Files
chouka/lesson_gui_2.cpp
2026-07-30 21:32:58 +08:00

256 lines
7.6 KiB
C++

#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <FL/Fl_Input.H>
Fl_Box* result_box;
Fl_Box* coins_box;
Fl_Input* input_coins_box;
std::string input_coins_box_value;
std::string collection = "收藏:";
Fl_Button* btn_menu;
Fl_Button* sell_question;
Fl_Button* add_coins;
Fl_Button* btn;
Fl_Button* sell;
Fl_Button* couka;
Fl_Button* couone;
Fl_Button* couten;
Fl_Button* rarity;
Fl_Button* collection_box;
int coins = 0;
int a = std::rand() % 111;
void collection_callback(Fl_Widget * widget, void *data) {
result_box->label(collection.c_str());
result_box->labelcolor(FL_BLACK);
}
void sell_callback(Fl_Widget * widget, void *data) {
}
void sell_question_callback(Fl_Widget * widget, void *data) {
result_box->label("售卖:请选择要售卖的卡牌,售卖后会获得金币。");
result_box->labelcolor(FL_BLACK);
}
void draw_callback(Fl_Widget * widget, void *data) {
result_box->label("说明:这是一个抽卡游戏,你可以通过抽卡来获得各种等级的卡牌。\nR SR SSR UR TR USR,\n每抽一次花费10金币。若金币不够,可以去菜单增加金币,\n或者减少抽卡遍数。并且抽卡遍数最高10。请点击回菜单。");
result_box->labelcolor(FL_BLACK);
}
void rarity_callback(Fl_Widget * widget, void *data) {
result_box->label("稀有度分配:R 45.05% SR 27.03% SSR 18.02%\n UR 9.01% TR 0.81% USR 0.09%\n请按回菜单。");
result_box->labelcolor(FL_BLACK);
}
void menu_callback(Fl_Widget * widget, void *data) {
result_box->label("");
int add = std::atoi(input_coins_box->value());
if(add > 9999) {
result_box->label("增加金币数量不能超过9999,点击回菜单生效。");
add = 0;
input_coins_box->value("");
input_coins_box->hide();
return;
}
coins += add;
input_coins_box_value = ("金币:" + std::to_string(coins));
coins_box->label(input_coins_box_value.c_str());
input_coins_box->value("");
input_coins_box->hide();
}
std::string chou10_result;
void couka_callback3(Fl_Widget * widget, void *data) {
if(coins < 100) {
result_box->label("金币不足100,无法抽卡");
couone->hide();
couten->hide();
couka->show();
add_coins->show();
btn_menu->show();
btn->show();
sell->show();
collection_box->show();
rarity->show();
return;
}
chou10_result = "";
for(int i = 0; i < 10; i++)
{
int a = std::rand() %1110;
if(a < 500){
chou10_result += "R ";
collection += "R ";
}
else if(a < 800)
{
chou10_result += "SR ";
collection += "SR ";
}
else if(a < 1000)
{
chou10_result += "SSR ";
collection += "SSR ";
}
else if(a < 1100)
{
chou10_result += "UR ";
collection += "UR ";
}
else if(a < 1109)
{
chou10_result += "TR ";
collection += "TR ";
}
else{
chou10_result += "USR ";
collection += "USR ";
}
}
chou10_result += " 金币减100";
coins -= 100;
input_coins_box_value = ("金币:" + std::to_string(coins));
coins_box->label(input_coins_box_value.c_str());
result_box->label(chou10_result.c_str());
couone->hide();
couten->hide();
couka->show();
add_coins->show();
btn_menu->show();
btn->show();
sell->show();
collection_box->show();
rarity->show();
}
void couka_callback2(Fl_Widget * widget, void *data) {
if(coins < 10) {
result_box->label("金币不足10,无法抽卡");
couone->hide();
couten->hide();
couka->show();
add_coins->show();
btn_menu->show();
btn->show();
collection_box->show();
rarity->show();
sell->show();
return;
}
int a = std::rand() % 111;
if (a < 50) {result_box->label("你抽到了R卡牌金币减10");
collection += "R ";
}
else if (a < 80) {result_box->label("你抽到了SR卡牌金币减10");
collection += "SR ";
}
else if (a < 100) {result_box->label("你抽到了SSR卡牌金币减10");
collection += "SSR ";
}
else if (a < 105) {result_box->label("你抽到了UR卡牌金币减10");
collection += "UR ";
}
else if (a < 109) {result_box->label("你抽到了TR卡牌金币减10");
collection += "TR ";
}
else {result_box->label("你抽到了USR卡牌金币减10");
collection += "USR ";
}
result_box->labelcolor(FL_BLACK);
coins -= 10;
input_coins_box_value = ("金币:" + std::to_string(coins));
coins_box->label(input_coins_box_value.c_str());
couone->hide();
couten->hide();
couka->show();
add_coins->show();
btn_menu->show();
btn->show();
sell->show();
collection_box->show();
rarity->show();
}
void couka_callback1(Fl_Widget * widget, void *data) {
input_coins_box->hide();
result_box->label("");
btn_menu->hide();
add_coins->hide();
btn->hide();
couka->hide();
couone->show();
couten->show();
sell->hide();
collection_box->hide();
rarity->hide();
}
void add_coins_callback(Fl_Widget * widget, void *data) {
result_box->label("请输入增加金币数量(最多9999)");
input_coins_box->show();
}
int main() {
std::srand(std::time(nullptr));
Fl_Window *window = new Fl_Window(1024, 768, "抽卡世界 - 第2课");
btn_menu = new Fl_Button(100, 40, 140, 50, "回菜单");
btn_menu->labelsize(18);
btn_menu->callback(menu_callback);
add_coins = new Fl_Button(700, 40, 140, 50, "增加金币");
add_coins->labelsize(18);
add_coins->callback(add_coins_callback);
rarity = new Fl_Button(100, 700, 140, 50, "稀有度分配");
rarity->labelsize(18);
rarity->callback(rarity_callback);
collection_box = new Fl_Button(300, 700, 140, 50, "仓库");
collection_box->labelsize(18);
collection_box->callback(collection_callback);
sell = new Fl_Button(500,700,140,50,"售卖");
collection_box->labelsize(18);
collection_box->callback(sell_callback);
sell_question = new Fl_Button(150,0,35,35,"?");
sell_question->labelsize(10);
sell_question->callback(sell_question_callback);
sell_question->hide();
btn = new Fl_Button(300, 40, 140, 50, "说明");
btn->labelsize(18);
btn->callback(draw_callback);
couka = new Fl_Button(500, 40, 140, 50, "抽卡");
couka->labelsize(18);
couka->callback(couka_callback1);
couone = new Fl_Button(250, 350, 140, 50, "抽一次");
couone->labelsize(18);
couone->callback(couka_callback2);
couone->hide();
couten = new Fl_Button(550, 350, 140, 50, "抽十次");
couten->labelsize(18);
couten->callback(couka_callback3);
couten->hide();
result_box = new Fl_Box(50, 130, 900, 450, "");
result_box->labelsize(20);
coins_box = new Fl_Box(0, 0, 140, 50, "金币:");
coins_box->labelsize(30);
coins_box->label(("金币:" + std::to_string(coins)).c_str());
coins_box->labelcolor(FL_BLACK);
input_coins_box = new Fl_Input(200, 130, 140, 50, "输入增加金币数量");
input_coins_box->labelsize(18);
input_coins_box->hide();
window->end();
window->show();
return Fl::run();
}