fix crash bug
This commit is contained in:
+26
-40
@@ -1,5 +1,6 @@
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#include "Application.h"
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#include "Application.h"
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#include "lodepng.h"
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#include <string>
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#ifdef _WIN32
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#include <codecvt>
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@@ -75,14 +76,13 @@ void Application::initVulkan()
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}
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if (!_sceondInited) {
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createSurface();
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createSwapChain(); // 创建交换链
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createImageViews(); // 创建交换链图像视图
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createRenderPass(); // 创建渲染流程
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createPipelineLayout(); // 在这里调用
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createGraphicsPipeline(); // 创建图形管线
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createFramebuffers(); // 创建帧缓冲区
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createSwapChain();
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createImageViews();
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createRenderPass();
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createPipelineLayout();
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createGraphicsPipeline();
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createFramebuffers();
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_sceondInited = true;
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}
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}
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@@ -476,7 +476,6 @@ void Application::createCommandBuffer()
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void Application::createSyncObjects()
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{
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imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
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renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
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inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
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@@ -489,16 +488,11 @@ void Application::createSyncObjects()
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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// 为每个交换链图像创建信号量
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
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vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS) {
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throw std::runtime_error("failed to create synchronization objects!");
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}
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}
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// 为每个帧在飞行创建栅栏
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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if (vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
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throw std::runtime_error("failed to create synchronization objects!");
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}
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@@ -554,10 +548,9 @@ void Application::drawFrame(long long frameTime)
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// 1. 等待前一帧完成
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vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
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// 2. 获取交换链图像 - 使用当前帧的信号量
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// 2. 获取交换链图像
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uint32_t imageIndex;
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VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX,imageAvailableSemaphores[currentFrame],VK_NULL_HANDLE, &imageIndex);
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VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
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if (result != VK_SUCCESS) {
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throw std::runtime_error("failed to acquire swap chain image!");
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}
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@@ -566,7 +559,6 @@ void Application::drawFrame(long long frameTime)
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if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) {
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vkWaitForFences(device, 1, &imagesInFlight[imageIndex], VK_TRUE, UINT64_MAX);
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}
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// 标记该图像正在被当前帧使用
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imagesInFlight[imageIndex] = inFlightFences[currentFrame];
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// 4. 重置栅栏
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@@ -579,39 +571,34 @@ void Application::drawFrame(long long frameTime)
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// 6. 提交命令缓冲区
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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// 等待图像获取完成
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VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] };
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VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = waitSemaphores;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
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// 使用对应图像的渲染完成信号量
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VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[imageIndex] };
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = signalSemaphores;
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
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throw std::runtime_error("failed to submit draw command buffer!");
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// graphicsQueue 与主线程 drawFrame、FaceApp::endSingleTimeCommands(JNI/worker 线程)共用,必须串行
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{
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std::lock_guard<std::mutex> lock(mtx);
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
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throw std::runtime_error("failed to submit draw command buffer!");
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}
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// 7. 呈现图像
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VkPresentInfoKHR presentInfo{};
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presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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presentInfo.waitSemaphoreCount = 1;
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presentInfo.pWaitSemaphores = signalSemaphores;
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VkSwapchainKHR swapChains[] = { swapChain };
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presentInfo.swapchainCount = 1;
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presentInfo.pSwapchains = swapChains;
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presentInfo.pImageIndices = &imageIndex;
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result = vkQueuePresentKHR(presentQueue, &presentInfo);
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}
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// 7. 呈现图像
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VkPresentInfoKHR presentInfo{};
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presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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presentInfo.waitSemaphoreCount = 1;
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presentInfo.pWaitSemaphores = signalSemaphores; // 等待对应图像的渲染完成信号量
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VkSwapchainKHR swapChains[] = { swapChain };
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presentInfo.swapchainCount = 1;
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presentInfo.pSwapchains = swapChains;
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presentInfo.pImageIndices = &imageIndex;
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result = vkQueuePresentKHR(presentQueue, &presentInfo);
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if (result != VK_SUCCESS) {
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throw std::runtime_error("failed to present swap chain image!");
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}
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@@ -635,7 +622,6 @@ void Application::cleanup() {
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vkDeviceWaitIdle(device);
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// 正确销毁所有同步对象
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
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vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
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@@ -1,4 +1,4 @@
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#pragma once
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@@ -80,7 +80,6 @@ public:
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int MAX_FRAMES_IN_FLIGHT = 2;
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bool _applicationInited = false;
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void cleanupSecondInit();
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protected:
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void loadTexture(std::string path, Texture& tex, bool srgb, VkCommandPool pool);
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+7
-4
@@ -1,4 +1,4 @@
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#include "FaceApp.h"
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#include "FaceApp.h"
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#include "hardcode_data.h"
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#include "lodepng.h"
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#include <sstream>
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@@ -984,9 +984,12 @@ void FaceApp::endSingleTimeCommands(VkCommandBuffer commandBuffer) {
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffer;
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vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
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vkQueueWaitIdle(graphicsQueue);
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// 与 Application::drawFrame 共用 graphicsQueue,必须串行,避免驱动内 SIGSEGV
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{
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std::lock_guard<std::mutex> lock(mtx);
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vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
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vkQueueWaitIdle(graphicsQueue);
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}
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vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
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}
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