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Commits
| Author | SHA1 | Date | |
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c6db16a52b |
+201
-46
@@ -1,4 +1,8 @@
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#include "Application.h"
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#include "Application.h"
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#include <iostream>
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#include <string>
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using namespace std;
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#ifdef _WIN32
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#ifdef _WIN32
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@@ -28,6 +32,7 @@ void Application::initWindow()
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void Application::run()
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void Application::run()
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{
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{
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initVulkan();
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initVulkan();
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cout << "initVulkan finished" << endl;
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mainLoop();
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mainLoop();
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cleanup();
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cleanup();
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}
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}
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@@ -234,7 +239,6 @@ void Application::createSwapChain() {
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swapChainImageFormat = surfaceFormat.format;
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swapChainImageFormat = surfaceFormat.format;
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swapChainExtent = extent;
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swapChainExtent = extent;
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MAX_FRAMES_IN_FLIGHT = imageCount;
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}
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}
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void Application::createPipelineLayout() {
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void Application::createPipelineLayout() {
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@@ -409,26 +413,24 @@ void Application::createCommandPool() {
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void Application::createCommandBuffer()
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void Application::createCommandBuffer()
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{
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{
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commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
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//std::vector<VkCommandBuffer> commandBuffers = { commandBuffers_Left, commandBuffers_Right };
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VkCommandBufferAllocateInfo allocInfo{};
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.commandPool = commandPool;
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allocInfo.commandPool = commandPool;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandBufferCount = (uint32_t)MAX_FRAMES_IN_FLIGHT;
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allocInfo.commandBufferCount = 1;
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if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
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if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffers_Left) != VK_SUCCESS) {
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throw std::runtime_error("failed to allocate command buffers!");
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}
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if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffers_Right) != VK_SUCCESS) {
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throw std::runtime_error("failed to allocate command buffers!");
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throw std::runtime_error("failed to allocate command buffers!");
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}
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}
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}
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}
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void Application::createSyncObjects()
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void Application::createSyncObjects()
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{
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{
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imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
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renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
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inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
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imagesInFlight.resize(MAX_FRAMES_IN_FLIGHT, VK_NULL_HANDLE);
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VkSemaphoreCreateInfo semaphoreInfo{};
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VkSemaphoreCreateInfo semaphoreInfo{};
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semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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@@ -436,20 +438,13 @@ void Application::createSyncObjects()
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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// 为每个交换链图像创建信号量
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores_Left);
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores_Right);
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if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores_Left);
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS) {
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores_Right);
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throw std::runtime_error("failed to create synchronization objects!");
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vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences_Left);
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}
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vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences_Right);
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}
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// 为每个帧在飞行创建栅栏
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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if (vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
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throw std::runtime_error("failed to create synchronization objects!");
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}
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}
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}
