fix crash bug
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@@ -1,4 +1,4 @@
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#pragma once
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@@ -80,7 +80,6 @@ public:
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int MAX_FRAMES_IN_FLIGHT = 2;
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bool _applicationInited = false;
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void cleanupSecondInit();
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protected:
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void loadTexture(std::string path, Texture& tex, bool srgb, VkCommandPool pool);
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