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godot_botw_start/.godot/editor/skeleton_mage.tscn-folding-91817fcf4011bf345c83fbd61cdf3fff.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("CollisionShape3D"), PackedStringArray("Transform"), NodePath("AnimationTree"), PackedStringArray("tree_root")]
resource_unfolds=["res://scenes/entities/enemies/skeleton_mage.tscn::CapsuleShape3D_kcgqf", PackedStringArray(), "res://scenes/entities/enemies/skeleton_mage.tscn::AnimationNodeBlendTree_a2yy0", PackedStringArray()]
nodes_folded=[]