消除了所有的警告

This commit is contained in:
xsl
2025-10-17 18:55:00 +08:00
parent 95b080cd01
commit 966382a7dd
4 changed files with 79 additions and 39 deletions
+3 -3
View File
@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.22.1) cmake_minimum_required(VERSION 3.22.1)
project("sample") project("sample")
@@ -16,7 +16,7 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Android")
add_library(sample SHARED add_library(sample SHARED
app/src/main/cpp/main.cpp app/src/main/cpp/main.cpp
app/src/main/cpp/AndroidOut.cpp app/src/main/cpp/AndroidOut.cpp
vulkan/Application.h vulkan/AppBase.cpp
vulkan/Application.cpp vulkan/Application.cpp
) )
@@ -53,7 +53,7 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows" OR WIN32)
# 将源代码添加到此项目的可执行文件。 # 将源代码添加到此项目的可执行文件。
add_executable (sample add_executable (sample
"vulkan/main.cpp" "vulkan/main.cpp"
"vulkan/Application.h" "vulkan/AppBase.cpp"
"vulkan/Application.cpp" "vulkan/Application.cpp"
) )
endif() endif()
+4
View File
@@ -13,6 +13,10 @@ android {
versionCode 1 versionCode 1
versionName "1.0" versionName "1.0"
ndk {
abiFilters 'arm64-v8a'
}
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
} }
+65 -31
View File
@@ -433,7 +433,6 @@ void Application::createCommandPool() {
void Application::createCommandBuffer() void Application::createCommandBuffer()
{ {
int MAX_FRAMES_IN_FLIGHT = swapChainImages.size();
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT); commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
VkCommandBufferAllocateInfo allocInfo{}; VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
@@ -448,10 +447,12 @@ void Application::createCommandBuffer()
void Application::createSyncObjects() void Application::createSyncObjects()
{ {
int MAX_FRAMES_IN_FLIGHT = swapChainImages.size(); int swapChainImageCount = swapChainImages.size();
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT); imageAvailableSemaphores.resize(swapChainImageCount);
renderFinishedSemaphores.resize(swapChainImageCount);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT); inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
imagesInFlight.resize(swapChainImageCount, VK_NULL_HANDLE);
VkSemaphoreCreateInfo semaphoreInfo{}; VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
@@ -460,18 +461,28 @@ void Application::createSyncObjects()
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) { // 为每个交换链图像创建信号量
for (size_t i = 0; i < swapChainImageCount; i++) {
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS || if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS || vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS) {
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) { throw std::runtime_error("failed to create synchronization objects!");
}
}
// 为每个帧在飞行创建栅栏
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
if (vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create synchronization objects!"); throw std::runtime_error("failed to create synchronization objects!");
} }
} }
} }
void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) { void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
{
VkCommandBufferBeginInfo beginInfo{}; VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0; // 可选标志
beginInfo.pInheritanceInfo = nullptr; // 仅用于次级命令缓冲区
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) { if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("failed to begin recording command buffer!"); throw std::runtime_error("failed to begin recording command buffer!");
@@ -481,7 +492,7 @@ void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t im
VkRenderPassBeginInfo renderPassInfo{}; VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = renderPass; renderPassInfo.renderPass = renderPass;
renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex]; renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex]; // 使用正确的imageIndex
renderPassInfo.renderArea.offset = { 0, 0 }; renderPassInfo.renderArea.offset = { 0, 0 };
renderPassInfo.renderArea.extent = swapChainExtent; renderPassInfo.renderArea.extent = swapChainExtent;
@@ -506,18 +517,38 @@ void Application::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t im
} }
void Application::drawFrame() { void Application::drawFrame() {
// 1. 等待前一帧完成
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX); vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
// 2. 获取交换链图像 - 使用当前帧的信号量
uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX,
imageAvailableSemaphores[currentFrame],
VK_NULL_HANDLE, &imageIndex);
if (result != VK_SUCCESS) {
