Files
godot_botw_start/.godot/editor/godette.glb-folding-d488f3c158a8916bf5cfe329fdaae9e9.cfg
T
2025-11-10 17:28:57 +08:00

6 lines
735 B
INI

[folding]
node_unfolds=[]
resource_unfolds=["res://graphics/characters/godette/godette.glb::ArrayMesh_qw4l7", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::Skin_0x00j", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::ArrayMesh_fy6xj", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::ArrayMesh_aavmx", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::ArrayMesh_a5y3w", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::ArrayMesh_ixbxv", PackedStringArray("Resource"), "res://graphics/characters/godette/godette.glb::ArrayMesh_66fur", PackedStringArray("Resource")]
nodes_folded=[]