34 Commits
Author SHA1 Message Date
xsl d41fa637ea Merge pull request 'debug0423' (#1) from debug0423 into hd_motion
Reviewed-on: http://43.143.205.217:3000/xsl/face_sdk/pulls/1
2026-04-23 23:15:04 +08:00
xsl 27b7075818 fix bug and add log 2026-04-23 22:18:22 +08:00
xsl fb434f09b8 添加调试日志 2026-04-23 11:29:18 +08:00
xsl 7ab4274e4f 整理卡死的问题 2026-04-21 00:03:27 +08:00
xsl 5d8e108306 fix crash bug 2026-02-05 21:06:02 +08:00
xsl 52c9da08ed save code 2026-01-13 08:12:46 +08:00
xsl 496d56f9c6 save code 2026-01-08 21:52:28 +08:00
xsl 60b40bfd5f 添加圆心遮罩 2026-01-08 21:19:32 +08:00
xsl b44162e6cb 修改背景图为透明 2025-12-26 16:23:07 +08:00
xsl 6ef6e012bd save code 2025-12-24 21:01:14 +08:00
xsl f5b2d490c0 save code 2025-12-24 10:55:30 +08:00
xsl 4c5a05ae21 asdf 2025-12-24 10:20:53 +08:00
xsl 1f9e4939b9 修改为高分辨率 2025-12-22 15:55:43 +08:00
xsl c83f36c976 修复 动画播放 错误的bug 2025-12-22 14:55:00 +08:00
xsl 29e0c1e9a8 完成动画序列播放 2025-12-22 00:40:45 +08:00
xsl 7b07e7fbc1 save code 2025-12-20 22:34:23 +08:00
xsl b6ac86a134 save code 2025-12-19 18:55:44 +08:00
xsl 6bbbb3c3ef save code 2025-12-19 13:47:16 +08:00
xsl e38da96e37 save code 2025-12-18 22:05:10 +08:00
xsl 9ee028248d save code 2025-12-17 22:58:30 +08:00
xsl 84cc693593 保存代码 2025-12-16 22:15:42 +08:00
xsl 4cf1990b16 save code 2025-12-12 10:27:49 +08:00
xsl 2130cf0e6b save 2025-12-12 09:58:03 +08:00
xsl 6717047d1d save code 2025-12-12 09:49:56 +08:00
xsl da2c97e412 修改检测参数,降低置信度,提高检测的延时 2025-12-06 11:59:00 +08:00
xsl db80a5dbbd asdf 2025-12-02 20:36:32 +08:00
xsl 634d22f3be 完成动画切换 2025-11-30 12:22:43 +08:00
xsl 835f768a4a 基本调通 回调 2025-11-29 23:44:22 +08:00
xsl 1859706412 优化内存读取 2025-11-29 11:35:56 +08:00
xsl 9c71e40c97 新版本f1118 更新图片 修复_running bug 2025-11-17 22:36:59 +08:00
xsl 84d567674f 化妆切换完成 2025-11-12 15:13:55 +08:00
xsl 43b00c8446 添加是否运行的标致 2025-11-12 15:05:31 +08:00
xsl e23ccd75cd 清理所有资源,有两处内存泄漏,暂时找不到了 2025-11-12 15:03:15 +08:00
xsl 8623b71ab7 总算是编译通过了 2025-11-12 10:53:41 +08:00
678 changed files with 7700 additions and 2933 deletions
+1
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@@ -12,4 +12,5 @@
/captures /captures
.externalNativeBuild .externalNativeBuild
.cxx .cxx
.idea
local.properties local.properties
+2
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@@ -26,6 +26,8 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Android")
add_library(face_sdk SHARED add_library(face_sdk SHARED
app/src/main/cpp/main.cpp app/src/main/cpp/main.cpp
app/src/main/cpp/AndroidOut.cpp app/src/main/cpp/AndroidOut.cpp
app/src/main/cpp/DebugLog.h
app/src/main/cpp/DebugLog.cpp
vulkan/AppBase.h vulkan/AppBase.h
vulkan/AppBase.cpp vulkan/AppBase.cpp
vulkan/Application.h vulkan/Application.h
+191
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@@ -0,0 +1,191 @@
# Face SDK 崩溃调试指南
本文档说明如何配合 AI 定位 `libface_sdk.so` 里的崩溃 / 异常。核心思路:**把 Vulkan 每一次异常的上下文写进一个持久日志文件里,崩溃或画面卡住后把这份文件发给 AI 分析。**
---
## 一、已经加好的东西(不需要你做什么)
### 1. `DebugLog` 模块(`app/src/main/cpp/DebugLog.{h,cpp}`
- 线程安全;
- 每条日志带**时间戳 + 线程 ID(tid)**
- 写到 App **私有目录下的文件** —— 不会被 logcat 自动清掉;
- 每写一行 `fflush`,进程挂了也不丢最后几行;
- 文件大小超过 2MB 自动滚动到 `.old`
- 同步把日志镜像到 logcat,tag 是 `FACE_DBG`
### 2. 打点位置
| 位置 | 打点内容 | 用途 |
|---|---|---|
| `android_main` 启动 | pid、tid、日志文件绝对路径 | 每次启动一条,作为分段锚点 |
| 渲染循环心跳 | 每 600 帧一条:`frame=X exceptions_so_far=Y` | 判断启动多久后崩溃 / 异常持续性 |
| `try/catch` 兜底 | 首 10 次异常每次都打,之后每 120 次打一次 | **Vulkan 异常不会再让进程硬崩**,留住现场 |
| `handle_cmd` | 每个 `APP_CMD_*` 事件(尤其 `INIT_WINDOW`/`TERM_WINDOW`/`CONFIG_CHANGED`) | 旋转 / 切后台 / 锁屏场景的时间线 |
| `FaceApp::initVulkan` 入/出口 | 调用次数、`_applicationInited` / `_faceAppInited` / `_sceondInited` 状态 | 判断是否被多次重复调用 |
| `processImageNative` / `passDataToNative` | 每 300 次调用打一条 tid | 验证"Java 两个回调在不同线程并发调 Vulkan"假设 |
| `Application::drawFrame` 里的 4 次 Vulkan 调用 | 非 `VK_SUCCESS` 时打印数值 + 字符串名(例如 `-4 (VK_ERROR_DEVICE_LOST)` | **最关键的证据** |
### 3. 关键行为变化
**⚠️ 现在 `drawFrame` 里 Vulkan 抛出的异常会被 `try/catch` 吃掉 —— App 不会再因为这类问题硬崩溃。**
- 好处:你能继续跑、继续复现、日志一直在写;
- 代价:出问题时表现从"崩溃"变成"**画面卡住 / 黑屏 / 不再更新**"。
- 如果想暂时回到硬崩行为:把 `app/src/main/cpp/main.cpp` 里那段 `try { g_Application->drawFrame(...); } catch (...) { ... }` 改回直接 `g_Application->drawFrame(frameTime);` 即可。
---
## 二、怎么把日志文件取出来
### 方式 A`run-as`(推荐,不需要 root
```bash
adb shell "run-as com.inewme.uvmirror cat files/face_sdk_debug.log" > face_sdk_debug.log
adb shell "run-as com.inewme.uvmirror cat files/face_sdk_debug.log.old" > face_sdk_debug.log.old
```
> `.old` 只有文件滚动过一次才存在,没有可以忽略错误。
### 方式 B:直接看 logcat(实时)
```bash
adb logcat -s FACE_DBG
```
和文件内容基本一致。跑较久的话还是文件更可靠。
### 方式 C:从 App 里拿路径
启动后 `FACE_DBG` 第一条日志长这样:
```
[10:12:03.041][tid=12345] android_main start, pid=23456 tid=12345, logPath=/data/user/0/com.inewme.uvmirror/files/face_sdk_debug.log
```
照这个路径走就对了。
---
## 三、你现在要做的事(B 方案:两种场景都复现一次)
### 场景 1:旋转崩溃(已确认必现)
1. 打开 App,等初始化完成(画面能看到人脸渲染)。
2. **旋转一次屏幕**
3. 等 3~5 秒让日志写进去。
4.`face_sdk_debug.log`**不要清文件**,继续场景 2。
期望看到的关键行:
```
>> handle_cmd APP_CMD_TERM_WINDOW(...)
