Files
vulkan_demo/glm/test/gtx/gtx_matrix_transform_2d.cpp
2025-08-30 22:54:33 +08:00

10 lines
122 B
C++

#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_transform_2d.hpp>
int main()
{
int Error(0);
return Error;
}