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}
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void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
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void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
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@@ -491,53 +486,92 @@ void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t im
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}
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}
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}
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}
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void Application::drawFrame()
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void Application::drawLeft()
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{
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{
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cout << "call drawLeft curFrame:" << to_string(currentFrame) << endl;
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// 1. 等待前一帧完成
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// 1. 等待前一帧完成
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vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
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vkWaitForFences(device, 1, &inFlightFences_Left, VK_TRUE, UINT64_MAX);
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cout << "vkWaitForFences inFlightFences_Left" << endl;
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// 2. 获取交换链图像 - 使用当前帧的信号量
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// 2. 获取交换链图像 - 使用当前帧的信号量
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uint32_t imageIndex;
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uint32_t imageIndex;
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VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX,imageAvailableSemaphores[currentFrame],VK_NULL_HANDLE, &imageIndex);
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VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores_Left, VK_NULL_HANDLE, &imageIndex);
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cout << "vkAcquireNextImageKHR set imageAvailableSemaphores_Left ImageIndex:" << to_string(imageIndex) << endl;
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if (result != VK_SUCCESS) {
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if (result != VK_SUCCESS) {
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throw std::runtime_error("failed to acquire swap chain image!");
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throw std::runtime_error("failed to acquire swap chain image!");
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}
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}
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// 3. 检查该图像是否正在被之前的帧使用
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if (imageIndex == 0)
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if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) {
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{
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vkWaitForFences(device, 1, &imagesInFlight[imageIndex], VK_TRUE, UINT64_MAX);
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// 3. 检查该图像是否正在被之前的帧使用
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if (imagesInFlight_Left != VK_NULL_HANDLE) {
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cout << "vkWaitForFences imagesInFlight_Left ImageIndex:" << to_string(imageIndex) << endl;
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vkWaitForFences(device, 1, &imagesInFlight_Left, VK_TRUE, UINT64_MAX);
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}
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else
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{
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cout << "imagesInFlight_Left is NULL" << endl;
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}
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cout << "imagesInFlight_Left = inFlightFences_Left ImageIndex:" << to_string(imageIndex) << endl;
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// 标记该图像正在被当前帧使用
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imagesInFlight_Left = inFlightFences_Left;
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}
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else
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{
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// 3. 检查该图像是否正在被之前的帧使用
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if (imagesInFlight_Right != VK_NULL_HANDLE) {
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cout << "vkWaitForFences imagesInFlight_Right ImageIndex:" << to_string(imageIndex) << endl;
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vkWaitForFences(device, 1, &imagesInFlight_Right, VK_TRUE, UINT64_MAX);
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}
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cout << "imagesInFlight_Right = inFlightFences_Left ImageIndex:" << to_string(imageIndex) << endl;
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imagesInFlight_Right = inFlightFences_Left;
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}
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}
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// 标记该图像正在被当前帧使用
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imagesInFlight[imageIndex] = inFlightFences[currentFrame];
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cout << "vkResetFences inFlightFences_Left" << endl;
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// 4. 重置栅栏
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// 4. 重置栅栏
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vkResetFences(device, 1, &inFlightFences[currentFrame]);
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vkResetFences(device, 1, &inFlightFences_Left);
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cout << "Process commandBuffers_Left" << endl;
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// 5. 记录命令缓冲区
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// 5. 记录命令缓冲区
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vkResetCommandBuffer(commandBuffers[currentFrame], 0);
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vkResetCommandBuffer(commandBuffers_Left, 0);
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recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
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recordCommandBuffer(commandBuffers_Left, imageIndex);
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// 6. 提交命令缓冲区
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// 6. 提交命令缓冲区
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VkSubmitInfo submitInfo{};
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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// 等待图像获取完成
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// 等待图像获取完成
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VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] };
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VkSemaphore waitSemaphores[] = { imageAvailableSemaphores_Left };
