run on vs code

This commit is contained in:
xsl
2025-11-13 16:39:25 +08:00
parent 24b1be4014
commit ff00d14f5b
794 changed files with 8247 additions and 5 deletions
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{
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"signature": ""
},
"compilationOptions": {},
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"dependencies": {
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"GodotSharp": "4.5.1",
"GodotSharpEditor": "4.5.1"
},
"runtime": {
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}
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}
}
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"serviceable": false,
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"hashPath": "godot.sourcegenerators.4.5.1.nupkg.sha512"
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"path": "godotsharpeditor/4.5.1",
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}
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{
"runtimeOptions": {
"tfm": "net8.0",
"rollForward": "LatestMinor",
"framework": {
"name": "Microsoft.NETCore.App",
"version": "8.0.0"
},
"configProperties": {
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
}
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
@@ -0,0 +1,22 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+24b1be401453aebc8b354a9e682871caa346f265")]
[assembly: System.Reflection.AssemblyProductAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyTitleAttribute("Godot BotW")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// 由 MSBuild WriteCodeFragment 类生成。
@@ -0,0 +1 @@
277aade81b4fd445f62c1893c4b31b4e6261c6e50b7a20da157e5c2268901d83
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is_global = true
build_property.GodotDisabledSourceGenerators =
build_property.GodotProjectDir = D:\test\godot_botw_start\
build_property.GodotProjectDirBase64 =
build_property.GodotSourceGenerators =
build_property.IsGodotToolsProject =
build_property.TargetFramework = net8.0
build_property.TargetPlatformMinVersion =
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = GodotBotW
build_property.ProjectDir = D:\test\godot_botw_start\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.EffectiveAnalysisLevelStyle = 8.0
build_property.EnableCodeStyleSeverity =
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@@ -0,0 +1,17 @@
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\Godot BotW.deps.json
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\Godot BotW.runtimeconfig.json
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\Godot BotW.dll
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\Godot BotW.pdb
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\GodotSharp.dll
D:\test\godot_botw_start\.godot\mono\temp\bin\Debug\GodotSharpEditor.dll
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.csproj.AssemblyReference.cache
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.GeneratedMSBuildEditorConfig.editorconfig
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.AssemblyInfoInputs.cache
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.AssemblyInfo.cs
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.csproj.CoreCompileInputs.cache
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.csproj.Up2Date
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.dll
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\refint\Godot BotW.dll
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.pdb
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\Godot BotW.genruntimeconfig.cache
D:\test\godot_botw_start\.godot\mono\temp\obj\Debug\ref\Godot BotW.dll
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@@ -0,0 +1,90 @@
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@@ -0,0 +1,19 @@
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<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\elane\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.12.2</NuGetToolVersion>
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<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<SourceRoot Include="C:\Users\elane\.nuget\packages\" />
<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
</ItemGroup>
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)godot.sourcegenerators\4.5.1\build\Godot.SourceGenerators.props" Condition="Exists('$(NuGetPackageRoot)godot.sourcegenerators\4.5.1\build\Godot.SourceGenerators.props')" />
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+176
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