>> handle_cmd APP_CMD_INIT_WINDOW(...)
FaceApp::initVulkan enter, call#2 ...
drawFrame[NNN] vkAcquireNextImageKHR -> ??? (...)
!!! drawFrame std::exception (frame=NNN count=M): failed to ...
```
注意里面那个 `???` —— 这是整件事的核心证据。
### 场景 2:长时间运行崩溃(之前那个 10 分钟左右的)
**不要退出 App,接着跑**。现在即使旋转触发了异常,进程没死,我们希望看后续会不会再出另一种 VkResult:
1. 尽量不操作(不切后台、不旋转、不锁屏,让 App 持续渲染)。
2. 连续跑 **15~20 分钟**,观察是否复现之前的"无外部事件崩溃"。
3. 复现后(或稳定 20 分钟未复现也行),再取一次 `face_sdk_debug.log`(这次会覆盖场景 1 的那份,所以务必**先把场景 1 的单独保存好**)。
期望看到的关键行(如果真的是 DEVICE_LOST):
```
drawFrame[NNN] vkQueueSubmit -> -4 (VK_ERROR_DEVICE_LOST) ...
```
或者某个 Vulkan 调用返回其他错误码。
### 辅助信息(手边有就顺便记一下)
| 项 | 为什么要 |
|---|---|
| 机型 + Android 版本 | GPU 驱动差异;Adreno / Mali / Xclipse 表现差别大 |
| 复现时手机是不是很烫 | 排查 GPU 温控 / thermal throttling |
| 旋转时是"横屏 → 竖屏"还是"竖屏 → 横屏" / 多次连续旋转? | 某些机型一次 vs 多次触发行为不同 |
| 10 分钟崩溃时 App 在做什么(有在切换 motion 吗?) | 帮助排除 `changeMotionList` 相关路径 |
---
## 四、发给 AI 的时候包含什么
最小集:
1. `face_sdk_debug.log`(场景 1 旋转那份)
2. `face_sdk_debug.log`(场景 2 长跑那份)
3. 如果文件很大,**完整发**比截断发强(AI 主要关心最后几千行)
4. 一句话说明这份日志对应场景 1 还是场景 2,是否复现了
不需要的:
- logcat 完整 dump(体积太大且大多无关,除非 AI 主动问特定 tag)
- 录屏
- 源代码(AI 已经能看到仓库)
---
## 五、当前未解决的假设,等日志验证
| 假设 | 对应 VkResult | 修法 |
|---|---|---|
| 旋转导致 surface 失效未处理 | `VK_ERROR_OUT_OF_DATE_KHR` (-1000001004) 或 `VK_ERROR_SURFACE_LOST_KHR` (-1000000000) 或 `VK_SUBOPTIMAL_KHR` (1000001003) | 实现 `APP_CMD_TERM_WINDOW` 销毁流程 + swapchain 重建 |
| Java 多线程并发提交 graphicsQueue 导致 GPU 长时间后挂 | `VK_ERROR_DEVICE_LOST` (-4),且 `processImageNative` / `passDataToNative` 日志里 tid 不同 | 给所有 `vkQueueSubmit`/`vkQueuePresentKHR` 加全局 queue mutex |
| 驱动 bug / 温度导致 GPU hang | `VK_ERROR_DEVICE_LOST` (-4),单线程也出 | 捕获并尝试重建 device,或上报给机型厂商 |
| 资源累积泄漏 | `VK_ERROR_OUT_OF_DEVICE_MEMORY` (-2) 或 `VK_ERROR_TOO_MANY_OBJECTS` | 排查 `beginSingleTimeCommands`/`processWithVulkan` 路径 |
---
## 六、日志样例(便于你确认打印是否正常)
正常启动应该看到:
```
========== DebugLog opened @ 2026-04-23 14:05:12 (pid=12345) ==========
[14:05:12.019][tid=12345] android_main start, pid=12345 tid=12345, logPath=/data/user/0/com.inewme.uvmirror/files/face_sdk_debug.log
[14:05:12.155][tid=12345] >> handle_cmd APP_CMD_START(10) tid=12345
[14:05:12.155][tid=12345] << handle_cmd APP_CMD_START done
[14:05:12.210][tid=12345] >> handle_cmd APP_CMD_INIT_WINDOW(1) tid=12345
[14:05:12.210][tid=12345] handle_cmd APP_CMD_INIT_WINDOW: calling initVulkan()
[14:05:12.210][tid=12345] FaceApp::initVulkan enter, call#1 _applicationInited=0 _faceAppInited=0 _secondfaceAppInited=0
[14:05:13.420][tid=12345] FaceApp::initVulkan exit, call#1 _applicationInited=1 _faceAppInited=1 _secondfaceAppInited=1
[14:05:13.420][tid=12345] handle_cmd APP_CMD_INIT_WINDOW: initVulkan() returned, isInited=1
[14:05:13.421][tid=12345] << handle_cmd APP_CMD_INIT_WINDOW done
[14:05:14.005][tid=67890] processImageNative #1 tid=67890 w=480 h=480
[14:05:14.008][tid=67891] passDataToNative #1 tid=67891 point_count=468 w=480 h=480
[14:05:35.200][tid=12345] heartbeat: frame=600 exceptions_so_far=0
```
旋转时如果触发异常应该看到:
```
[14:06:10.112][tid=12345] >> handle_cmd APP_CMD_CONFIG_CHANGED(8) tid=12345
[14:06:10.113][tid=12345] >> handle_cmd APP_CMD_TERM_WINDOW(2) tid=12345
[14:06:10.113][tid=12345] handle_cmd APP_CMD_TERM_WINDOW: (no handler yet, ...)
[14:06:10.113][tid=12345] << handle_cmd APP_CMD_TERM_WINDOW done
[14:06:10.250][tid=12345] >> handle_cmd APP_CMD_INIT_WINDOW(1) tid=12345
[14:06:10.250][tid=12345] FaceApp::initVulkan enter, call#2 _applicationInited=1 _faceAppInited=1 _secondfaceAppInited=0
[14:06:10.250][tid=12345] FaceApp::initVulkan exit, call#2 _applicationInited=1 _faceAppInited=1 _secondfaceAppInited=1
[14:06:10.280][tid=12345] drawFrame[1234] vkAcquireNextImageKHR -> -1000001004 (VK_ERROR_OUT_OF_DATE_KHR) currentFrame=0
[14:06:10.280][tid=12345] !!! drawFrame std::exception (frame=1234 count=1): failed to acquire swap chain image!
