2 Commits
Author SHA1 Message Date
xsl 3c5c720486 完成三角形渲染的 msaa8x 抗锯齿 2025-11-18 11:09:16 +08:00
xsl c6db16a52b 交换链同步改写,加入日志 2025-11-06 17:51:10 +08:00
2 changed files with 368 additions and 73 deletions
+335 -63
View File
@@ -1,4 +1,8 @@
#include "Application.h" #include "Application.h"
#include <iostream>
#include <string>
using namespace std;
#ifdef _WIN32 #ifdef _WIN32
@@ -28,6 +32,7 @@ void Application::initWindow()
void Application::run() void Application::run()
{ {
initVulkan(); initVulkan();
cout << "initVulkan finished" << endl;
mainLoop(); mainLoop();
cleanup(); cleanup();
} }
@@ -65,7 +70,9 @@ void Application::initVulkan()
pickPhysicalDevice(physicalDevice, surface); // 选择物理设备 pickPhysicalDevice(physicalDevice, surface); // 选择物理设备
createLogicalDevice(); // 创建逻辑设备 createLogicalDevice(); // 创建逻辑设备
createSwapChain(); // 创建交换链 createSwapChain(); // 创建交换链
createImages();
createImageViews(); // 创建交换链图像视图 createImageViews(); // 创建交换链图像视图
createColorResources();
createRenderPass(); // 创建渲染流程 createRenderPass(); // 创建渲染流程
createPipelineLayout(); // 在这里调用 createPipelineLayout(); // 在这里调用
createGraphicsPipeline(); // 创建图形管线 createGraphicsPipeline(); // 创建图形管线
@@ -76,6 +83,14 @@ void Application::initVulkan()
inited = true; inited = true;
} }
void Application::createImages()
{
uint32_t imageCount = 0;
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
}
void Application::createImageViews() { void Application::createImageViews() {
swapChainImageViews.resize(swapChainImages.size()); swapChainImageViews.resize(swapChainImages.size());
@@ -100,20 +115,23 @@ void Application::createImageViews() {
} }
} }
} }
void Application::createFramebuffers()
void Application::createFramebuffers() { {
swapChainFramebuffers.resize(swapChainImageViews.size()); swapChainFramebuffers.resize(swapChainImageViews.size());
for (size_t i = 0; i < swapChainImageViews.size(); i++) { for (size_t i = 0; i < swapChainImageViews.size(); i++)
VkImageView attachments[] = { {
swapChainImageViews[i] std::vector<VkImageView> attachments =
{
colorImageView, // 0: MSAA color attachment
swapChainImageViews[i] // 1: resolve target (swapchain)
}; };
VkFramebufferCreateInfo framebufferInfo{}; VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass; framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = 1; framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
framebufferInfo.pAttachments = attachments; framebufferInfo.pAttachments = attachments.data();
framebufferInfo.width = swapChainExtent.width; framebufferInfo.width = swapChainExtent.width;
framebufferInfo.height = swapChainExtent.height; framebufferInfo.height = swapChainExtent.height;
framebufferInfo.layers = 1; framebufferInfo.layers = 1;
@@ -227,16 +245,12 @@ void Application::createSwapChain() {
throw std::runtime_error("failed to create swap chain!"); throw std::runtime_error("failed to create swap chain!");
} }
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
swapChainImageFormat = surfaceFormat.format; swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent; swapChainExtent = extent;
MAX_FRAMES_IN_FLIGHT = imageCount;
} }
void Application::createPipelineLayout() { void Application::createPipelineLayout() {
VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
@@ -323,7 +337,7 @@ void Application::createGraphicsPipeline() {
VkPipelineMultisampleStateCreateInfo multisampling{}; VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE; multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; multisampling.rasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
// 颜色混合状态 // 颜色混合状态
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; VkPipelineColorBlendAttachmentState colorBlendAttachment{};
@@ -361,31 +375,62 @@ void Application::createGraphicsPipeline() {
} }
void Application::createRenderPass() { void Application::createRenderPass() {
// 1. 多重采样颜色附件(8x
VkAttachmentDescription colorAttachment{}; VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapChainImageFormat; colorAttachment.format = swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT; colorAttachment.samples = VK_SAMPLE_COUNT_8_BIT; // ←←← 8x
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; // 不需要存储,因为会 resolve
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; colorAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
// 2. Resolve 附件(普通 swapchain image
VkAttachmentDescription resolveAttachment{};
resolveAttachment.format = swapChainImageFormat;
resolveAttachment.samples = VK_SAMPLE_COUNT_1_BIT; // ←←← resolve 到单采样
resolveAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
resolveAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
resolveAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
resolveAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
resolveAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
resolveAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
// 引用
VkAttachmentReference colorAttachmentRef{}; VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0; colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference resolveAttachmentRef{};
resolveAttachmentRef.attachment = 1;
resolveAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
// Subpass:指定 color 和 resolve
VkSubpassDescription subpass{}; VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1; subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef; subpass.pColorAttachments = &colorAttachmentRef;
subpass.pResolveAttachments = &resolveAttachmentRef; // ←←← 关键!
