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godot_botw_start/.godot/editor/level.tscn-folding-457acf5a027a10c2fe6598b406a22972.cfg
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2025-11-13 16:39:25 +08:00

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[folding]
node_unfolds=[NodePath("Camera3D"), PackedStringArray("Transform"), NodePath("Environment/StaticBody3D"), PackedStringArray("Transform"), NodePath("Environment/StaticBody3D/CSGBox3D"), PackedStringArray("Transform"), NodePath("Environment/StaticBody3D/CollisionShape3D"), PackedStringArray("shape")]
resource_unfolds=["res://scene/level.tscn::Environment_36wlx", PackedStringArray(), "res://scene/level.tscn::BoxShape3D_s4405", PackedStringArray()]
nodes_folded=[]