56 lines
2.1 KiB
C++
56 lines
2.1 KiB
C++
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#pragma once
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#include "AppBase.h"
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class Application : public AppBase
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{
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public:
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void run();
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protected:
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void initVulkan();
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void initWindow();
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void createSurface();
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void mainLoop();
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void cleanup();
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void createImageViews();
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void createFramebuffers();
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void createCommandPool();
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void createCommandBuffer();
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void createLogicalDevice();
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void createSwapChain();
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void createPipelineLayout();
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void createGraphicsPipeline();
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void createRenderPass();
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void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
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void createSyncObjects();
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void drawFrame();
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private:
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VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备
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VkDevice device; // 逻辑设备
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VkQueue graphicsQueue; // 图形队列
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VkSurfaceKHR surface; // 窗口表面
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VkSwapchainKHR swapChain; // 交换链
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std::vector<VkImage> swapChainImages; // 交换链图像
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VkFormat swapChainImageFormat; // 交换链图像格式
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VkExtent2D swapChainExtent; // 交换链图像分辨率
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std::vector<VkImageView> swapChainImageViews; // 交换链图像视图
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VkRenderPass renderPass; // 渲染流程
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VkPipelineLayout pipelineLayout; // 管线布局
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VkPipeline graphicsPipeline; // 图形管线
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std::vector<VkFramebuffer> swapChainFramebuffers; // 帧缓冲区
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VkQueue presentQueue; // 呈现队列
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VkCommandPool commandPool; // 命令池
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std::vector <VkCommandBuffer> commandBuffers; // 命令缓冲区
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std::vector<VkSemaphore> imageAvailableSemaphores; // 图像可用信号量
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std::vector<VkSemaphore> renderFinishedSemaphores; // 渲染完成信号量
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std::vector<VkFence> inFlightFences; // 同步栅栏
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int currentFrame = 0;
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}; |