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Vulkan-Samples/samples/extensions/dynamic_rendering_local_read/CMakeLists.txt
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2025-09-04 10:54:47 +08:00

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CMake

# Copyright (c) 2024-2025, Sascha Willems
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 the "License";
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH)
get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME)
add_sample(
ID ${FOLDER_NAME}
CATEGORY ${CATEGORY_NAME}
AUTHOR "Sascha Willems"
NAME "Dynamic Rendering local reads"
DESCRIPTION "Demonstrates the dynamic rendering local read extension to use input attachments with dynamic rendering"
SHADER_FILES_GLSL
"dynamic_rendering_local_read/glsl/composition.frag"
"dynamic_rendering_local_read/glsl/composition.vert"
"dynamic_rendering_local_read/glsl/scene_opaque.vert"
"dynamic_rendering_local_read/glsl/scene_opaque.frag"
"dynamic_rendering_local_read/glsl/scene_transparent.vert"
"dynamic_rendering_local_read/glsl/scene_transparent.frag"
SHADER_FILES_HLSL
"dynamic_rendering_local_read/hlsl/composition.frag.hlsl"
"dynamic_rendering_local_read/hlsl/composition.vert.hlsl"
"dynamic_rendering_local_read/hlsl/scene_opaque.vert.hlsl"
"dynamic_rendering_local_read/hlsl/scene_opaque.frag.hlsl"
"dynamic_rendering_local_read/hlsl/scene_transparent.vert.hlsl"
"dynamic_rendering_local_read/hlsl/scene_transparent.frag.hlsl"
SHADER_FILES_SLANG
"dynamic_rendering_local_read/slang/composition.frag.slang"
"dynamic_rendering_local_read/slang/composition.vert.slang"
"dynamic_rendering_local_read/slang/scene_opaque.vert.slang"
"dynamic_rendering_local_read/slang/scene_opaque.frag.slang"
"dynamic_rendering_local_read/slang/scene_transparent.vert.slang"
"dynamic_rendering_local_read/slang/scene_transparent.frag.slang")