// Subpass 依赖(可选但推荐)
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
std::vector<VkAttachmentDescription> attachments = { colorAttachment, resolveAttachment };
VkRenderPassCreateInfo renderPassInfo{}; VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1; renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
renderPassInfo.pAttachments = &colorAttachment; renderPassInfo.pAttachments = attachments.data();
renderPassInfo.subpassCount = 1; renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass; renderPassInfo.pSubpasses = &subpass;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) { if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
throw std::runtime_error("failed to create render pass!"); throw std::runtime_error("failed to create render pass!");
@@ -393,7 +438,6 @@ void Application::createRenderPass() {
} }
void Application::createCommandPool() { void Application::createCommandPool() {
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice, surface); QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice, surface);
@@ -409,26 +453,24 @@ void Application::createCommandPool() {
void Application::createCommandBuffer() void Application::createCommandBuffer()
{ {
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT); //std::vector<VkCommandBuffer> commandBuffers = { commandBuffers_Left, commandBuffers_Right };
VkCommandBufferAllocateInfo allocInfo{}; VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool; allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = (uint32_t)MAX_FRAMES_IN_FLIGHT; allocInfo.commandBufferCount = 1;
if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) { if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffers_Left) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate command buffers!");
}
if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffers_Right) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate command buffers!"); throw std::runtime_error("failed to allocate command buffers!");
} }
} }
void Application::createSyncObjects() void Application::createSyncObjects()
{ {
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
imagesInFlight.resize(MAX_FRAMES_IN_FLIGHT, VK_NULL_HANDLE);
VkSemaphoreCreateInfo semaphoreInfo{}; VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
@@ -436,20 +478,13 @@ void Application::createSyncObjects()
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
// 为每个交换链图像创建信号量 vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores_Left);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) { vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores_Right);
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS || vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores_Left);
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS) { vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores_Right);
throw std::runtime_error("failed to create synchronization objects!"); vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences_Left);
} vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences_Right);
}
// 为每个帧在飞行创建栅栏
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
if (vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create synchronization objects!");
}
}
} }
void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
@@ -491,53 +526,93 @@ void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t im
} }
} }
void Application::drawFrame() void Application::drawLeft()
{ {
if(showDrawDebug)
cout << "call drawLeft curFrame:" << to_string(currentFrame) << endl;
// 1. 等待前一帧完成 // 1. 等待前一帧完成
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX); vkWaitForFences(device, 1, &inFlightFences_Left, VK_TRUE, UINT64_MAX);
if (showDrawDebug) cout << "vkWaitForFences inFlightFences_Left" << endl;
// 2. 获取交换链图像 - 使用当前帧的信号量 // 2. 获取交换链图像 - 使用当前帧的信号量
uint32_t imageIndex; uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX,imageAvailableSemaphores[currentFrame],VK_NULL_HANDLE, &imageIndex); VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores_Left, VK_NULL_HANDLE, &imageIndex);
if (showDrawDebug) cout << "vkAcquireNextImageKHR set imageAvailableSemaphores_Left ImageIndex:" << to_string(imageIndex) << endl;
if (result != VK_SUCCESS) { if (result != VK_SUCCESS) {
throw std::runtime_error("failed to acquire swap chain image!"); throw std::runtime_error("failed to acquire swap chain image!");
