147 lines
4.2 KiB
C++
147 lines
4.2 KiB
C++
/* Copyright (c) 2023-2024, Mobica
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 the "License";
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "api_vulkan_sample.h"
|
|
|
|
class DynamicBlending : public ApiVulkanSample
|
|
{
|
|
public:
|
|
DynamicBlending();
|
|
~DynamicBlending();
|
|
|
|
void render(float delta_time) override;
|
|
void build_command_buffers() override;
|
|
bool prepare(const vkb::ApplicationOptions &options) override;
|
|
void request_gpu_features(vkb::PhysicalDevice &gpu) override;
|
|
void on_update_ui_overlay(vkb::Drawer &drawer) override;
|
|
bool resize(const uint32_t width, const uint32_t height) override;
|
|
|
|
void prepare_scene();
|
|
void setup_descriptor_pool();
|
|
void create_descriptor_set_layout();
|
|
void create_descriptor_set();
|
|
void create_pipelines();
|
|
void prepare_uniform_buffers();
|
|
void update_uniform_buffers();
|
|
void update_color_uniform();
|
|
void draw();
|
|
void initialize_operator_names();
|
|
void update_pipeline();
|
|
|
|
private:
|
|
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT blend_properties;
|
|
|
|
bool reverse = false;
|
|
|
|
VkCommandBuffer copy_cmd;
|
|
|
|
struct Texture
|
|
{
|
|
VkImage image;
|
|
VkDeviceMemory memory;
|
|
VkImageView view;
|
|
VkSampler sampler;
|
|
} texture;
|
|
|
|
struct FacePreferences
|
|
{
|
|
uint16_t index_offset;
|
|
uint16_t index_count;
|
|
std::array<bool, 4> color_bit_enabled;
|
|
std::array<std::array<float, 4>, 4> color;
|
|
} face_preferences[2];
|
|
|
|
struct Vertex
|
|
{
|
|
std::array<float, 3> pos;
|
|
std::array<float, 2> uv;
|
|
};
|
|
|
|
struct CameraUbo
|
|
{
|
|
alignas(16) glm::mat4 projection;
|
|
alignas(16) glm::mat4 view;
|
|
alignas(16) glm::mat4 model;
|
|
};
|
|
|
|
struct ColorUbo
|
|
{
|
|
alignas(32) glm::vec4 data[8];
|
|
};
|
|
|
|
struct
|
|
{
|
|
std::unique_ptr<vkb::core::BufferC> common;
|
|
} uniform_buffers;
|
|
|
|
struct
|
|
{
|
|
std::vector<VkBlendOp> values;
|
|
std::vector<std::string> names;
|
|
} blend_operator, advanced_blend_operator;
|
|
|
|
std::vector<std::string> blend_factor_names;
|
|
|
|
std::unique_ptr<vkb::core::BufferC> vertex_buffer;
|
|
std::unique_ptr<vkb::core::BufferC> index_buffer;
|
|
uint32_t index_count = 0;
|
|
|
|
std::vector<Vertex> vertices;
|
|
uint32_t vertex_buffer_size;
|
|
uint8_t current_face_index = 1;
|
|
|
|
std::unique_ptr<vkb::core::BufferC> camera_ubo;
|
|
std::array<bool, 8> color_bit;
|
|
|
|
ColorUbo color;
|
|
std::unique_ptr<vkb::core::BufferC> color_ubo;
|
|
|
|
VkDescriptorPool descriptor_pool;
|
|
VkDescriptorSetLayout descriptor_set_layout;
|
|
VkPipelineLayout pipeline_layout;
|
|
VkDescriptorSet descriptor_set;
|
|
VkPipeline pipeline;
|
|
|
|
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT eds_feature_support;
|
|
|
|
std::array<float, 4> clear_color = {0.5f, 0.5f, 0.5f, 1.0f};
|
|
int32_t current_blend_color_operator_index;
|
|
int32_t current_blend_alpha_operator_index;
|
|
int32_t current_advanced_blend_operator_index;
|
|
int32_t current_blend_option = 0;
|
|
int32_t current_src_color_blend_factor = VK_BLEND_FACTOR_SRC_ALPHA;
|
|
int32_t current_dst_color_blend_factor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
int32_t current_src_alpha_blend_factor = VK_BLEND_FACTOR_ZERO;
|
|
int32_t current_dst_alpha_blend_factor = VK_BLEND_FACTOR_ONE;
|
|
|
|
bool blend_enable = true;
|
|
bool src_premultiplied = true;
|
|
bool dst_premultiplied = true;
|
|
bool clamp_results = true;
|
|
|
|
std::default_random_engine rnd_engine;
|
|
std::uniform_real_distribution<float> rnd_dist;
|
|
|
|
void build_command_buffer_for_plane(VkCommandBuffer &command_buffer, FacePreferences preferences);
|
|
void update_color();
|
|
void randomize_color(std::array<float, 4> &color, bool alpha = false);
|
|
};
|
|
|
|
std::unique_ptr<vkb::VulkanSampleC> create_dynamic_blending();
|