```
**只要日志里能看到 `vkXxxKHR -> <数值> (<名字>)` 这一行,诊断就成立了。**
---
## 七、文件清单(仅供参考,日常不用动)
```
app/src/main/cpp/
DebugLog.h 新增
DebugLog.cpp 新增
main.cpp 改:日志初始化 / 心跳 / try-catch / cmd 日志 / JNI tid
vulkan/
Application.cpp 改:drawFrame 4 处 VkResult 日志 + VkResultStr
FaceApp.cpp 改:initVulkan 入/出口日志
CMakeLists.txt 改:加入 DebugLog.cpp 到 Android 构建
```
+23 -7
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@@ -1,7 +1,8 @@
plugins { plugins {
//alias(libs.plugins.android.application) //alias(libs.plugins.android.application)
alias(libs.plugins.android.library) alias(libs.plugins.android.library)
id 'org.jetbrains.kotlin.android' alias(libs.plugins.kotlin.android)
//id 'org.jetbrains.kotlin.android'
} }
ext.vvl_version='1.4.321.0' ext.vvl_version='1.4.321.0'
@@ -30,6 +31,17 @@ android {
debug { debug {
debuggable true debuggable true
jniDebuggable true jniDebuggable true
externalNativeBuild {
cmake {
arguments "-DCMAKE_BUILD_TYPE=Debug"
cppFlags "-DDEBUG -O0 -g"
}
}
ndk {
debugSymbolLevel 'FULL' // Debug 版本包含完整符号
}
} }
release { release {
@@ -43,13 +55,13 @@ android {
} }
// 添加 Kotlin 编译选项 // 添加 Kotlin 编译选项
kotlinOptions { // kotlinOptions {
jvmTarget = '17' // 与 Java 版本保持一致 // jvmTarget = '17' // 与 Java 版本保持一致
} // }
kotlin { // kotlin {
jvmToolchain(17) // jvmToolchain(17)
} // }
buildFeatures { buildFeatures {
prefab true prefab true
@@ -83,6 +95,9 @@ android {
packagingOptions { packagingOptions {
pickFirst '**/*.jar' pickFirst '**/*.jar'
} }
kotlinOptions {
jvmTarget = '17'
}
} }
dependencies { dependencies {
@@ -90,6 +105,7 @@ dependencies {
implementation libs.appcompat implementation libs.appcompat
implementation libs.material implementation libs.material
implementation libs.games.activity implementation libs.games.activity
implementation libs.androidx.core.core.ktx
testImplementation libs.junit testImplementation libs.junit
androidTestImplementation libs.ext.junit androidTestImplementation libs.ext.junit
androidTestImplementation libs.espresso.core androidTestImplementation libs.espresso.core
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@@ -9,7 +9,33 @@ layout(location = 0) out vec4 outColor;
// 纹理采样器 // 纹理采样器
layout(binding = 0) uniform sampler2D texSampler; layout(binding = 0) uniform sampler2D texSampler;
layout(push_constant) uniform PushConstants {
float zoom;
float r;
float g;
float b;
float radius;
float ux;
float uy;
} pushConstants;
void main() { void main() {
// 采样纹理 // outFragColor = color;
outColor = texture(texSampler, inTexCoord); // 获取当前片元的屏幕坐标(左下角为原点)
vec2 fragCoord = gl_FragCoord.xy;
// 屏幕中心(480x480 的中心是 (240, 240)
vec2 center = vec2(240.0, 240.0);
// 计算到中心的距离(欧氏距离,单位:像素)
float dist = length(fragCoord - center);
// 判断是否在半径之外
if (dist > pushConstants.radius) {
// 使用 push constant 中的 RGB 颜色(注意 alpha 设为 1.0
outColor = vec4(pushConstants.r, pushConstants.g, pushConstants.b, 1.0);
} else {
// 采样纹理
outColor = texture(texSampler, inTexCoord);
}
} }
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@@ -38,7 +38,15 @@ const vec2 texCoords[6] = vec2[6](
// 定义 Push Constant,只有一个 float // 定义 Push Constant,只有一个 float
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
float myValue; float zoom;
float r;
float g;
float b;
float radius;
float ux;
float uy;
float offset_x;
float offset_y;
} pushConstants; } pushConstants;
@@ -48,7 +56,9 @@ layout(location = 0) out vec2 outTexCoord;
void main() { void main() {
// 获取顶点位置 // 获取顶点位置
vec2 position = positions[gl_VertexIndex]; vec2 position = positions[gl_VertexIndex];
position = position * pushConstants.myValue; position = position * pushConstants.zoom;
position.x = position.x + (pushConstants.offset_x/480);
position.y = position.y + (pushConstants.offset_y/480);
// 设置输出位置(Vulkan使用不同的坐标系) // 设置输出位置(Vulkan使用不同的坐标系)
gl_Position = vec4(position, 0.0, 1.0); gl_Position = vec4(position, 0.0, 1.0);
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+29 -2
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@@ -5,13 +5,40 @@ layout (binding = 1) uniform sampler2D samplerColor;
layout (location = 0) in vec2 inUV; layout (location = 0) in vec2 inUV;
layout (location = 1) in vec3 inNormal; layout (location = 1) in vec3 inNormal;
layout(push_constant) uniform PushConstants {
float zoom;
float r;
float g;
float b;
float radius;
float ux;
float uy;
} pushConstants;
layout (location = 0) out vec4 outFragColor; layout (location = 0) out vec4 outFragColor;
void main() void main()
{ {
vec4 color = texture(samplerColor, inUV); // outFragColor = color;
// 获取当前片元的屏幕坐标(左下角为原点)
vec2 fragCoord = gl_FragCoord.xy;
outFragColor = color; // 屏幕中心(480x480 的中心是 (240, 240)
vec2 center = vec2(240.0, 240.0);
// 计算到中心的距离(欧氏距离,单位:像素)
float dist = length(fragCoord - center);
// 判断是否在半径之外
if (dist > pushConstants.radius) {
// 使用 push constant 中的 RGB 颜色(注意 alpha 设为 1.0
outFragColor = vec4(pushConstants.r, pushConstants.g, pushConstants.b, 1.0);
} else {
vec2 pos = vec2(pushConstants.ux/4096.f, pushConstants.uy/2048.f);
vec2 uv = pos + vec2(inUV.x/8.f, inUV.y/4.f);
vec4 color = texture(samplerColor, uv);
outFragColor = color;
}
} }
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@@ -17,7 +17,15 @@ layout (location = 0) out vec2 outUV;
layout (location = 1) out vec3 outNormal; layout (location = 1) out vec3 outNormal;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
float myValue; float zoom;
float r;
float g;
float b;
float radius;
float ux;
float uy;
float offset_x;
float offset_y;
} pushConstants; } pushConstants;
out gl_PerVertex out gl_PerVertex
@@ -30,7 +38,9 @@ void main()
outUV = inUV; outUV = inUV;
vec2 position = vec2(inPos.xy*2 -1); vec2 position = vec2(inPos.xy*2 -1);
position = position * pushConstants.myValue; position = position * pushConstants.zoom;
position.x = position.x + (pushConstants.offset_x/480);
position.y = position.y + (pushConstants.offset_y/480);
gl_Position = vec4(position, 0.5, 1.0); gl_Position = vec4(position, 0.5, 1.0);
vec4 pos = ubo.model * vec4(inPos, 1.0); vec4 pos = ubo.model * vec4(inPos, 1.0);
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@@ -0,0 +1,165 @@
#include "DebugLog.h"
#include <android/log.h>
#include <sys/stat.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <cstdarg>
#include <cstdio>
#include <ctime>
#include <cstring>
#include <mutex>
#include <string>
#include <unordered_map>
namespace {
std::mutex g_mtx;
FILE* g_fp = nullptr;
std::string g_path;
constexpr size_t kMaxSize = 2 * 1024 * 1024; // 2 MB before rotation
// Throttle bookkeeping: one slot per distinct key passed to log_throttled().
struct ThrottleSlot {
int64_t last_emit_ms = 0; // when we last actually wrote a line for this key
uint32_t suppressed = 0; // number of calls swallowed since last_emit_ms
};
std::unordered_map<std::string, ThrottleSlot> g_throttle;
constexpr int64_t kThrottleWindowMs = 2000; // 2 seconds
pid_t currentTid() {
return static_cast<pid_t>(syscall(SYS_gettid));
}
int64_t nowMs() {
timespec ts{};
clock_gettime(CLOCK_MONOTONIC, &ts);
return static_cast<int64_t>(ts.tv_sec) * 1000 + ts.tv_nsec / 1000000;
}
// Assumes g_mtx is held. Writes a single pre-formatted line to disk + logcat.
