save code

This commit is contained in:
xsl
2025-12-20 22:34:23 +08:00
parent b6ac86a134
commit 7b07e7fbc1
15 changed files with 265 additions and 194 deletions
+13 -19
View File
@@ -8,24 +8,18 @@
struct Texture
{
VkSampler sampler;
VkImage image;
VkImageLayout image_layout;
VkDeviceMemory device_memory;
VkImageView view;
uint32_t width, height;
uint32_t mip_levels;
VkSampler sampler = VK_NULL_HANDLE;
VkImage image = VK_NULL_HANDLE;
VkImageLayout image_layout = VkImageLayout::VK_IMAGE_LAYOUT_UNDEFINED;
VkDeviceMemory device_memory = VK_NULL_HANDLE;
VkImageView view = VK_NULL_HANDLE;
uint32_t width = 0;
uint32_t height = 0;
uint32_t mip_levels = 0;
VkBuffer stagingBuffer = VK_NULL_HANDLE;
VkDeviceMemory stagingBufferMemory = VK_NULL_HANDLE;
VkDevice device;
void reset() {
sampler = VK_NULL_HANDLE;
image = VK_NULL_HANDLE;
device_memory = VK_NULL_HANDLE;
view = VK_NULL_HANDLE;
stagingBuffer = VK_NULL_HANDLE;
stagingBufferMemory = VK_NULL_HANDLE;
}
VkDevice device = VK_NULL_HANDLE;
std::string texture_path;
};
class Application : public AppBase
@@ -54,7 +48,7 @@ public:
virtual void render(VkCommandBuffer commandBuffer, long long frameTime);
virtual bool isInited() { return inited; }
void processWithVulkan(uint8_t* data, int width, int height, int rowStride, size_t dataSize, Texture& out_texture, bool srgb, VkCommandPool pool);
void processWithVulkan(uint8_t* data, int width, int height, int rowStride, size_t dataSize, Texture& texture, bool srgb, VkCommandPool pool, std::string tex_path);
protected:
@@ -88,14 +82,14 @@ public:
protected:
void loadTexture(std::string path, Texture& tex, bool srgb, VkCommandPool pool);
void loadTexture(std::vector<unsigned char>& image_data, size_t image_size, int w, int h, Texture& tex, bool srgb, VkCommandPool pool);
void loadTexture(std::vector<unsigned char>& image_data, size_t image_size, int w, int h, Texture& tex, bool srgb, VkCommandPool pool, std::string path);
#ifdef _WIN32
void loadTextureExample(std::wstring path, Texture& tex, bool srgb, VkCommandPool pool);
#endif
uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter,
VkMemoryPropertyFlags properties);
void createTexture(VkDevice device, VkPhysicalDevice physicalDevice, int width, int height, Texture& texture, bool srgb);
void createTexture(VkDevice device, VkPhysicalDevice physicalDevice, int width, int height, Texture& texture, bool srgb, std::string tex_path, size_t dataSize);
void updateTexture(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool, VkQueue queue, uint8_t* data, int width, int height, int rowStride, size_t dataSize, Texture& texture);
VkCommandBuffer beginSingleTimeCommands(VkDevice device, VkCommandPool commandPool);
void endSingleTimeCommands(VkDevice device, VkCommandPool commandPool, VkQueue queue, VkCommandBuffer commandBuffer);