修改为高分辨率
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@@ -130,7 +130,7 @@ private:
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//vector<Texture>* _cur_texs;
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vector<Texture> m_texs_thick;
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std::vector<unsigned char> dummy_data;
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unsigned dummy_w = 2048;
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unsigned dummy_w = 4096;
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unsigned dummy_h = 2048;
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std::vector<TextureLoadingVertexStructure> obj_vertices;
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@@ -102,7 +102,7 @@ void threadFunction() {
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startTime += 100;
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if (startTime == 10 * 1000)
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{
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vector<string> motions = { "5" };
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vector<string> motions = { "5", "13"};
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g_app->changeMotionList(motions, CppAnimationFinishedCallback, true);
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(100)); // 暂停200ms
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@@ -165,7 +165,7 @@ int main() {
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MotionList s_motions;
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s_motions.motions.push_back(motions["4"]);
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s_motions.motions.push_back(motions["5"]);
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//s_motions.motions.push_back(motions["13"]);
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s_motions.motions.push_back(motions["13"]);
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json j = s_motions;
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auto s = j.dump();
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