void writeLineLocked(const char* body) {
pid_t tid = currentTid();
timespec ts{};
clock_gettime(CLOCK_REALTIME, &ts);
struct tm tm_info{};
localtime_r(&ts.tv_sec, &tm_info);
char timebuf[32];
strftime(timebuf, sizeof(timebuf), "%H:%M:%S", &tm_info);
if (g_fp) {
std::fprintf(g_fp, "[%s.%03ld][tid=%d] %s\n",
timebuf, ts.tv_nsec / 1000000, tid, body);
std::fflush(g_fp);
}
__android_log_print(ANDROID_LOG_INFO, "FACE_DBG", "[tid=%d] %s", tid, body);
}
} // namespace
namespace DebugLog {
void init(const char* internalDataPath) {
std::lock_guard<std::mutex> lk(g_mtx);
if (g_fp) {
return; // already initialized
}
const char* base = (internalDataPath && *internalDataPath) ? internalDataPath : "/data/local/tmp";
g_path = std::string(base) + "/face_sdk_debug.log";
// Rotate once if current file is too large.
struct stat st{};
if (stat(g_path.c_str(), &st) == 0 && static_cast<size_t>(st.st_size) > kMaxSize) {
std::string backup = g_path + ".old";
std::remove(backup.c_str());
std::rename(g_path.c_str(), backup.c_str());
}
g_fp = std::fopen(g_path.c_str(), "a");
if (g_fp) {
time_t now = time(nullptr);
struct tm tm_info{};
localtime_r(&now, &tm_info);
char tbuf[64];
strftime(tbuf, sizeof(tbuf), "%Y-%m-%d %H:%M:%S", &tm_info);
std::fprintf(g_fp,
"\n========== DebugLog opened @ %s (pid=%d) ==========\n",
tbuf, getpid());
std::fflush(g_fp);
}
__android_log_print(ANDROID_LOG_INFO, "FACE_DBG",
"DebugLog file path: %s", g_path.c_str());
}
void log(const char* fmt, ...) {
char buf[1024];
va_list ap;
va_start(ap, fmt);
int n = std::vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
if (n < 0) return;
std::lock_guard<std::mutex> lk(g_mtx);
writeLineLocked(buf);
}
void log_throttled(const char* key, const char* fmt, ...) {
char buf[1024];
va_list ap;
va_start(ap, fmt);
int n = std::vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
if (n < 0) return;
const char* k = key ? key : "";
int64_t now = nowMs();
std::lock_guard<std::mutex> lk(g_mtx);
auto it = g_throttle.find(k);
if (it == g_throttle.end()) {
// First time we see this key -> always log.
ThrottleSlot slot;
slot.last_emit_ms = now;
slot.suppressed = 0;
g_throttle.emplace(k, slot);
writeLineLocked(buf);
return;
}
ThrottleSlot& slot = it->second;
int64_t elapsed = now - slot.last_emit_ms;
if (elapsed < kThrottleWindowMs) {
// Still inside the 2s window -> swallow.
++slot.suppressed;
return;
}
// Window elapsed: emit the line, annotated with how many we swallowed.
if (slot.suppressed > 0) {
char annotated[1200];
std::snprintf(annotated, sizeof(annotated),
"%s (repeated %u times in last %lldms, key=%s)",
buf, slot.suppressed, (long long)elapsed, k);
writeLineLocked(annotated);
} else {
writeLineLocked(buf);
}
slot.last_emit_ms = now;
slot.suppressed = 0;
}
void flush() {
std::lock_guard<std::mutex> lk(g_mtx);
if (g_fp) std::fflush(g_fp);
}
std::string getLogPath() {
std::lock_guard<std::mutex> lk(g_mtx);
return g_path;
}
} // namespace DebugLog
+33
View File
@@ -0,0 +1,33 @@
#ifndef FACE_SDK_DEBUGLOG_H
#define FACE_SDK_DEBUGLOG_H
#include <string>
namespace DebugLog {
// Call once (e.g. in android_main) with android_app->activity->internalDataPath.
// Safe to call multiple times; subsequent calls are no-ops.
void init(const char* internalDataPath);
// Thread-safe. Also mirrored to logcat with tag "FACE_DBG".
// Every line is prefixed with timestamp + thread id and flushed to disk immediately,
// so even a hard crash will preserve the tail.
void log(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
// Throttled variant keyed by a caller-supplied string.
// - The first call with a given key is always written.
// - Subsequent calls with the same key within 2 seconds are suppressed.
// - When the throttle window elapses, the next matching call is written with a
// "(repeated N times in last Xms)" suffix describing the suppressed ones.
// Use stable, short keys (e.g. "drawFrame.acquire", "drawFrame.present").
void log_throttled(const char* key, const char* fmt, ...) __attribute__((format(printf, 2, 3)));
// Force flush to disk.
void flush();
// Absolute path of the log file (valid after init()).
std::string getLogPath();
} // namespace DebugLog
#endif // FACE_SDK_DEBUGLOG_H
+316 -12
View File
@@ -3,42 +3,91 @@
#include <game-activity/native_app_glue/android_native_app_glue.h> #include <game-activity/native_app_glue/android_native_app_glue.h>
#include <game-activity/GameActivity.h> #include <game-activity/GameActivity.h>
#include "AndroidOut.h" #include "AndroidOut.h"
#include "DebugLog.h"
#include "FaceApp.h" #include "FaceApp.h"
#include <android/asset_manager.h> #include <android/asset_manager.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <atomic>
#include <chrono> #include <chrono>
#include <thread> #include <thread>
using namespace std; using namespace std;
static inline pid_t dbg_tid() {
return static_cast<pid_t>(syscall(SYS_gettid));
}
static const char* appCmdName(int32_t cmd) {
switch (cmd) {
case APP_CMD_INIT_WINDOW: return "APP_CMD_INIT_WINDOW";
case APP_CMD_TERM_WINDOW: return "APP_CMD_TERM_WINDOW";
case APP_CMD_WINDOW_RESIZED: return "APP_CMD_WINDOW_RESIZED";
case APP_CMD_WINDOW_REDRAW_NEEDED: return "APP_CMD_WINDOW_REDRAW_NEEDED";
case APP_CMD_CONTENT_RECT_CHANGED: return "APP_CMD_CONTENT_RECT_CHANGED";
case APP_CMD_GAINED_FOCUS: return "APP_CMD_GAINED_FOCUS";
case APP_CMD_LOST_FOCUS: return "APP_CMD_LOST_FOCUS";
case APP_CMD_CONFIG_CHANGED: return "APP_CMD_CONFIG_CHANGED";
case APP_CMD_LOW_MEMORY: return "APP_CMD_LOW_MEMORY";
case APP_CMD_START: return "APP_CMD_START";
case APP_CMD_RESUME: return "APP_CMD_RESUME";
case APP_CMD_SAVE_STATE: return "APP_CMD_SAVE_STATE";
case APP_CMD_PAUSE: return "APP_CMD_PAUSE";
case APP_CMD_STOP: return "APP_CMD_STOP";
case APP_CMD_DESTROY: return "APP_CMD_DESTROY";
default: return "APP_CMD_???";
}
}
extern "C" { extern "C" {
android_app* g_android_app = nullptr; android_app* g_android_app = nullptr;
FaceApp* g_Application = nullptr; FaceApp* g_Application = nullptr;
AAssetManager* g_assetManager = nullptr; AAssetManager* g_assetManager = nullptr;
jobject g_callback = nullptr;
jobject g_callbackAnimationFinished = nullptr;
void handle_cmd(android_app *pApp, int32_t cmd) { void handle_cmd(android_app *pApp, int32_t cmd) {
DebugLog::log(">> handle_cmd %s(%d) tid=%d", appCmdName(cmd), (int)cmd, dbg_tid());
switch (cmd) { switch (cmd) {
case APP_CMD_INIT_WINDOW: case APP_CMD_INIT_WINDOW:
aout << "APP_CMD_INIT_WINDOW" << std::endl; aout << "APP_CMD_INIT_WINDOW" << std::endl;
g_Application->initVulkan(); DebugLog::log("handle_cmd APP_CMD_INIT_WINDOW: calling onWindowInit()");
g_Application->onWindowInit();
DebugLog::log("handle_cmd APP_CMD_INIT_WINDOW: onWindowInit() returned, isInited=%d",
(int)g_Application->isInited());
break; break;
case APP_CMD_TERM_WINDOW: case APP_CMD_TERM_WINDOW:
aout << "APP_CMD_TERM_WINDOW" << std::endl; aout << "APP_CMD_TERM_WINDOW" << std::endl;
DebugLog::log("handle_cmd APP_CMD_TERM_WINDOW: calling onWindowLost()");
if (g_Application != nullptr) {
g_Application->onWindowLost();
}
DebugLog::log("handle_cmd APP_CMD_TERM_WINDOW: onWindowLost() returned");
break; break;
default: default:
break; break;
} }
DebugLog::log("<< handle_cmd %s done", appCmdName(cmd));
} }
const int ArgLen = 128*1024; const int ArgLen = 128*1024;
char g_InitArgString[ArgLen] = {0}; char g_InitArgString[ArgLen] = {0};
void android_main(struct android_app *pApp) { void android_main(struct android_app *pApp) {
DebugLog::init(pApp->activity->internalDataPath);
DebugLog::log("android_main start, pid=%d tid=%d, logPath=%s",
getpid(), dbg_tid(), DebugLog::getLogPath().c_str());
aout << "Welcome to android_main" << std::endl; aout << "Welcome to android_main" << std::endl;
g_android_app = pApp; g_android_app = pApp;
g_assetManager = pApp->activity->assetManager; g_assetManager = pApp->activity->assetManager;
FaceApp application; //FaceApp application;
g_Application = &application; //g_Application = &application;
application.SetInitArg(g_InitArgString); if(g_Application == nullptr) {
g_Application = new FaceApp();
}
g_Application->SetInitArg(g_InitArgString);
pApp->onAppCmd = handle_cmd; pApp->onAppCmd = handle_cmd;
long long last_update_time = 0; long long last_update_time = 0;
android_app_set_motion_event_filter(pApp, nullptr); android_app_set_motion_event_filter(pApp, nullptr);
@@ -70,23 +119,57 @@ void android_main(struct android_app *pApp) {
} }
} }
} }
if(application.isInited()) // isInited() checks _applicationInited && _faceAppInited && _sceondInited,
// so while the window is gone (between TERM_WINDOW and the next
// INIT_WINDOW) this is false and we skip drawFrame entirely — no
// exceptions, no log spam. The outer sleep at the bottom already
// caps the loop frequency.
