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SoundGame/tools/stable-audio-3/optimized/mlx/ableton/README.md
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SoundGame Dev f0f0a9b50e 初始提交:3 款纯音频游戏 + 共享引擎 + 完整文档与资产管线
- 共享引擎(app/src/main):GestureEngine 6 手势识别、AudioEngine 三层音频
  (ExoPlayer BGM 交叉淡入 / 对白 ducking / SoundPool 低延迟)、Game/GameEngine
  状态机接口、MainActivity 全屏封面 + TalkBack
- 《声命线》storyline:末世互动广播剧,3 幕 8 抉择点 4 结局
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- 文档:setup(从零搭建)/ architecture(架构)/ engine-api(引擎 API)/
  asset-pipeline(资产流水线)/ games/*(三款游戏设计文档)
- 资产管线:Qwen3-TTS 对白 + 程序合成音效/BGM + Mureka BGM 的 gen 脚本与台账,
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- env.d 环境脚本:android/tts 入库;sfx/mureka 含密钥不入库,仅提交 .example.sh 模板
2026-08-29 13:00:34 +08:00

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# Ableton Live integration (Experimental!)
Insert `sa3` generations directly into Ableton Live at the current playhead position.
Two pieces work together:
| File | Where it runs |
|------|--------------|
| `AudioInserter/` | Inside Ableton — a MIDI Remote Script that listens on a local socket |
| `insert_audio.py` | On the command line — sends files to that socket |
## 1. Install the AudioInserter Remote Script
There are two places Ableton looks for Remote Scripts on Mac:
| Location | Notes |
|----------|-------|
| `~/Music/Ableton/User Library/Remote Scripts/` | **Recommended** — persists across Ableton updates |
| `/Applications/Ableton Live *.app/Contents/App-Resources/MIDI Remote Scripts/` | Works, but gets wiped when you update Ableton |
Install into the User Library (create the folder if it doesn't exist yet):
```bash
mkdir -p ~/Music/Ableton/User\ Library/Remote\ Scripts
cp -r AudioInserter ~/Music/Ableton/User\ Library/Remote\ Scripts/AudioInserter
```
Then in Ableton: **Preferences → MIDI → Control Surfaces** — add a new surface and choose **AudioInserter**. No MIDI port needed.
Verify it's running:
```bash
python3 insert_audio.py --ping
# ✓ Ableton is connected and ready
```
## 2. Insert audio
```bash
# Insert a specific file at the current playhead
python3 insert_audio.py /path/to/out.wav
# Insert whatever wav was most recently dropped on your Desktop
python3 insert_audio.py
# Watch a folder and auto-insert each new file as it appears
python3 insert_audio.py --watch ~/Desktop
```
The track is named after the file by default. If the env var `_SA3_LAST_PROMPT` is set, that prompt text is used as the track name instead — handy if you wrap `sa3` in a shell alias.
## 3. Typical workflow with sa3
```bash
# Generate
./sa3 --prompt "driving techno loop" --dit medium --decoder same-l --out out.wav
# Insert
python3 ableton/insert_audio.py out.wav
```
Or use watch mode: start it once and every `out.wav` you generate lands in Ableton automatically:
```bash
python3 ableton/insert_audio.py --watch /path/to/sa3/output/dir
```