- 共享引擎(app/src/main):GestureEngine 6 手势识别、AudioEngine 三层音频 (ExoPlayer BGM 交叉淡入 / 对白 ducking / SoundPool 低延迟)、Game/GameEngine 状态机接口、MainActivity 全屏封面 + TalkBack - 《声命线》storyline:末世互动广播剧,3 幕 8 抉择点 4 结局 - 《声东击西》reflex:听声辨位反应,12 波战斗 + BGM 三档 BPM 变速 - 《暗室》escape:3x3 网格密室逃脱,钥匙→铁柜→保险丝→电箱→大门谜题链 - 文档:setup(从零搭建)/ architecture(架构)/ engine-api(引擎 API)/ asset-pipeline(资产流水线)/ games/*(三款游戏设计文档) - 资产管线:Qwen3-TTS 对白 + 程序合成音效/BGM + Mureka BGM 的 gen 脚本与台账, 全部 ogg 资产入库可复现 - env.d 环境脚本:android/tts 入库;sfx/mureka 含密钥不入库,仅提交 .example.sh 模板
95 lines
2.9 KiB
Batchfile
95 lines
2.9 KiB
Batchfile
@rem
|
|
@rem Copyright 2015 the original author or authors.
|
|
@rem
|
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
|
@rem you may not use this file except in compliance with the License.
|
|
@rem You may obtain a copy of the License at
|
|
@rem
|
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
|
@rem
|
|
@rem Unless required by applicable law or agreed to in writing, software
|
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
@rem See the License for the specific language governing permissions and
|
|
@rem limitations under the License.
|
|
@rem
|
|
@rem SPDX-License-Identifier: Apache-2.0
|
|
@rem
|
|
|
|
@if "%DEBUG%"=="" @echo off
|
|
@rem ##########################################################################
|
|
@rem
|
|
@rem Gradle startup script for Windows
|
|
@rem
|
|
@rem ##########################################################################
|
|
|
|
@rem Set local scope for the variables with windows NT shell
|
|
if "%OS%"=="Windows_NT" setlocal
|
|
|
|
set DIRNAME=%~dp0
|
|
if "%DIRNAME%"=="" set DIRNAME=.
|
|
@rem This is normally unused
|
|
set APP_BASE_NAME=%~n0
|
|
set APP_HOME=%DIRNAME%
|
|
|
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
|
|
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
|
|
|
@rem Find java.exe
|
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
|
|
|
set JAVA_EXE=java.exe
|
|
%JAVA_EXE% -version >NUL 2>&1
|
|
if %ERRORLEVEL% equ 0 goto execute
|
|
|
|
echo. 1>&2
|
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
|
echo. 1>&2
|
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
|
echo location of your Java installation. 1>&2
|
|
|
|
goto fail
|
|
|
|
:findJavaFromJavaHome
|
|
set JAVA_HOME=%JAVA_HOME:"=%
|
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
|
|
|
if exist "%JAVA_EXE%" goto execute
|
|
|
|
echo. 1>&2
|
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
|
echo. 1>&2
|
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
|
echo location of your Java installation. 1>&2
|
|
|
|
goto fail
|
|
|
|
:execute
|
|
@rem Setup the command line
|
|
|
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
|
|
|
|
|
@rem Execute Gradle
|
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
|
|
|
:end
|
|
@rem End local scope for the variables with windows NT shell
|
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
|
|
|
:fail
|
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
|
rem the _cmd.exe /c_ return code!
|
|
set EXIT_CODE=%ERRORLEVEL%
|
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
|
exit /b %EXIT_CODE%
|
|
|
|
:mainEnd
|
|
if "%OS%"=="Windows_NT" endlocal
|
|
|
|
:omega
|