698 lines
26 KiB
C++
698 lines
26 KiB
C++
/* Copyright (c) 2023-2025, Mobica
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "dynamic_blending.h"
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#include "common/vk_common.h"
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#include "gui.h"
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DynamicBlending::DynamicBlending()
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{
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add_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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add_device_extension(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
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add_device_extension(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME);
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title = "Dynamic blending";
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}
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DynamicBlending::~DynamicBlending()
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{
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if (has_device())
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{
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vkDestroyPipeline(get_device().get_handle(), pipeline, nullptr);
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vkDestroyPipelineLayout(get_device().get_handle(), pipeline_layout, nullptr);
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vkDestroyDescriptorSetLayout(get_device().get_handle(), descriptor_set_layout, nullptr);
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vkDestroyDescriptorPool(get_device().get_handle(), descriptor_pool, nullptr);
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}
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}
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bool DynamicBlending::prepare(const vkb::ApplicationOptions &options)
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{
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if (!ApiVulkanSample::prepare(options))
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{
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return false;
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}
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camera.type = vkb::CameraType::LookAt;
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camera.set_position({0.0f, 0.0f, -5.0f});
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camera.set_rotation({-15.0f, 15.0f, 0.0f});
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camera.set_perspective(45.0f, static_cast<float>(width) / static_cast<float>(height), 256.0f, 0.1f);
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initialize_operator_names();
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prepare_uniform_buffers();
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prepare_scene();
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setup_descriptor_pool();
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create_descriptor_set_layout();
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create_descriptor_set();
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create_pipelines();
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build_command_buffers();
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rnd_engine = std::default_random_engine(time(nullptr));
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rnd_dist = std::uniform_real_distribution<float>(0.0f, 1.0f);
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prepared = true;
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return true;
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}
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void DynamicBlending::initialize_operator_names()
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{
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for (uint32_t i = VK_BLEND_OP_ADD; i <= VK_BLEND_OP_MAX; ++i)
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{
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VkBlendOp op = static_cast<VkBlendOp>(i);
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blend_operator.values.push_back(op);
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blend_operator.names.push_back(vkb::to_string(op));
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}
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current_blend_color_operator_index = VK_BLEND_OP_ADD;
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current_blend_alpha_operator_index = VK_BLEND_OP_ADD;
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for (uint32_t i = VK_BLEND_OP_ZERO_EXT; i <= VK_BLEND_OP_BLUE_EXT; ++i)
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{
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VkBlendOp op = static_cast<VkBlendOp>(i);
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advanced_blend_operator.values.push_back(op);
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advanced_blend_operator.names.push_back(vkb::to_string(op));
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}
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current_advanced_blend_operator_index = VK_BLEND_OP_SRC_OVER_EXT - VK_BLEND_OP_ZERO_EXT;
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for (uint32_t i = VK_BLEND_FACTOR_ZERO; i <= VK_BLEND_FACTOR_SRC_ALPHA_SATURATE; ++i)
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{
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// The substr(16) call is used to drop the "VK_BLEND_FACTOR_" prefix
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blend_factor_names.push_back(vkb::to_string(static_cast<VkBlendFactor>(i)).substr(16));
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}
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}
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void DynamicBlending::prepare_scene()
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{
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vertices = {
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{{-1.0f, -1.0f, 1.0f}, {0.0f, 0.0f}},
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{{1.0f, -1.0f, 1.0f}, {1.0f, 0.0f}},
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{{1.0f, 1.0f, 1.0f}, {1.0f, 1.0f}},
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{{-1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
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{{-1.0f, -1.0f, -1.0f}, {0.0f, 0.0f}},
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{{1.0f, -1.0f, -1.0f}, {1.0f, 0.0f}},
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{{1.0f, 1.0f, -1.0f}, {1.0f, 1.0f}},
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{{-1.0f, 1.0f, -1.0f}, {0.0f, 1.0f}},
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};
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std::vector<uint32_t> indices = {
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6, 5, 4, 4, 7, 6,
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0, 1, 2, 2, 3, 0};
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index_count = static_cast<uint32_t>(indices.size());
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vertex_buffer_size = static_cast<uint32_t>(vertices.size() * sizeof(Vertex));
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auto index_buffer_size = indices.size() * sizeof(uint32_t);
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vertex_buffer = std::make_unique<vkb::core::BufferC>(get_device(),
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vertex_buffer_size,
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VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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VMA_MEMORY_USAGE_GPU_TO_CPU);
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vertex_buffer->update(vertices.data(), vertex_buffer_size);
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index_buffer = std::make_unique<vkb::core::BufferC>(get_device(),
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index_buffer_size,
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VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
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VMA_MEMORY_USAGE_GPU_TO_CPU);
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index_buffer->update(indices.data(), index_buffer_size);
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face_preferences[0].index_offset = 0;