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VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
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VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = waitSemaphores;
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submitInfo.pWaitSemaphores = waitSemaphores;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.commandBufferCount = 1;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
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submitInfo.pCommandBuffers = &commandBuffers_Left;
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VkSemaphore signalSemaphores[1];
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if (imageIndex == 0)
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{
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cout << "renderFinishedSemaphores_Left ImageIndex:" << to_string(imageIndex) << endl;
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// 使用对应图像的渲染完成信号量
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signalSemaphores[0] = { renderFinishedSemaphores_Left };
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// 使用对应图像的渲染完成信号量
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}
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VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[imageIndex] };
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else
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{
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cout << "renderFinishedSemaphores_Right ImageIndex:" << to_string(imageIndex) << endl;
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// 使用对应图像的渲染完成信号量
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signalSemaphores[0] = { renderFinishedSemaphores_Right };
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}
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = signalSemaphores;
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submitInfo.pSignalSemaphores = signalSemaphores;
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
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cout << "vkQueueSubmit inFlightFences_Left" << endl;
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences_Left) != VK_SUCCESS) {
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throw std::runtime_error("failed to submit draw command buffer!");
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throw std::runtime_error("failed to submit draw command buffer!");
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}
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}
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@@ -552,14 +586,132 @@ void Application::drawFrame()
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presentInfo.pSwapchains = swapChains;
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presentInfo.pSwapchains = swapChains;
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presentInfo.pImageIndices = &imageIndex;
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presentInfo.pImageIndices = &imageIndex;
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cout << "Present Left \n" << endl;
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result = vkQueuePresentKHR(presentQueue, &presentInfo);
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result = vkQueuePresentKHR(presentQueue, &presentInfo);
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if (result != VK_SUCCESS) {
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if (result != VK_SUCCESS) {
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throw std::runtime_error("failed to present swap chain image!");
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throw std::runtime_error("failed to present swap chain image!");
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}
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}
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// 8. 前进到下一帧
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}
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currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
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void Application::drawRight()
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{
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cout << "call drawRight curFrame:" << to_string(currentFrame) << endl;
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// 1. 等待前一帧完成
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vkWaitForFences(device, 1, &inFlightFences_Right, VK_TRUE, UINT64_MAX);
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cout << "vkWaitForFences inFlightFences_Right" << endl;
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// 2. 获取交换链图像 - 使用当前帧的信号量
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uint32_t imageIndex;
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VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores_Right, VK_NULL_HANDLE, &imageIndex);
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cout << "vkAcquireNextImageKHR set imageAvailableSemaphores_Right ImageIndex:" << to_string(imageIndex) << endl;
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if (result != VK_SUCCESS) {
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throw std::runtime_error("failed to acquire swap chain image!");
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}
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if (imageIndex == 0)
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{
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// 3. 检查该图像是否正在被之前的帧使用
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if (imagesInFlight_Left != VK_NULL_HANDLE) {
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cout << "vkWaitForFences imagesInFlight_Left ImageIndex:0" << endl;
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vkWaitForFences(device, 1, &imagesInFlight_Left, VK_TRUE, UINT64_MAX);
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}
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cout << "imagesInFlight_Left = inFlightFences_Right ImageIndex:0" << endl;
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// 标记该图像正在被当前帧使用
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imagesInFlight_Left = inFlightFences_Right;
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}
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else
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{
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// 3. 检查该图像是否正在被之前的帧使用
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if (imagesInFlight_Right != VK_NULL_HANDLE) {
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cout << "vkWaitForFences imagesInFlight_Right ImageIndex:1" << endl;
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vkWaitForFences(device, 1, &imagesInFlight_Right, VK_TRUE, UINT64_MAX);
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}
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else {
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cout << "imagesInFlight_Right is NULL" << endl;
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}
