完成动画在设备上播放和切换
This commit is contained in:
+3
-1
@@ -100,7 +100,7 @@ private:
|
||||
VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
|
||||
VkDescriptorSetLayout m_descriptorSetLayout = VK_NULL_HANDLE;
|
||||
vector<VkDescriptorSet> m_descriptor_sets;
|
||||
const int kMaxTexture = 30;
|
||||
const uint32_t kMaxTexture = 30;
|
||||
vector<Texture> m_texs;
|
||||
vector<Texture> m_texs_ex;
|
||||
|
||||
@@ -141,6 +141,8 @@ public:
|
||||
Motion _curMotion;
|
||||
int _curTexIndex = 0;
|
||||
void SetInitArg(const char* arg);
|
||||
|
||||
void drawFrame(long long frameTime)override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user