if(g_Application->isInited())
{ {
auto frameTime = (start_time - _lastDrawFrameTime); auto frameTime = (start_time - _lastDrawFrameTime);
_lastDrawFrameTime = chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now().time_since_epoch()).count(); _lastDrawFrameTime = chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now().time_since_epoch()).count();
application.drawFrame(frameTime);
static uint64_t s_frameIdx = 0;
static uint64_t s_excCount = 0;
++s_frameIdx;
if (s_frameIdx % 600 == 0) {
DebugLog::log("heartbeat: frame=%llu exceptions_so_far=%llu",
(unsigned long long)s_frameIdx,
(unsigned long long)s_excCount);
}
try {
g_Application->drawFrame(frameTime);
} catch (const std::exception& e) {
++s_excCount;
DebugLog::log_throttled("main.drawFrame.stdexc",
"!!! drawFrame std::exception (frame=%llu count=%llu): %s",
(unsigned long long)s_frameIdx,
(unsigned long long)s_excCount,
e.what());
} catch (...) {
++s_excCount;
DebugLog::log_throttled("main.drawFrame.unknown",
"!!! drawFrame unknown exception (frame=%llu count=%llu)",
(unsigned long long)s_frameIdx,
(unsigned long long)s_excCount);
}
} }
auto end_time = chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now().time_since_epoch()).count(); auto end_time = chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now().time_since_epoch()).count();
auto frameTime = end_time - last_update_time; auto frameTime = end_time - last_update_time;
last_update_time = end_time; last_update_time = end_time;
auto function_time = (end_time - start_time); auto function_time = (end_time - start_time);
aout << "function_time:" << function_time << " fps:" << (1000/frameTime) << std::endl; //aout << "function_time:" << function_time << " fps:" << (1000/frameTime) << std::endl;
if(function_time < 35) if(function_time < 35)
{ {
this_thread::sleep_for(chrono::milliseconds((35-function_time))); this_thread::sleep_for(chrono::milliseconds((35-function_time)));
} }
} while (!pApp->destroyRequested); } while (!pApp->destroyRequested);
application.cleanup(); DebugLog::log("android_main: destroyRequested, running cleanup");
//application.cleanup();
g_Application->cleanupSecondInit();
g_Application->clearnSecondFaceApp();
DebugLog::log("android_main: exit");
} }
} }
@@ -106,6 +189,12 @@ Java_com_hmwl_face_1sdk_FaceActivity_processImageNative(JNIEnv *env, jobject thi
jint width, jint height, jint format, jint width, jint height, jint format,
jint row_stride, jint pixel_stride, jint row_stride, jint pixel_stride,
jint rotation) { jint rotation) {
static std::atomic<uint64_t> s_imgCount{0};
uint64_t n = s_imgCount.fetch_add(1) + 1;
if (n == 1 || n % 300 == 0) {
DebugLog::log("processImageNative #%llu tid=%d w=%d h=%d",
(unsigned long long)n, dbg_tid(), width, height);
}
// TODO: implement processImageNative() // TODO: implement processImageNative()
uint8_t* imageData = static_cast<uint8_t*>(env->GetDirectBufferAddress(buffer)); uint8_t* imageData = static_cast<uint8_t*>(env->GetDirectBufferAddress(buffer));
jlong capacity = env->GetDirectBufferCapacity(buffer); jlong capacity = env->GetDirectBufferCapacity(buffer);
@@ -122,6 +211,12 @@ extern "C"
JNIEXPORT void JNICALL JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_passDataToNative(JNIEnv *env, jobject thiz, jobject buffer, Java_com_hmwl_face_1sdk_FaceActivity_passDataToNative(JNIEnv *env, jobject thiz, jobject buffer,
jint point_count, jint width, jint height) { jint point_count, jint width, jint height) {
static std::atomic<uint64_t> s_ptCount{0};
uint64_t n = s_ptCount.fetch_add(1) + 1;
if (n == 1 || n % 300 == 0) {
DebugLog::log("passDataToNative #%llu tid=%d point_count=%d w=%d h=%d",
(unsigned long long)n, dbg_tid(), point_count, width, height);
}
// TODO: implement passDataToNative() // TODO: implement passDataToNative()
float* pos = static_cast<float*>(env->GetDirectBufferAddress(buffer)); float* pos = static_cast<float*>(env->GetDirectBufferAddress(buffer));
@@ -137,9 +232,9 @@ Java_com_hmwl_face_1sdk_FaceActivity_passDataToNative(JNIEnv *env, jobject thiz,
extern "C" extern "C"
JNIEXPORT void JNICALL JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_SetCppInitArg(JNIEnv *env, jobject thiz, jstring json) { Java_com_hmwl_face_1sdk_FaceActivity_SetCppInitArg(JNIEnv *env, jobject thiz, jstring json) {
// TODO: implement SetCppInitArg()
const char *nativeString = env->GetStringUTFChars(json, nullptr); const char *nativeString = env->GetStringUTFChars(json, nullptr);
jsize len = env->GetStringUTFLength(json); jsize len = env->GetStringUTFLength(json);
DebugLog::log("JNI SetCppInitArg tid=%d len=%d", dbg_tid(), (int)len);
if(len > ArgLen) if(len > ArgLen)
{ {
aout << "ArgLen to long:" << len << std::endl; aout << "ArgLen to long:" << len << std::endl;
@@ -147,19 +242,228 @@ Java_com_hmwl_face_1sdk_FaceActivity_SetCppInitArg(JNIEnv *env, jobject thiz, js
} }
memcpy(g_InitArgString, nativeString, len); memcpy(g_InitArgString, nativeString, len);
} }
extern "C" extern "C"
JNIEXPORT void JNICALL JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_ChangeStateCpp(JNIEnv *env, jobject thiz, jstring json) { Java_com_hmwl_face_1sdk_FaceActivity_StopRunning(JNIEnv *env, jobject thiz) {
// TODO: implement ChangeStateCpp() DebugLog::log("JNI StopRunning tid=%d", dbg_tid());
g_Application->Stop();
}
JavaVM* g_jvm = nullptr;
// 添加 JNI_OnLoad 函数
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved) {
g_jvm = vm; // 保存 JavaVM 指针,供其他线程使用
return JNI_VERSION_1_6;
}
void CppCallback()
{
JNIEnv* env = nullptr;
bool needDetach = false;
// 获取当前线程的 JNIEnv
JavaVM* vm = g_jvm; // 你需要提前保存 JavaVM* 到全局变量 g_jvm
int status = vm->GetEnv((void**)&env, JNI_VERSION_1_6);
if (status == JNI_EDETACHED) {
// 当前线程未 attach,需 attach
if (vm->AttachCurrentThread(&env, nullptr) != 0) {
return;
}
needDetach = true;
} else if (status != JNI_OK) {
return;
}
if (g_callback == nullptr) {
if (needDetach) vm->DetachCurrentThread();
return;
}
// 1. 获取 CallbackInterface 的 class
jclass callbackClass = env->GetObjectClass(g_callback);
if (callbackClass == nullptr) {
if (needDetach) vm->DetachCurrentThread();
return;
}
// 2. 获取 OnLoadActionFinished 方法 ID(注意方法名大小写必须一致!)
