[gd_scene load_steps=10 format=3 uid="uid://4t1deakd15ow"] [ext_resource type="PackedScene" uid="uid://vk2pd3kdvvbe" path="res://model/tower.glb" id="1_5kiuu"] [ext_resource type="Script" uid="uid://cvqaqtiafds76" path="res://scene/add1.cs" id="2_dbls1"] [ext_resource type="PackedScene" uid="uid://dd25xwgs420rh" path="res://soldier.tscn" id="3_33cqm"] [ext_resource type="Script" uid="uid://cjraq5jax3tup" path="res://move.cs" id="4_xwcet"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_n4st5"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_5kiuu"] sky_material = SubResource("ProceduralSkyMaterial_n4st5") [sub_resource type="Environment" id="Environment_dbls1"] background_mode = 2 sky = SubResource("Sky_5kiuu") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n4st5"] albedo_color = Color(0, 0.4509804, 1, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_n4st5"] size = Vector3(40, 0.5, 40) [node name="Game" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_dbls1") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) light_color = Color(0.69721985, 0.7541449, 0.59896314, 1) shadow_enabled = true [node name="StaticBody3D" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) [node name="CSGBox3D" type="CSGBox3D" parent="StaticBody3D"] transform = Transform3D(40, 0, 0, 0, 0.5, 0, 0, 0, 40, -0.002913475, -1.1920929e-07, 0.0015419722) material = SubResource("StandardMaterial3D_n4st5") [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_n4st5") [node name="convert" parent="." instance=ExtResource("1_5kiuu")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.009689927, 0, -0.03363681) [node name="Camera3D" type="Camera3D" parent="convert"] transform = Transform3D(0.97870725, 0.12670153, -0.16148952, 0.13416018, 0.20057866, 0.970448, 0.15534858, -0.97145, 0.17930949, -0.35278833, 5.659463, 0.44090605) [node name="Label3D" type="Label3D" parent="convert" node_paths=PackedStringArray("_soldier_number_input")] transform = Transform3D(0.9946873, -0.0085846465, 0.10258459, -0.10290079, -0.05432924, 0.99320674, -0.002952991, -0.9984863, -0.054923967, -0.005152464, 1.0401133, -0.011272192) text = "0" script = ExtResource("2_dbls1") _soldier_number_input = NodePath("../../Panel/LineEdit") [node name="Panel" type="Panel" parent="."] offset_left = 1.0 offset_right = 202.0 offset_bottom = 84.0 [node name="LineEdit" type="LineEdit" parent="Panel"] layout_mode = 0 offset_right = 220.0 offset_bottom = 85.0 theme_override_font_sizes/font_size = 56 [node name="soldier" parent="." instance=ExtResource("3_33cqm")] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0.2980823, 0.1542964) script = ExtResource("4_xwcet")