添加了动画,资源也改为英文名了
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-2
@@ -29,7 +29,7 @@ struct InitArg
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int action_fps;
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float zoom;
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Motion motion;
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(InitArg, action_fps, zoom)
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(InitArg, action_fps, zoom, motion);
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};
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@@ -56,7 +56,7 @@ public:
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void initVulkan() override;
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void render(VkCommandBuffer commandBuffer) override;
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void render(VkCommandBuffer commandBuffer, long long frameTime) override;
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static FaceApp* Get() { return faceIns; }
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void update_face_vertex_buffer(float* pos, int pointCount);
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