加入volk 和 wma 后 编译不通过, 先保存代码
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/* Copyright (c) 2019-2025, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "common/helpers.h"
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#include "common/vk_common.h"
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namespace vkb
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{
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class RenderPass;
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class RenderTarget;
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namespace core
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{
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template <vkb::BindingType bindingType>
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class Device;
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using DeviceC = Device<vkb::BindingType::C>;
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} // namespace core
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class Framebuffer
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{
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public:
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Framebuffer(vkb::core::DeviceC &device, const RenderTarget &render_target, const RenderPass &render_pass);
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Framebuffer(const Framebuffer &) = delete;
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Framebuffer(Framebuffer &&other);
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~Framebuffer();
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Framebuffer &operator=(const Framebuffer &) = delete;
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Framebuffer &operator=(Framebuffer &&) = delete;
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VkFramebuffer get_handle() const;
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const VkExtent2D &get_extent() const;
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private:
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vkb::core::DeviceC &device;
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VkFramebuffer handle{VK_NULL_HANDLE};
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VkExtent2D extent{};
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};
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} // namespace vkb
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