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+13
-9
@@ -94,7 +94,7 @@ private:
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void setup_descriptor_pool();
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void setup_descriptor_set_layout();
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void setup_descriptor_set();
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void update_descriptor_set(vector<Texture>& texs);
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void update_descriptor_set(vector<Texture>& texs, vector<VkDescriptorSet>& descriptSet);
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const bool kThick = false;
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void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
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@@ -115,12 +115,18 @@ private:
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VkPipeline m_graphicsPipeline = VK_NULL_HANDLE;
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VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
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VkDescriptorSetLayout m_descriptorSetLayout = VK_NULL_HANDLE;
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vector<VkDescriptorSet> m_descriptor_sets;
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const uint32_t kMaxTexture = 10;
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vector<Texture> m_texs;
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vector<Texture> m_texs_next;
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vector<Texture> m_texs_ex;
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vector<VkDescriptorSet> m_descriptor_sets_left;
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vector<VkDescriptorSet> m_descriptor_sets_right;
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const uint32_t kTextureInit = 1;
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const uint32_t kTextureMax = 10;
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vector<Texture> m_texs_left;
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vector<Texture> m_texs_right;
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bool cur_left = true;
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//vector<Texture>* _cur_texs;
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vector<Texture> m_texs_thick;
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std::vector<unsigned char> dummy_data;
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unsigned dummy_w = 2880;
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unsigned dummy_h = 2880;
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std::vector<TextureLoadingVertexStructure> obj_vertices;
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std::vector<uint32_t> obj_indices;
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@@ -155,8 +161,6 @@ public:
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void loadMotionThread();
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std::thread worker_;
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bool _isLoadMotion = false;
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bool _needChangeMotion = false;
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void doChangeMotion();
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Callback _callback_loadfinish;
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AnimationFinishedCallback _animationFinishedCallback;
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bool _animationLoop = true;
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