throw std::runtime_error("failed to acquire swap chain image!");
}
// 3. 检查该图像是否正在被之前的帧使用
if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) {
vkWaitForFences(device, 1, &imagesInFlight[imageIndex], VK_TRUE, UINT64_MAX);
}
// 标记该图像正在被当前帧使用
imagesInFlight[imageIndex] = inFlightFences[currentFrame];
// 4. 重置栅栏
vkResetFences(device, 1, &inFlightFences[currentFrame]); vkResetFences(device, 1, &inFlightFences[currentFrame]);
uint32_t imageIndex; // 5. 记录命令缓冲区
vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
vkResetCommandBuffer(commandBuffers[currentFrame], 0); vkResetCommandBuffer(commandBuffers[currentFrame], 0);
recordCommandBuffer(commandBuffers[currentFrame], currentFrame); recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
// 6. 提交命令缓冲区
VkSubmitInfo submitInfo{}; VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
// 等待图像获取完成
VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] }; VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] };
VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT }; VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
submitInfo.waitSemaphoreCount = 1; submitInfo.waitSemaphoreCount = 1;
@@ -527,7 +558,8 @@ void Application::drawFrame() {
submitInfo.commandBufferCount = 1; submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers[currentFrame]; submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[currentFrame] }; // 使用对应图像的渲染完成信号量
VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[imageIndex] };
submitInfo.signalSemaphoreCount = 1; submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores; submitInfo.pSignalSemaphores = signalSemaphores;
@@ -535,18 +567,24 @@ void Application::drawFrame() {
throw std::runtime_error("failed to submit draw command buffer!"); throw std::runtime_error("failed to submit draw command buffer!");
} }
// 7. 呈现图像
VkPresentInfoKHR presentInfo{}; VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1; presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores; presentInfo.pWaitSemaphores = signalSemaphores; // 等待对应图像的渲染完成信号量
VkSwapchainKHR swapChains[] = { swapChain }; VkSwapchainKHR swapChains[] = { swapChain };
presentInfo.swapchainCount = 1; presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains; presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex; presentInfo.pImageIndices = &imageIndex;
vkQueuePresentKHR(presentQueue, &presentInfo); result = vkQueuePresentKHR(presentQueue, &presentInfo);
int MAX_FRAMES_IN_FLIGHT = swapChainImages.size();
if (result != VK_SUCCESS) {
throw std::runtime_error("failed to present swap chain image!");
}
// 8. 前进到下一帧
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT; currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
} }
@@ -563,23 +601,19 @@ void Application::cleanup() {
} }
// 等待设备空闲,确保所有命令都完成
vkDeviceWaitIdle(device);
int MAX_FRAMES_IN_FLIGHT = swapChainImages.size(); // 正确销毁所有同步对象
for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
{ vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
// 销毁命令缓冲区 vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffers[i]); vkDestroyFence(device, inFlightFences[i], nullptr);
// 销毁同步对象
vkDestroySemaphore(device, imageAvailableSemaphores[0], nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[0], nullptr);
vkDestroyFence(device, inFlightFences[0], nullptr);
} }
// 不需要手动释放commandBuffers,销毁命令池时会自动释放
// 销毁帧缓冲区 // 销毁命令池
for (auto framebuffer : swapChainFramebuffers) { vkDestroyCommandPool(device, commandPool, nullptr);
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
// 销毁图形管线 // 销毁图形管线
vkDestroyPipeline(device, graphicsPipeline, nullptr); vkDestroyPipeline(device, graphicsPipeline, nullptr);
+7 -5
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@@ -47,10 +47,12 @@ private:
std::vector<VkFramebuffer> swapChainFramebuffers; // 帧缓冲区 std::vector<VkFramebuffer> swapChainFramebuffers; // 帧缓冲区
VkQueue presentQueue; // 呈现队列 VkQueue presentQueue; // 呈现队列
VkCommandPool commandPool; // 命令池 VkCommandPool commandPool;
std::vector <VkCommandBuffer> commandBuffers; // 命令缓冲区 std::vector<VkCommandBuffer> commandBuffers;
std::vector<VkSemaphore> imageAvailableSemaphores; // 图像可用信号量 std::vector<VkSemaphore> imageAvailableSemaphores; // 每个交换链图像一个
std::vector<VkSemaphore> renderFinishedSemaphores; // 渲染完成信号量 std::vector<VkSemaphore> renderFinishedSemaphores; // 每个交换链图像一个
std::vector<VkFence> inFlightFences; // 同步栅栏 std::vector<VkFence> inFlightFences; // 每个帧在飞行一个
std::vector<VkFence> imagesInFlight; // 跟踪每个图像的使用状态
int currentFrame = 0; int currentFrame = 0;
int MAX_FRAMES_IN_FLIGHT = 2;
}; };