes. Responsible for doing
* intersection tests
*/
class Frustum
{
public:
/**
* @brief Updates the frustums planes based on a matrix
* @param matrix The matrix to update the frustum on
*/
void update(const glm::mat4 &matrix);
/**
* @brief Checks if a sphere is inside the Frustum
* @param pos The center of the sphere
* @param radius The radius of the sphere
*/
bool check_sphere(glm::vec3 pos, float radius);
const std::array<glm::vec4, 6> &get_planes() const;
private:
std::array<glm::vec4, 6> planes;
};
} // namespace vkb