58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
/* Copyright (c) 2018-2019, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "texture.h"
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#include "scene_graph/components/image.h"
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#include "scene_graph/components/sampler.h"
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namespace vkb
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{
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namespace sg
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{
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Texture::Texture(const std::string &name) :
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Component{name}
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{}
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std::type_index Texture::get_type()
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{
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return typeid(Texture);
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}
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void Texture::set_image(Image &i)
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{
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image = &i;
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}
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Image *Texture::get_image()
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{
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return image;
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}
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void Texture::set_sampler(Sampler &s)
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{
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sampler = &s;
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}
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Sampler *Texture::get_sampler()
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{
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assert(sampler && "Texture has no sampler");
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return sampler;
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}
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} // namespace sg
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} // namespace vkb
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