[folding] node_unfolds=[NodePath("UI"), PackedStringArray("Layout"), NodePath("Borders"), PackedStringArray("Transform", "Collision"), NodePath("Player"), PackedStringArray("Transform"), NodePath("Terrain3D"), PackedStringArray("Renderer", "Collision", "Mesh")] resource_unfolds=["res://demo/Demo.tscn::Terrain3DMaterial_jrc01", PackedStringArray("Resource")] nodes_folded=[]