} }
if (imageIndex == 0)
{
// 3. 检查该图像是否正在被之前的帧使用 // 3. 检查该图像是否正在被之前的帧使用
if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) { if (imagesInFlight_Left != VK_NULL_HANDLE) {
vkWaitForFences(device, 1, &imagesInFlight[imageIndex], VK_TRUE, UINT64_MAX); if (showDrawDebug) cout << "vkWaitForFences imagesInFlight_Left ImageIndex:" << to_string(imageIndex) << endl;
vkWaitForFences(device, 1, &imagesInFlight_Left, VK_TRUE, UINT64_MAX);
} }
else
{
if (showDrawDebug) cout << "imagesInFlight_Left is NULL" << endl;
}
if (showDrawDebug) cout << "imagesInFlight_Left = inFlightFences_Left ImageIndex:" << to_string(imageIndex) << endl;
// 标记该图像正在被当前帧使用 // 标记该图像正在被当前帧使用
imagesInFlight[imageIndex] = inFlightFences[currentFrame]; imagesInFlight_Left = inFlightFences_Left;
}
else
{
// 3. 检查该图像是否正在被之前的帧使用
if (imagesInFlight_Right != VK_NULL_HANDLE) {
if (showDrawDebug) cout << "vkWaitForFences imagesInFlight_Right ImageIndex:" << to_string(imageIndex) << endl;
vkWaitForFences(device, 1, &imagesInFlight_Right, VK_TRUE, UINT64_MAX);
}
if (showDrawDebug) cout << "imagesInFlight_Right = inFlightFences_Left ImageIndex:" << to_string(imageIndex) << endl;
imagesInFlight_Right = inFlightFences_Left;
}
if (showDrawDebug) cout << "vkResetFences inFlightFences_Left" << endl;
// 4. 重置栅栏 // 4. 重置栅栏
vkResetFences(device, 1, &inFlightFences[currentFrame]); vkResetFences(device, 1, &inFlightFences_Left);
if (showDrawDebug) cout << "Process commandBuffers_Left" << endl;
// 5. 记录命令缓冲区 // 5. 记录命令缓冲区
vkResetCommandBuffer(commandBuffers[currentFrame], 0); vkResetCommandBuffer(commandBuffers_Left, 0);
recordCommandBuffer(commandBuffers[currentFrame], imageIndex); recordCommandBuffer(commandBuffers_Left, imageIndex);
// 6. 提交命令缓冲区 // 6. 提交命令缓冲区
VkSubmitInfo submitInfo{}; VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
// 等待图像获取完成 // 等待图像获取完成
VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] }; VkSemaphore waitSemaphores[] = { imageAvailableSemaphores_Left };
VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT }; VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
submitInfo.waitSemaphoreCount = 1; submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores; submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages; submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1; submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers[currentFrame]; submitInfo.pCommandBuffers = &commandBuffers_Left;
VkSemaphore signalSemaphores[1];
if (imageIndex == 0)
{
if (showDrawDebug) cout << "renderFinishedSemaphores_Left ImageIndex:" << to_string(imageIndex) << endl;
// 使用对应图像的渲染完成信号量 // 使用对应图像的渲染完成信号量
VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[imageIndex] }; signalSemaphores[0] = { renderFinishedSemaphores_Left };
}
else
{
if (showDrawDebug) cout << "renderFinishedSemaphores_Right ImageIndex:" << to_string(imageIndex) << endl;
// 使用对应图像的渲染完成信号量
signalSemaphores[0] = { renderFinishedSemaphores_Right };
}
submitInfo.signalSemaphoreCount = 1; submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores; submitInfo.pSignalSemaphores = signalSemaphores;
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) { if (showDrawDebug) cout << "vkQueueSubmit inFlightFences_Left" << endl;
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences_Left) != VK_SUCCESS) {
throw std::runtime_error("failed to submit draw command buffer!"); throw std::runtime_error("failed to submit draw command buffer!");
} }
@@ -552,14 +627,132 @@ void Application::drawFrame()
presentInfo.pSwapchains = swapChains; presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex; presentInfo.pImageIndices = &imageIndex;
if (showDrawDebug) cout << "Present Left \n" << endl;
result = vkQueuePresentKHR(presentQueue, &presentInfo); result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result != VK_SUCCESS) { if (result != VK_SUCCESS) {
throw std::runtime_error("failed to present swap chain image!"); throw std::runtime_error("failed to present swap chain image!");
} }
// 8. 前进到下一帧 }
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
void Application::drawRight()
{
if (showDrawDebug) cout << "call drawRight curFrame:" << to_string(currentFrame) << endl;
// 1. 等待前一帧完成
vkWaitForFences(device, 1, &inFlightFences_Right, VK_TRUE, UINT64_MAX);