jmethodID methodId = env->GetMethodID(callbackClass, "OnLoadMotionListFinished", "(Ljava/lang/String;)V");
if (methodId == nullptr) {
env->ExceptionDescribe(); // 打印异常
env->ExceptionClear();
if (needDetach) vm->DetachCurrentThread();
return;
}
// 3. 构造 jstring 参数
jstring jResult = env->NewStringUTF("ok");
// 4. 调用 Java 回调
env->CallVoidMethod(g_callback, methodId, jResult);
// 5. 检查是否抛出异常
if (env->ExceptionCheck()) {
env->ExceptionDescribe();
env->ExceptionClear();
}
// 6. 释放局部引用(可选,但推荐)
env->DeleteLocalRef(jResult);
env->DeleteLocalRef(callbackClass);
// 7. 如果是临时 attach 的线程,要 detach
if (needDetach) {
vm->DetachCurrentThread();
}
}
void CppAnimationFinishedCallback()
{
JNIEnv* env = nullptr;
bool needDetach = false;
// 获取当前线程的 JNIEnv
JavaVM* vm = g_jvm; // 你需要提前保存 JavaVM* 到全局变量 g_jvm
int status = vm->GetEnv((void**)&env, JNI_VERSION_1_6);
if (status == JNI_EDETACHED) {
// 当前线程未 attach,需 attach
if (vm->AttachCurrentThread(&env, nullptr) != 0) {
return;
}
needDetach = true;
} else if (status != JNI_OK) {
return;
}
if (g_callbackAnimationFinished == nullptr) {
if (needDetach) vm->DetachCurrentThread();
return;
}
// 1. 获取 CallbackInterface 的 class
jclass callbackClass = env->GetObjectClass(g_callbackAnimationFinished);
if (callbackClass == nullptr) {
if (needDetach) vm->DetachCurrentThread();
return;
}
// 2. 获取 OnLoadActionFinished 方法 ID(注意方法名大小写必须一致!)
jmethodID methodId = env->GetMethodID(callbackClass, "OnPlayMotionListFinished", "()V");
if (methodId == nullptr) {
env->ExceptionDescribe(); // 打印异常
env->ExceptionClear();
if (needDetach) vm->DetachCurrentThread();
return;
}
// 4. 调用 Java 回调
env->CallVoidMethod(g_callbackAnimationFinished, methodId);
// 5. 检查是否抛出异常
if (env->ExceptionCheck()) {
env->ExceptionDescribe();
env->ExceptionClear();
}
env->DeleteLocalRef(callbackClass);
// 7. 如果是临时 attach 的线程,要 detach
if (needDetach) {
vm->DetachCurrentThread();
}
}
extern "C"
JNIEXPORT jstring JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_PreReadAction(JNIEnv *env, jobject thiz, jstring motion,
jobject callback) {
DebugLog::log("JNI PreReadAction tid=%d", dbg_tid());
// 清理旧的全局引用
if (g_callback != nullptr) {
env->DeleteGlobalRef(g_callback);
g_callback = nullptr;
}
// 保存新的回调
if (callback != nullptr) {
g_callback = env->NewGlobalRef(callback);
} else {
g_callback = nullptr;
}
const char *nativeString = env->GetStringUTFChars(motion, nullptr);
jsize len = env->GetStringUTFLength(motion);
if(len > ArgLen)
{
aout << "ArgLen to long:" << len << std::endl;
}
std::string ret = g_Application->preLoadMotionList(nativeString, CppCallback);
return env->NewStringUTF(ret.c_str());
}
const char DELIMITER = 0x1F; // same as \u001F
std::vector<std::string> splitMotionString(const std::string& input) {
std::vector<std::string> result;
if (input.empty()) return result;
size_t start = 0;
size_t pos = input.find(DELIMITER);
while (pos != std::string::npos) {
result.push_back(input.substr(start, pos - start));
start = pos + 1;
pos = input.find(DELIMITER, start);
}
// Add last part
result.push_back(input.substr(start));
return result;
}
extern "C"
JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_ChangeMotionCpp(JNIEnv *env, jobject thiz, jstring json,
jobject callback, jboolean loop) {
const char *nativeString = env->GetStringUTFChars(json, nullptr); const char *nativeString = env->GetStringUTFChars(json, nullptr);
jsize len = env->GetStringUTFLength(json); jsize len = env->GetStringUTFLength(json);
DebugLog::log_throttled("JNI.ChangeMotionCpp",
"JNI ChangeMotionCpp tid=%d len=%d loop=%d",
dbg_tid(), (int)len, (int)loop);
if(len > ArgLen) if(len > ArgLen)
{ {
aout << "ArgLen to long:" << len << std::endl; aout << "ArgLen to long:" << len << std::endl;
return; return;
} }
// 保存新的回调
if (callback != nullptr) {
g_callbackAnimationFinished = env->NewGlobalRef(callback);
} else {
g_callbackAnimationFinished = nullptr;
}
if(g_Application->isInited()) if(g_Application->isInited())
{ {
g_Application->changeMotion(nativeString); std::vector<std::string> motions = splitMotionString(nativeString);
g_Application->changeMotionList(motions, CppAnimationFinishedCallback, loop);
} }
}
extern "C"
JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_StopMotionNative(JNIEnv *env, jobject thiz) {
DebugLog::log("JNI StopMotionNative tid=%d", dbg_tid());
g_Application->StopMotion();
}
extern "C"
JNIEXPORT void JNICALL
Java_com_hmwl_face_1sdk_FaceActivity_ResumeMotionNative(JNIEnv *env, jobject thiz) {
DebugLog::log("JNI ResumeMotionNative tid=%d", dbg_tid());
g_Application->ResumeMotion();
} }
@@ -4,7 +4,6 @@ import android.Manifest;
import android.content.pm.PackageManager; import android.content.pm.PackageManager;
import android.os.Bundle; import android.os.Bundle;
import android.util.Log; import android.util.Log;
import android.view.MotionEvent;
import android.view.View; import android.view.View;
import androidx.annotation.NonNull; import androidx.annotation.NonNull;
@@ -31,7 +30,6 @@ import java.util.List;
import java.util.concurrent.ExecutionException; import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService; import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.LandmarkerListener { public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.LandmarkerListener {
private static final String TAG = "FaceActivity"; private static final String TAG = "FaceActivity";
@@ -50,6 +48,21 @@ public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.L
} }
} }
@Override
public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
if (requestCode == REQUEST_CAMERA_PERMISSION) {
// 检查权限是否被授予
if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
// 用户授予了权限,启动相机
startCamera();
} else {
requestCameraPermission();
}
}
}
private void startCamera() { private void startCamera() {
ListenableFuture<ProcessCameraProvider> cameraProviderFuture = ListenableFuture<ProcessCameraProvider> cameraProviderFuture =
ProcessCameraProvider.getInstance(this); ProcessCameraProvider.getInstance(this);
@@ -81,12 +94,12 @@ public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.L
{ {
detectFace(image); detectFace(image);
} }
else // else
{ // {
image.close(); // image.close();
} // }
} finally { } finally {
//image.close(); // 确保在这里关闭 image.close(); // 确保在这里关闭
//Log.d("Camera", "Image closed, ready for next frame"); //Log.d("Camera", "Image closed, ready for next frame");
} }
} }
@@ -122,6 +135,22 @@ public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.L
} }
} }
public void Stop(){
StopRunning();
}
private native void StopMotionNative();
public void StopMotion(){
StopMotionNative();
}
private native void ResumeMotionNative();
public void ResumeMotion(){
ResumeMotionNative();
}
private native void StopRunning();
// Native 方法 // Native 方法
