[gd_scene load_steps=6 format=3 uid="uid://biqndtedokpnl"] [ext_resource type="PackedScene" uid="uid://bvb06v550jq4l" path="res://MyPlayer.tscn" id="1_s4405"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_j2tch"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_s4405"] sky_material = SubResource("ProceduralSkyMaterial_j2tch") [sub_resource type="Environment" id="Environment_36wlx"] background_mode = 2 sky = SubResource("Sky_s4405") tonemap_mode = 2 glow_enabled = true [sub_resource type="BoxShape3D" id="BoxShape3D_s4405"] size = Vector3(40, 0.5, 40) [node name="level" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_36wlx") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 7.394389, 7.099562, 9.536743e-07) light_color = Color(0.7263125, 0.7740616, 0.5067892, 1) shadow_enabled = true [node name="MyPlayer" parent="." instance=ExtResource("1_s4405")] [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 3) [node name="Environment" type="Node3D" parent="."] [node name="StaticBody3D" type="StaticBody3D" parent="Environment"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) [node name="CSGBox3D" type="CSGBox3D" parent="Environment/StaticBody3D"] transform = Transform3D(40, 0, 0, 0, 0.5, 0, 0, 0, 40, 0, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Environment/StaticBody3D"] shape = SubResource("BoxShape3D_s4405")