if (showDrawDebug) cout << "vkWaitForFences inFlightFences_Right" << endl;
// 2. 获取交换链图像 - 使用当前帧的信号量
uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores_Right, VK_NULL_HANDLE, &imageIndex);
if (showDrawDebug) cout << "vkAcquireNextImageKHR set imageAvailableSemaphores_Right ImageIndex:" << to_string(imageIndex) << endl;
if (result != VK_SUCCESS) {
throw std::runtime_error("failed to acquire swap chain image!");
}
if (imageIndex == 0)
{
// 3. 检查该图像是否正在被之前的帧使用
if (imagesInFlight_Left != VK_NULL_HANDLE) {
if (showDrawDebug) cout << "vkWaitForFences imagesInFlight_Left ImageIndex:0" << endl;
vkWaitForFences(device, 1, &imagesInFlight_Left, VK_TRUE, UINT64_MAX);
}
if (showDrawDebug) cout << "imagesInFlight_Left = inFlightFences_Right ImageIndex:0" << endl;
// 标记该图像正在被当前帧使用
imagesInFlight_Left = inFlightFences_Right;
}
else
{
// 3. 检查该图像是否正在被之前的帧使用
if (imagesInFlight_Right != VK_NULL_HANDLE) {
if (showDrawDebug) cout << "vkWaitForFences imagesInFlight_Right ImageIndex:1" << endl;
vkWaitForFences(device, 1, &imagesInFlight_Right, VK_TRUE, UINT64_MAX);
}
else {
if (showDrawDebug) cout << "imagesInFlight_Right is NULL" << endl;
}
if (showDrawDebug) cout << "imagesInFlight_Right = inFlightFences_Right ImageIndex:1" << endl;
imagesInFlight_Right = inFlightFences_Right;
}
if (showDrawDebug) cout << "vkResetFences inFlightFences_Right" << endl;
// 4. 重置栅栏
vkResetFences(device, 1, &inFlightFences_Right);
if (showDrawDebug) cout << "Process commandBuffers_Right" << endl;
// 5. 记录命令缓冲区
vkResetCommandBuffer(commandBuffers_Right, 0);
recordCommandBuffer(commandBuffers_Right, imageIndex);
// 6. 提交命令缓冲区
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
// 等待图像获取完成
VkSemaphore waitSemaphores[] = { imageAvailableSemaphores_Right };
VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers_Right;
VkSemaphore signalSemaphores[1];
if (imageIndex == 0)
{
if (showDrawDebug) cout << "renderFinishedSemaphores_Left ImageIndex:0" << endl;
// 使用对应图像的渲染完成信号量
signalSemaphores[0] = { renderFinishedSemaphores_Left };
}
else
{
if (showDrawDebug) cout << "renderFinishedSemaphores_Right ImageIndex:1" << endl;
// 使用对应图像的渲染完成信号量
signalSemaphores[0] = { renderFinishedSemaphores_Right };
}
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
if (showDrawDebug) cout << "vkQueueSubmit inFlightFences_Right" << endl;
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences_Right) != VK_SUCCESS) {
throw std::runtime_error("failed to submit draw command buffer!");
}
// 7. 呈现图像
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores; // 等待对应图像的渲染完成信号量
VkSwapchainKHR swapChains[] = { swapChain };
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
if (showDrawDebug) cout << "Present Right \n" << endl;
result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result != VK_SUCCESS) {
throw std::runtime_error("failed to present swap chain image!");
}
}
void Application::drawFrame()
{
if (currentFrame % 2 == 0)
{
drawLeft();
}
else
{
drawRight();
}
currentFrame++;
} }
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) { void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
@@ -569,6 +762,77 @@ void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT
} }
} }
void Application::createColorResources() {
VkFormat colorFormat = swapChainImageFormat;
VkImageCreateInfo imageInfo{};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.format = colorFormat;
imageInfo.extent.width = swapChainExtent.width;
imageInfo.extent.height = swapChainExtent.height;
imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = 1;
imageInfo.samples = VK_SAMPLE_COUNT_8_BIT; // ←←← 8x MSAA
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (vkCreateImage(device, &imageInfo, nullptr, &colorImage) != VK_SUCCESS) {
throw std::runtime_error("failed to create MSAA color image!");
}
VkMemoryRequirements memRequirements;
vkGetImageMemoryRequirements(device, colorImage, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(physicalDevice, memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
if (vkAllocateMemory(device, &allocInfo, nullptr, &colorImageMemory) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate MSAA color image memory!");
}
vkBindImageMemory(device, colorImage, colorImageMemory, 0);
// 创建 ImageView
VkImageViewCreateInfo viewInfo{};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.image = colorImage;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