private native void processImageNative(ByteBuffer buffer, int width, int height, private native void processImageNative(ByteBuffer buffer, int width, int height,
int format, int rowStride, int pixelStride, int format, int rowStride, int pixelStride,
@@ -261,21 +290,45 @@ public class FaceActivity extends GameActivity implements FaceLandmarkerHelper.L
protected native void SetCppInitArg(String json); protected native void SetCppInitArg(String json);
protected void SetInitArg(String json) public void SetInitArg(String json)
{ {
SetCppInitArg(json); SetCppInitArg(json);
} }
protected native void ChangeStateCpp(String json); public interface LoadMotionListFinishedCallback {
protected void ChangeState(String json){ void OnLoadMotionListFinished(String result);
Log.i("FaceActivity", "ChangeState:" + json); }
ChangeStateCpp(json);
public interface PlayMotionListFinishedCallback {
void OnPlayMotionListFinished();
}
protected native String PreReadAction(String motion, LoadMotionListFinishedCallback callback);
public String PreLoadAction(String json, LoadMotionListFinishedCallback callback){
return PreReadAction(json, callback);
}
protected native void ChangeMotionCpp(String json, PlayMotionListFinishedCallback callback, boolean loop);
public void PlayMotionList(List<String> motionList, boolean loop, PlayMotionListFinishedCallback callback)
{
if(callback == null)
{
callback = new PlayMotionListFinishedCallback() {
@Override
public void OnPlayMotionListFinished() {
Log.i(TAG, "OnPlayMotionListFinished: ");
}
};
}
final String DELIMITER = "\u001F"; // ASCII Unit Separator
String motion_list_str = String.join(DELIMITER, motionList);
ChangeMotionCpp(motion_list_str, callback, loop);
} }
// 添加这个缺失的方法 // 添加这个缺失的方法
@Override @Override
public void onEmpty() { public void onEmpty() {
// 当没有检测到人脸时的处理逻辑 // 当没有检测到人脸时的处理逻辑
Log.d(TAG, "No face detected in the current frame"); //Log.d(TAG, "No face detected in the current frame");
} }
} }
@@ -67,6 +67,9 @@ class FaceLandmarkerHelper(
} }
} }
minFaceDetectionConfidence = 0.1f;
minFaceTrackingConfidence = 0.1f;
minFacePresenceConfidence = 0.1f;
try { try {
val baseOptions = baseOptionBuilder.build() val baseOptions = baseOptionBuilder.build()
// Create an option builder with base options and specific // Create an option builder with base options and specific
@@ -189,7 +192,7 @@ class FaceLandmarkerHelper(
Bitmap.Config.ARGB_8888 Bitmap.Config.ARGB_8888
) )
imageProxy.use { bitmapBuffer.copyPixelsFromBuffer(imageProxy.planes[0].buffer) } imageProxy.use { bitmapBuffer.copyPixelsFromBuffer(imageProxy.planes[0].buffer) }
imageProxy.close() //imageProxy.close()
val matrix = Matrix().apply { val matrix = Matrix().apply {
// Rotate the frame received from the camera to be in the same direction as it'll be shown // Rotate the frame received from the camera to be in the same direction as it'll be shown
@@ -238,32 +241,33 @@ class FaceLandmarkerHelper(
val frameId = result.timestampMs() val frameId = result.timestampMs()
if( result.faceLandmarks().size > 0 ) { if( result.faceLandmarks().size > 0 ) {
// 计算各种延时 // 计算各种延时
val timings = frameTimings[frameId] // val timings = frameTimings[frameId]
if (timings != null) { // if (timings != null) {
val totalLatency = resultTime - timings.captureTime // val totalLatency = resultTime - timings.captureTime
val preprocessLatency = timings.preprocessEndTime - timings.preprocessStartTime // val preprocessLatency = timings.preprocessEndTime - timings.preprocessStartTime
val detectionLatency = resultTime - timings.detectionStartTime // val detectionLatency = resultTime - timings.detectionStartTime
val captureToDetectionLatency = timings.detectionStartTime - timings.captureTime // val captureToDetectionLatency = timings.detectionStartTime - timings.captureTime
//
Log.i("TimeLatency", // Log.i("TimeLatency",
"总延时: ${totalLatency}ms | " + // "总延时: ${totalLatency}ms | " +
"预处理: ${preprocessLatency}ms | " + // "预处理: ${preprocessLatency}ms | " +
"检测: ${detectionLatency}ms | " + // "检测: ${detectionLatency}ms | " +
"捕获到检测: ${captureToDetectionLatency}ms | " + // "捕获到检测: ${captureToDetectionLatency}ms | " +
"FPS: ${String.format("%.1f", currentFps)}" // "FPS: ${String.format("%.1f", currentFps)}"
) // )
//
val finishTimeMs = SystemClock.uptimeMillis() // val finishTimeMs = SystemClock.uptimeMillis()
val inferenceTime = finishTimeMs - result.timestampMs() // val inferenceTime = finishTimeMs - result.timestampMs()
faceLandmarkerHelperListener?.onResults( // faceLandmarkerHelperListener?.onResults(
ResultBundle( // ResultBundle(
result, // result,
inferenceTime, // 主要是检测时间 // inferenceTime, // 主要是检测时间
input.height, // input.height,
input.width, // input.width,
) // )
) // )
} else { // } else
//{
val finishTimeMs = SystemClock.uptimeMillis() val finishTimeMs = SystemClock.uptimeMillis()
val inferenceTime = finishTimeMs - result.timestampMs() val inferenceTime = finishTimeMs - result.timestampMs()
Log.i("TimeLatency", Log.i("TimeLatency",
@@ -277,7 +281,7 @@ class FaceLandmarkerHelper(
input.width input.width
) )
) )
} //}
} }
else { else {
faceLandmarkerHelperListener?.onEmpty() faceLandmarkerHelperListener?.onEmpty()
@@ -0,0 +1,27 @@
package com.hmwl.face_sdk;
import org.json.JSONObject;
public class Frame {
public String name;
public float x;
public float y;
public Frame(String name, float x, float y)
{
this.name = name;
this.x = x;
this.y = y;
}
public JSONObject toJsonObject(){
try {
JSONObject jsonObject = new JSONObject();
jsonObject.put("name", name);
jsonObject.put("x", x);
jsonObject.put("y", y);
return jsonObject;
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
}
@@ -4,13 +4,23 @@ import org.json.JSONObject;
public class InitArg { public class InitArg {
public int action_fps; public int action_fps;
public float zoom; public float zoom;
public Motion motion; public float r;
public float g;
public float b;
public float radius;
public float offset_x;
public float offset_y;
public String toJson() { public String toJson() {
try { try {
JSONObject jsonObject = new JSONObject(); JSONObject jsonObject = new JSONObject();
jsonObject.put("action_fps", action_fps); jsonObject.put("action_fps", action_fps);
jsonObject.put("zoom", zoom); jsonObject.put("zoom", zoom);
jsonObject.put("motion", motion.toJsonObject()); jsonObject.put("r", r);
jsonObject.put("g", g);
jsonObject.put("b", b);
jsonObject.put("radius", radius);
jsonObject.put("offset_x", offset_x);
jsonObject.put("offset_y", offset_y);
return jsonObject.toString(); return jsonObject.toString();
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); e.printStackTrace();
+13 -16
View File
@@ -5,32 +5,29 @@ import org.json.JSONObject;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Motion { public class Motion {
public String type = "no"; public String name = "no";
