Files
godot_botw_start/.godot/mono/temp/obj/Debug/Godot BotW.AssemblyInfo.cs
T
2025-11-13 16:39:25 +08:00

23 lines
997 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+24b1be401453aebc8b354a9e682871caa346f265")]
[assembly: System.Reflection.AssemblyProductAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyTitleAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// 由 MSBuild WriteCodeFragment 类生成。