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godot_botw_start/.godot/editor/heart.tscn-folding-6b1ffb7c53c9bc0d13350e45a2a96e86.cfg
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2025-11-10 17:28:57 +08:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Material", "material")]
resource_unfolds=["res://scenes/entities/player/heart.tscn::ShaderMaterial_sotdw", PackedStringArray("Shader Parameters", "Resource")]
nodes_folded=[]