public List<String> png_names = new ArrayList<>(); public List<Frame> frames = new ArrayList<>();
public Motion(String name, List<Frame> frames)
{
this.name = name;
this.frames = frames;
}
public JSONObject toJsonObject() { public JSONObject toJsonObject() {
try { try {
JSONObject jsonObject = new JSONObject(); JSONObject jsonObject = new JSONObject();
jsonObject.put("type", type); jsonObject.put("name", name);
JSONArray ja = new JSONArray(); JSONArray jframes = new JSONArray();
for(int i = 0; i < png_names.size(); ++i){ for(int i = 0; i < frames.size(); ++i){
ja.put(png_names.get(i)); jframes.put(frames.get(i).toJsonObject());
} }
jsonObject.put("png_names", ja); jsonObject.put("frames", jframes);
return jsonObject; return jsonObject;
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); e.printStackTrace();
return null; return null;
} }
} }
public String toJson() {
try {
return toJsonObject().toString();
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
}; };
@@ -0,0 +1,28 @@
package com.hmwl.face_sdk;
import org.json.JSONArray;
import org.json.JSONObject;
import java.util.ArrayList;
import java.util.List;
public class MotionList {
public List<Motion> motions = new ArrayList<>();
public JSONObject toJsonObject() {
try {
JSONObject jsonObject = new JSONObject();
JSONArray jMotions = new JSONArray();
for(int i = 0; i < motions.size(); ++i){
jMotions.put(motions.get(i).toJsonObject());
}
jsonObject.put("motions", jMotions);
return jsonObject;
} catch (Exception e) {
e.printStackTrace();
return new JSONObject();
}
}
public String toJsonString(){
return toJsonObject().toString();
}
}
+15 -2
View File
@@ -1,6 +1,19 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules. // Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.3.2'
}
}
plugins { plugins {
alias(libs.plugins.android.application) apply false alias(libs.plugins.android.application) apply false
alias(libs.plugins.android.library) apply false // 添加这行 alias(libs.plugins.android.library) apply false
id 'org.jetbrains.kotlin.android' version '1.9.0' apply false alias(libs.plugins.kotlin.android) apply false // 添加这行
//alias(libs.plugins.kotlin.android) apply false
//id 'org.jetbrains.kotlin.android' version '2.2.0' apply false
} }
+5 -4
View File
@@ -4,8 +4,9 @@ glslangValidator -V app/src/main/assets/shaders/bg.vert -o app/src/main/assets/s
glslangValidator -V app/src/main/assets/shaders/texture.frag -o app/src/main/assets/shaders/texture.frag.spv glslangValidator -V app/src/main/assets/shaders/texture.frag -o app/src/main/assets/shaders/texture.frag.spv
glslangValidator -V app/src/main/assets/shaders/texture.vert -o app/src/main/assets/shaders/texture.vert.spv glslangValidator -V app/src/main/assets/shaders/texture.vert -o app/src/main/assets/shaders/texture.vert.spv
glslangValidator -V app/src/main/assets/shaders/texture_thick.frag -o app/src/main/assets/shaders/texture_thick.frag.spv
glslangValidator -V app/src/main/assets/shaders/texture_thick.vert -o app/src/main/assets/shaders/texture_thick.vert.spv
glslangValidator -V app/src/main/assets/shaders/simple_shader.frag -o app/src/main/assets/shaders/simple_shader.frag.spv glslangValidator -V app/src/main/assets/shaders/simple_shader.frag -o app/src/main/assets/shaders/simple_shader.frag.spv
glslangValidator -V app/src/main/assets/shaders/simple_shader.vert -o app/src/main/assets/shaders/simple_shader.vert.spv glslangValidator -V app/src/main/assets/shaders/simple_shader.vert -o app/src/main/assets/shaders/simple_shader.vert.spv
glslangValidator -V app/src/main/assets/shaders/texture_thick.frag -o app/src/main/assets/shaders/texture_thick.frag.spv
rem glslangValidator -V app/src/main/assets/shaders/texture_thick.vert -o app/src/main/assets/shaders/texture_thick.vert.spv
+32 -2
View File
@@ -1,13 +1,15 @@
plugins { plugins {
alias(libs.plugins.android.application) alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
//alias(libs.plugins.kotlin.android)
} }
android { android {
namespace 'com.hmwl.example' namespace 'com.inewme.uvmirror'
compileSdk 36 compileSdk 36
defaultConfig { defaultConfig {
applicationId "com.hmwl.f20251110" applicationId "com.inewme.uvmirror.f20260113"
minSdk 30 minSdk 30
targetSdk 36 targetSdk 36
versionCode 1 versionCode 1
@@ -18,6 +20,7 @@ android {
buildTypes { buildTypes {
release { release {
signingConfig signingConfigs.debug
minifyEnabled false minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro' proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
} }
@@ -26,6 +29,20 @@ android {
sourceCompatibility JavaVersion.VERSION_17 sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17 targetCompatibility JavaVersion.VERSION_17
} }
buildFeatures {
compose true
}
composeOptions {
kotlinCompilerExtensionVersion '1.5.1'
}
kotlinOptions {
jvmTarget = '17'
}
// kotlinOptions {
// jvmTarget = '17'
// }
} }
dependencies { dependencies {
@@ -33,11 +50,21 @@ dependencies {
implementation libs.appcompat implementation libs.appcompat
implementation libs.material implementation libs.material
implementation libs.games.activity implementation libs.games.activity
implementation libs.core.ktx
implementation libs.androidx.core.ktx
testImplementation libs.junit testImplementation libs.junit
androidTestImplementation libs.ext.junit androidTestImplementation libs.ext.junit
androidTestImplementation libs.espresso.core androidTestImplementation libs.espresso.core
implementation project(':app') implementation project(':app')
// Jetpack Compose
implementation "androidx.compose.ui:ui:1.5.0"
implementation "androidx.compose.material3:material3:1.0.0"
implementation "androidx.compose.foundation:foundation:1.5.0"
implementation "androidx.compose.runtime:runtime:1.5.0"
implementation "androidx.activity:activity-compose:1.7.2" // ؼṩ setContent
implementation "androidx.compose.ui:ui-tooling:1.5.4"
def camerax_version = '1.4.2' def camerax_version = '1.4.2'
implementation "androidx.camera:camera-core:$camerax_version" implementation "androidx.camera:camera-core:$camerax_version"
@@ -53,4 +80,7 @@ dependencies {
implementation 'com.google.flogger:flogger-system-backend:0.7.4' implementation 'com.google.flogger:flogger-system-backend:0.7.4'
implementation 'com.google.guava:guava:31.1-android' implementation 'com.google.guava:guava:31.1-android'
implementation("androidx.lifecycle:lifecycle-runtime-ktx:2.8.7") // 提供 lifecycleScope
implementation("org.jetbrains.kotlinx:kotlinx-coroutines-android:1.9.0")
} }
+4
View File
@@ -20,6 +20,10 @@
android:name="android.app.lib_name" android:name="android.app.lib_name"
android:value="face_sdk" /> android:value="face_sdk" />
</activity> </activity>
<activity
android:name=".MakeupActivity"
android:exported="false" />
</application> </application>
</manifest> </manifest>
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