viewInfo.format = colorFormat;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device, &viewInfo, nullptr, &colorImageView) != VK_SUCCESS) {
throw std::runtime_error("failed to create MSAA color image view!");
}
}
uint32_t Application::findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter,
VkMemoryPropertyFlags properties)
{
VkPhysicalDeviceMemoryProperties memProperties;
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++)
{
if ((typeFilter & (1 << i)) &&
(memProperties.memoryTypes[i].propertyFlags & properties) == properties)
{
return i;
}
}
throw std::runtime_error("Failed to find suitable memory type!");
}
void Application::cleanup() { void Application::cleanup() {
if (enableValidationLayers) { if (enableValidationLayers) {
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr); DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
@@ -579,11 +843,14 @@ void Application::cleanup() {
vkDeviceWaitIdle(device); vkDeviceWaitIdle(device);
// 正确销毁所有同步对象 // 正确销毁所有同步对象
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) { vkDestroySemaphore(device, imageAvailableSemaphores_Left, nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr); vkDestroySemaphore(device, renderFinishedSemaphores_Left, nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr); vkDestroyFence(device, inFlightFences_Left, nullptr);
vkDestroyFence(device, inFlightFences[i], nullptr);
} // 正确销毁所有同步对象
vkDestroySemaphore(device, imageAvailableSemaphores_Right, nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores_Right, nullptr);
vkDestroyFence(device, inFlightFences_Right, nullptr);
// 不需要手动释放commandBuffers,销毁命令池时会自动释放 // 不需要手动释放commandBuffers,销毁命令池时会自动释放
// 销毁命令池 // 销毁命令池
@@ -603,6 +870,10 @@ void Application::cleanup() {
vkDestroyImageView(device, imageView, nullptr); vkDestroyImageView(device, imageView, nullptr);
} }
vkDestroyImageView(device, colorImageView, nullptr);
vkDestroyImage(device, colorImage, nullptr);
vkFreeMemory(device, colorImageMemory, nullptr);
// 销毁交换链 // 销毁交换链
vkDestroySwapchainKHR(device, swapChain, nullptr); vkDestroySwapchainKHR(device, swapChain, nullptr);
@@ -618,6 +889,7 @@ void Application::cleanup() {
// 销毁 Vulkan 实例 // 销毁 Vulkan 实例
vkDestroyInstance(instance, nullptr); vkDestroyInstance(instance, nullptr);
#ifdef _WIN32 #ifdef _WIN32
// 销毁 GLFW 窗口 // 销毁 GLFW 窗口
glfwDestroyWindow(window); glfwDestroyWindow(window);
+29 -6
View File
@@ -17,6 +17,7 @@ public:
void mainLoop(); void mainLoop();
void cleanup(); void cleanup();
void createImages();
void createImageViews(); void createImageViews();
void createFramebuffers(); void createFramebuffers();
void createCommandPool(); void createCommandPool();
@@ -30,6 +31,8 @@ public:
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex); void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
void createSyncObjects(); void createSyncObjects();
void drawFrame(); void drawFrame();
void drawLeft();
void drawRight();
bool isInited() { return inited; } bool isInited() { return inited; }
private: private:
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备 VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备
@@ -48,12 +51,32 @@ private:
VkQueue presentQueue; // 呈现队列 VkQueue presentQueue; // 呈现队列
VkCommandPool commandPool; VkCommandPool commandPool;
std::vector<VkCommandBuffer> commandBuffers; VkCommandBuffer commandBuffers_Left;
std::vector<VkSemaphore> imageAvailableSemaphores; // 每个交换链图像一个 VkCommandBuffer commandBuffers_Right;
std::vector<VkSemaphore> renderFinishedSemaphores; // 每个交换链图像一个
std::vector<VkFence> inFlightFences; // 每个帧在飞行一个 VkSemaphore imageAvailableSemaphores_Left;
std::vector<VkFence> imagesInFlight; // 跟踪每个图像的使用状态 VkSemaphore imageAvailableSemaphores_Right;
VkSemaphore renderFinishedSemaphores_Left;
VkSemaphore renderFinishedSemaphores_Right;
VkFence inFlightFences_Left;
VkFence inFlightFences_Right;
VkFence imagesInFlight_Left = VK_NULL_HANDLE;
VkFence imagesInFlight_Right = VK_NULL_HANDLE;
const bool showDrawDebug = false;
int currentFrame = 0; int currentFrame = 0;
int MAX_FRAMES_IN_FLIGHT = 2;
bool inited = false; bool inited = false;
//MSAA
VkImage colorImage;
VkDeviceMemory colorImageMemory;
VkImageView colorImageView;
void createColorResources();
uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter,
VkMemoryPropertyFlags properties);
}; };