init
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from ..utils import common_annotator_call, define_preprocessor_inputs, INPUT, MAX_RESOLUTION, run_script
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import comfy.model_management as model_management
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import numpy as np
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import torch
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from einops import rearrange
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import os, sys
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import subprocess, threading
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import scipy.ndimage
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import cv2
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import torch.nn.functional as F
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def install_deps():
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try:
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import mediapipe
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except ImportError:
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run_script([sys.executable, '-s', '-m', 'pip', 'install', 'mediapipe'])
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run_script([sys.executable, '-s', '-m', 'pip', 'install', '--upgrade', 'protobuf'])
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try:
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import trimesh
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except ImportError:
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run_script([sys.executable, '-s', '-m', 'pip', 'install', 'trimesh[easy]'])
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#Sauce: https://github.com/comfyanonymous/ComfyUI/blob/8c6493578b3dda233e9b9a953feeaf1e6ca434ad/comfy_extras/nodes_mask.py#L309
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def expand_mask(mask, expand, tapered_corners):
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c = 0 if tapered_corners else 1
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kernel = np.array([[c, 1, c],
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[1, 1, 1],
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[c, 1, c]])
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mask = mask.reshape((-1, mask.shape[-2], mask.shape[-1]))
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out = []
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for m in mask:
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output = m.numpy()
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for _ in range(abs(expand)):
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if expand < 0:
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output = scipy.ndimage.grey_erosion(output, footprint=kernel)
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else:
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output = scipy.ndimage.grey_dilation(output, footprint=kernel)
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output = torch.from_numpy(output)
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out.append(output)
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return torch.stack(out, dim=0)
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class Mesh_Graphormer_Depth_Map_Preprocessor:
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@classmethod
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def INPUT_TYPES(s):
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return define_preprocessor_inputs(
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mask_bbox_padding=("INT", {"default": 30, "min": 0, "max": 100}),
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resolution=INPUT.RESOLUTION(),
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mask_type=INPUT.COMBO(["based_on_depth", "tight_bboxes", "original"]),
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mask_expand=INPUT.INT(default=5, min=-MAX_RESOLUTION, max=MAX_RESOLUTION),
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rand_seed=INPUT.INT(default=88, min=0, max=0xffffffffffffffff),
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detect_thr=INPUT.FLOAT(default=0.6, min=0.1),
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presence_thr=INPUT.FLOAT(default=0.6, min=0.1)
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)
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RETURN_TYPES = ("IMAGE", "MASK")
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RETURN_NAMES = ("IMAGE", "INPAINTING_MASK")
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FUNCTION = "execute"
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CATEGORY = "ControlNet Preprocessors/Normal and Depth Estimators"
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def execute(self, image, mask_bbox_padding=30, mask_type="based_on_depth", mask_expand=5, resolution=512, rand_seed=88, detect_thr=0.6, presence_thr=0.6, **kwargs):
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install_deps()
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from custom_controlnet_aux.mesh_graphormer import MeshGraphormerDetector
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model = kwargs["model"] if "model" in kwargs \
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else MeshGraphormerDetector.from_pretrained(detect_thr=detect_thr, presence_thr=presence_thr).to(model_management.get_torch_device())
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depth_map_list = []
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mask_list = []
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for single_image in image:
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np_image = np.asarray(single_image.cpu() * 255., dtype=np.uint8)
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depth_map, mask, info = model(np_image, output_type="np", detect_resolution=resolution, mask_bbox_padding=mask_bbox_padding, seed=rand_seed)
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if mask_type == "based_on_depth":
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H, W = mask.shape[:2]
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mask = cv2.resize(depth_map.copy(), (W, H))
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mask[mask > 0] = 255
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elif mask_type == "tight_bboxes":
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mask = np.zeros_like(mask)
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hand_bboxes = (info or {}).get("abs_boxes") or []
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for hand_bbox in hand_bboxes:
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x_min, x_max, y_min, y_max = hand_bbox
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mask[y_min:y_max+1, x_min:x_max+1, :] = 255 #HWC
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mask = mask[:, :, :1]
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depth_map_list.append(torch.from_numpy(depth_map.astype(np.float32) / 255.0))
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mask_list.append(torch.from_numpy(mask.astype(np.float32) / 255.0))
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depth_maps, masks = torch.stack(depth_map_list, dim=0), rearrange(torch.stack(mask_list, dim=0), "n h w 1 -> n 1 h w")
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return depth_maps, expand_mask(masks, mask_expand, tapered_corners=True)
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def normalize_size_base_64(w, h):
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short_side = min(w, h)
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remainder = short_side % 64
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return short_side - remainder + (64 if remainder > 0 else 0)
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class Mesh_Graphormer_With_ImpactDetector_Depth_Map_Preprocessor:
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@classmethod
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def INPUT_TYPES(s):
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types = define_preprocessor_inputs(
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# Impact pack
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bbox_threshold=INPUT.FLOAT(default=0.5, min=0.1),
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bbox_dilation=INPUT.INT(default=10, min=-512, max=512),
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bbox_crop_factor=INPUT.FLOAT(default=3.0, min=1.0, max=10.0),
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drop_size=INPUT.INT(default=10, min=1, max=MAX_RESOLUTION),
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# Mesh Graphormer
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mask_bbox_padding=INPUT.INT(default=30, min=0, max=100),
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mask_type=INPUT.COMBO(["based_on_depth", "tight_bboxes", "original"]),
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mask_expand=INPUT.INT(default=5, min=-MAX_RESOLUTION, max=MAX_RESOLUTION),
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rand_seed=INPUT.INT(default=88, min=0, max=0xffffffffffffffff),
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resolution=INPUT.RESOLUTION()
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)
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types["required"]["bbox_detector"] = ("BBOX_DETECTOR", )
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return types
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RETURN_TYPES = ("IMAGE", "MASK")
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RETURN_NAMES = ("IMAGE", "INPAINTING_MASK")
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FUNCTION = "execute"
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CATEGORY = "ControlNet Preprocessors/Normal and Depth Estimators"
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def execute(self, image, bbox_detector, bbox_threshold=0.5, bbox_dilation=10, bbox_crop_factor=3.0, drop_size=10, resolution=512, **mesh_graphormer_kwargs):
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install_deps()
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from custom_controlnet_aux.mesh_graphormer import MeshGraphormerDetector
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mesh_graphormer_node = Mesh_Graphormer_Depth_Map_Preprocessor()
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model = MeshGraphormerDetector.from_pretrained(detect_thr=0.6, presence_thr=0.6).to(model_management.get_torch_device())
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mesh_graphormer_kwargs["model"] = model
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frames = image
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depth_maps, masks = [], []
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for idx in range(len(frames)):
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frame = frames[idx:idx+1,...] #Impact Pack's BBOX_DETECTOR only supports single batch image
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bbox_detector.setAux('face') # make default prompt as 'face' if empty prompt for CLIPSeg
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_, segs = bbox_detector.detect(frame, bbox_threshold, bbox_dilation, bbox_crop_factor, drop_size)
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bbox_detector.setAux(None)
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n, h, w, _ = frame.shape
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depth_map, mask = torch.zeros_like(frame), torch.zeros(n, 1, h, w)
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for i, seg in enumerate(segs):
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x1, y1, x2, y2 = seg.crop_region
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cropped_image = frame[:, y1:y2, x1:x2, :] # Never use seg.cropped_image to handle overlapping area
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mesh_graphormer_kwargs["resolution"] = 0 #Disable resizing
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sub_depth_map, sub_mask = mesh_graphormer_node.execute(cropped_image, **mesh_graphormer_kwargs)
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depth_map[:, y1:y2, x1:x2, :] = sub_depth_map
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mask[:, :, y1:y2, x1:x2] = sub_mask
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depth_maps.append(depth_map)
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masks.append(mask)
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return (torch.cat(depth_maps), torch.cat(masks))
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NODE_CLASS_MAPPINGS = {
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"MeshGraphormer-DepthMapPreprocessor": Mesh_Graphormer_Depth_Map_Preprocessor,
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"MeshGraphormer+ImpactDetector-DepthMapPreprocessor": Mesh_Graphormer_With_ImpactDetector_Depth_Map_Preprocessor
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"MeshGraphormer-DepthMapPreprocessor": "MeshGraphormer Hand Refiner",
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"MeshGraphormer+ImpactDetector-DepthMapPreprocessor": "MeshGraphormer Hand Refiner With External Detector"
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}
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