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cout << "imagesInFlight_Right = inFlightFences_Right ImageIndex:1" << endl;
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imagesInFlight_Right = inFlightFences_Right;
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}
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cout << "vkResetFences inFlightFences_Right" << endl;
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// 4. 重置栅栏
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vkResetFences(device, 1, &inFlightFences_Right);
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cout << "Process commandBuffers_Right" << endl;
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// 5. 记录命令缓冲区
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vkResetCommandBuffer(commandBuffers_Right, 0);
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recordCommandBuffer(commandBuffers_Right, imageIndex);
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// 6. 提交命令缓冲区
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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// 等待图像获取完成
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VkSemaphore waitSemaphores[] = { imageAvailableSemaphores_Right };
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VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = waitSemaphores;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffers_Right;
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VkSemaphore signalSemaphores[1];
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if (imageIndex == 0)
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{
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cout << "renderFinishedSemaphores_Left ImageIndex:0" << endl;
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// 使用对应图像的渲染完成信号量
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signalSemaphores[0] = { renderFinishedSemaphores_Left };
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}
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else
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{
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cout << "renderFinishedSemaphores_Right ImageIndex:1" << endl;
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// 使用对应图像的渲染完成信号量
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signalSemaphores[0] = { renderFinishedSemaphores_Right };
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}
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = signalSemaphores;
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cout << "vkQueueSubmit inFlightFences_Right" << endl;
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences_Right) != VK_SUCCESS) {
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throw std::runtime_error("failed to submit draw command buffer!");
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}
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// 7. 呈现图像
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VkPresentInfoKHR presentInfo{};
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presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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presentInfo.waitSemaphoreCount = 1;
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presentInfo.pWaitSemaphores = signalSemaphores; // 等待对应图像的渲染完成信号量
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VkSwapchainKHR swapChains[] = { swapChain };
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presentInfo.swapchainCount = 1;
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presentInfo.pSwapchains = swapChains;
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presentInfo.pImageIndices = &imageIndex;
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cout << "Present Right \n" << endl;
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result = vkQueuePresentKHR(presentQueue, &presentInfo);
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if (result != VK_SUCCESS) {
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||||||
|
throw std::runtime_error("failed to present swap chain image!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::drawFrame()
|
||||||
|
{
|
||||||
|
if (currentFrame % 2 == 0)
|
||||||
|
{
|
||||||
|
drawLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
drawRight();
|
||||||
|
}
|
||||||
|
currentFrame++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
|
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
|
||||||
@@ -579,11 +731,14 @@ void Application::cleanup() {
|
|||||||
vkDeviceWaitIdle(device);
|
vkDeviceWaitIdle(device);
|
||||||
|
|
||||||
// 正确销毁所有同步对象
|
// 正确销毁所有同步对象
|
||||||
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
vkDestroySemaphore(device, imageAvailableSemaphores_Left, nullptr);
|
||||||
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
vkDestroySemaphore(device, renderFinishedSemaphores_Left, nullptr);
|
||||||
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
vkDestroyFence(device, inFlightFences_Left, nullptr);
|
||||||
vkDestroyFence(device, inFlightFences[i], nullptr);
|
|
||||||
}
|
// 正确销毁所有同步对象
|
||||||
|
vkDestroySemaphore(device, imageAvailableSemaphores_Right, nullptr);
|
||||||
|
vkDestroySemaphore(device, renderFinishedSemaphores_Right, nullptr);
|
||||||
|
vkDestroyFence(device, inFlightFences_Right, nullptr);
|
||||||
|
|
||||||
// 不需要手动释放commandBuffers,销毁命令池时会自动释放
|
// 不需要手动释放commandBuffers,销毁命令池时会自动释放
|
||||||
// 销毁命令池
|
// 销毁命令池
|
||||||
|
|||||||
+17
-6
@@ -30,6 +30,8 @@ public:
|
|||||||
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
|
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
|
||||||
void createSyncObjects();
|
void createSyncObjects();
|
||||||
void drawFrame();
|
void drawFrame();
|
||||||
|
void drawLeft();
|
||||||
|
void drawRight();
|
||||||
bool isInited() { return inited; }
|
bool isInited() { return inited; }
|
||||||
private:
|
private:
|
||||||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备
|
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; // 物理设备
|
||||||
@@ -48,12 +50,21 @@ private:
|
|||||||
VkQueue presentQueue; // 呈现队列
|
VkQueue presentQueue; // 呈现队列
|
||||||
|
|
||||||
VkCommandPool commandPool;
|
VkCommandPool commandPool;
|
||||||
std::vector<VkCommandBuffer> commandBuffers;
|
VkCommandBuffer commandBuffers_Left;
|
||||||
std::vector<VkSemaphore> imageAvailableSemaphores; // 每个交换链图像一个
|
VkCommandBuffer commandBuffers_Right;
|
||||||
std::vector<VkSemaphore> renderFinishedSemaphores; // 每个交换链图像一个
|
|
||||||
std::vector<VkFence> inFlightFences; // 每个帧在飞行一个
|
VkSemaphore imageAvailableSemaphores_Left;
|
||||||
std::vector<VkFence> imagesInFlight; // 跟踪每个图像的使用状态
|
VkSemaphore imageAvailableSemaphores_Right;
|
||||||
|
|
||||||
|
VkSemaphore renderFinishedSemaphores_Left;
|
||||||
|
VkSemaphore renderFinishedSemaphores_Right;
|
||||||
|
|
||||||
|
VkFence inFlightFences_Left;
|
||||||
|
VkFence inFlightFences_Right;
|
||||||
|
|
||||||
|
VkFence imagesInFlight_Left = VK_NULL_HANDLE;
|
||||||
|
VkFence imagesInFlight_Right = VK_NULL_HANDLE;
|
||||||
|
|
||||||
int currentFrame = 0;
|
int currentFrame = 0;
|
||||||
int MAX_FRAMES_IN_FLIGHT = 2;
|
|
||||||
bool inited = false;
|
bool inited = false;
|
||||||
};
|
};
|
||||||
Reference in New Issue
Block a user