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godot_botw_start/audio/sword sound.wav.import
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2025-11-10 17:28:57 +08:00

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://brog30lvnpr6b"
path="res://.godot/imported/sword sound.wav-1e6175263f6e4844ca7ad088f2e79c65.sample"
[deps]
source_file="res://audio/sword sound.wav"
dest_files=["res://.godot/imported/sword sound.wav-1e6175263f6e4844ca7ad088f2e79c65.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0