#include "HelloTriangleApplication.h" void HelloTriangleApplication::createCommandPool() { QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice); VkCommandPoolCreateInfo poolInfo{}; poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value(); if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) { throw std::runtime_error("failed to create graphics command pool!"); } } void HelloTriangleApplication::createCommandBuffers() { commandBuffers.resize(swapChainFramebuffers.size()); VkCommandBufferAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.commandPool = commandPool; allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocInfo.commandBufferCount = (uint32_t)commandBuffers.size(); if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) { throw std::runtime_error("failed to allocate command buffers!"); } for (size_t i = 0; i < commandBuffers.size(); i++) { VkCommandBufferBeginInfo beginInfo{}; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) { throw std::runtime_error("failed to begin recording command buffer!"); } VkRenderPassBeginInfo renderPassInfo{}; renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderPassInfo.renderPass = renderPass; renderPassInfo.framebuffer = swapChainFramebuffers[i]; renderPassInfo.renderArea.offset = {0, 0}; renderPassInfo.renderArea.extent = swapChainExtent; VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}}; renderPassInfo.clearValueCount = 1; renderPassInfo.pClearValues = &clearColor; vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline); vkCmdDraw(commandBuffers[i], 3, 1, 0, 0); vkCmdEndRenderPass(commandBuffers[i]); if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) { throw std::runtime_error("failed to record command buffer!"); } } }