添加是否运行的标致
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@@ -1261,6 +1261,11 @@ void FaceApp::SetInitArg(const char* arg)
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void FaceApp::drawFrame(long long frameTime)
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{
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if (!_running)
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{
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return;
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}
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std::unique_lock lock(changeMotionMtx);
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static long long game_time = 0;
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game_time += frameTime;
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