添加双纹理采样

This commit is contained in:
xsl
2025-10-22 18:16:03 +08:00
parent ce2444bd07
commit f6dd3ab38e
8 changed files with 178 additions and 17 deletions
+2 -6
View File
@@ -8,12 +8,7 @@
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/matrix_transform.inl>
struct TextureLoadingVertexStructure
{
float pos[3];
float uv[2];
float normal[3];
};
struct PushConstants {
float myValue;
@@ -101,6 +96,7 @@ private:
void createUniformBuffer();
Texture tex_demo0 = {0};
Texture tex_demo0_ex = { 0 };
bool faceAppInited = false;
float myFloatValue = 1.5f;