Files
SoundGame/tools/stable-audio-3/optimized/tensorRT/.gitignore
T
SoundGame Dev f0f0a9b50e 初始提交:3 款纯音频游戏 + 共享引擎 + 完整文档与资产管线
- 共享引擎(app/src/main):GestureEngine 6 手势识别、AudioEngine 三层音频
  (ExoPlayer BGM 交叉淡入 / 对白 ducking / SoundPool 低延迟)、Game/GameEngine
  状态机接口、MainActivity 全屏封面 + TalkBack
- 《声命线》storyline:末世互动广播剧,3 幕 8 抉择点 4 结局
- 《声东击西》reflex:听声辨位反应,12 波战斗 + BGM 三档 BPM 变速
- 《暗室》escape:3x3 网格密室逃脱,钥匙→铁柜→保险丝→电箱→大门谜题链
- 文档:setup(从零搭建)/ architecture(架构)/ engine-api(引擎 API)/
  asset-pipeline(资产流水线)/ games/*(三款游戏设计文档)
- 资产管线:Qwen3-TTS 对白 + 程序合成音效/BGM + Mureka BGM 的 gen 脚本与台账,
  全部 ogg 资产入库可复现
- env.d 环境脚本:android/tts 入库;sfx/mureka 含密钥不入库,仅提交 .example.sh 模板
2026-08-29 13:00:34 +08:00

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# TRT engines + everything else under models/ — downloaded from HuggingFace by
# install.sh based on local GPU arch, never committed here. The blanket models/
# rule catches *.trt, tokenizer.json, .arch, and any future engine-adjacent
# artifacts (.calib, .cache, etc.) without per-extension rules.
models/
*.trt
# ONNX files — built by build/ scripts, published from the HF model repo
# (stable-audio-3-optimized) not from this github repo. Ignored as a safety net
# in case a build runs without an HF clone available and falls back to local.
onnx/
*.onnx
*.onnx.data
# T5 tokenizer — generally ignored (downloaded under models/<arch>/t5gemma/
# alongside the engine for legacy fallback), but the canonical copy ships
# bundled at scripts/tokenizer.json (arch-agnostic, 34 MB) so the build path
# doesn't need to fetch it. Whitelist that specific file.
tokenizer.json
!scripts/tokenizer.json
# Generated audio — anywhere on the tree, including output/.
*.wav
# Python virtualenv created by install.sh
.venv/
# Python bytecode caches
__pycache__/
*.pyc
# Un-ignore our build/ source — the parent repo's .gitignore has a stock
# Python `build/` rule (setuptools artifacts) that would otherwise hide it.
!build/
!build/**
# But keep __pycache__/ ignored even under build/ (the un-ignore above would
# accidentally re-include build/__pycache__/ otherwise).
build/**/__pycache__/