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face_preferences[0].index_count = index_count / 2;
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face_preferences[0].color_bit_enabled = {true, true, true, true};
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face_preferences[0].color = {{{1.0f, 0.0f, 0.0f, 1.0f},
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{0.0f, 1.0f, 0.0f, 1.0f},
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{0.0f, 0.0f, 1.0f, 1.0f},
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{0.0f, 0.0f, 0.0f, 1.0f}}};
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face_preferences[1].index_offset = index_count / 2;
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face_preferences[1].index_count = index_count / 2;
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face_preferences[1].color_bit_enabled = {true, true, true, true};
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face_preferences[1].color = {{{0.0f, 1.0f, 1.0f, 0.5f},
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{1.0f, 0.0f, 1.0f, 0.5f},
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{1.0f, 1.0f, 0.0f, 0.5f},
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{1.0f, 1.0f, 1.0f, 0.5f}}};
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}
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void DynamicBlending::request_gpu_features(vkb::PhysicalDevice &gpu)
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{
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// We must have this or the sample isn't useful
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REQUEST_REQUIRED_FEATURE(gpu,
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VkPhysicalDeviceExtendedDynamicState3FeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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extendedDynamicState3ColorBlendEnable);
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// Only request the features that we support
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REQUEST_OPTIONAL_FEATURE(gpu,
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VkPhysicalDeviceExtendedDynamicState3FeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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extendedDynamicState3ColorWriteMask);
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REQUEST_OPTIONAL_FEATURE(gpu,
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VkPhysicalDeviceExtendedDynamicState3FeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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extendedDynamicState3ColorBlendEnable);
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REQUEST_OPTIONAL_FEATURE(gpu,
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VkPhysicalDeviceExtendedDynamicState3FeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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extendedDynamicState3ColorBlendAdvanced);
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REQUEST_OPTIONAL_FEATURE(gpu,
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VkPhysicalDeviceExtendedDynamicState3FeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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extendedDynamicState3ColorBlendEquation);
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REQUEST_REQUIRED_FEATURE(gpu,
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VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT,
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advancedBlendCoherentOperations);
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}
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void DynamicBlending::prepare_uniform_buffers()
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{
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camera_ubo = std::make_unique<vkb::core::BufferC>(get_device(), sizeof(CameraUbo), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU);
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color_ubo = std::make_unique<vkb::core::BufferC>(get_device(), sizeof(ColorUbo), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU);
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}
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void DynamicBlending::update_uniform_buffers()
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{
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CameraUbo cam;
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cam.model = glm::mat4(1.0f);
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cam.model = glm::translate(cam.model, glm::vec3(0.0f));
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cam.view = camera.matrices.view;
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cam.projection = camera.matrices.perspective;
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camera_ubo->convert_and_update(cam);
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update_color();
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glm::mat4 invView = glm::inverse(camera.matrices.view);
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glm::vec4 plane0(vertices[0].pos[0], vertices[0].pos[1], vertices[0].pos[2], 1.0f);
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glm::vec4 plane1(vertices[4].pos[0], vertices[4].pos[1], vertices[4].pos[2], 1.0f);
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plane0 = invView * plane0;
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plane1 = invView * plane1;
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reverse = plane0.z < plane1.z;
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rebuild_command_buffers();
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}
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void DynamicBlending::setup_descriptor_pool()
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{
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std::vector<VkDescriptorPoolSize> pool_sizes = {
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vkb::initializers::descriptor_pool_size(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2u),
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};
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VkDescriptorPoolCreateInfo descriptor_pool_create_info =
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vkb::initializers::descriptor_pool_create_info(
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static_cast<uint32_t>(pool_sizes.size()),
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pool_sizes.data(),
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static_cast<uint32_t>(pool_sizes.size()));
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VK_CHECK(vkCreateDescriptorPool(get_device().get_handle(), &descriptor_pool_create_info, nullptr, &descriptor_pool));
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}
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void DynamicBlending::create_descriptor_set_layout()
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{
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std::vector<VkDescriptorSetLayoutBinding> set_layout_bindings = {
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vkb::initializers::descriptor_set_layout_binding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0u),
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vkb::initializers::descriptor_set_layout_binding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_FRAGMENT_BIT, 1u)};
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VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info = vkb::initializers::descriptor_set_layout_create_info(set_layout_bindings);
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VK_CHECK(vkCreateDescriptorSetLayout(get_device().get_handle(), &descriptor_set_layout_create_info, nullptr, &descriptor_set_layout));
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VkPipelineLayoutCreateInfo pipeline_layout_create_info = vkb::initializers::pipeline_layout_create_info(&descriptor_set_layout);
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VK_CHECK(vkCreatePipelineLayout(get_device().get_handle(), &pipeline_layout_create_info, nullptr, &pipeline_layout));
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}
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void DynamicBlending::create_descriptor_set()
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{
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VkDescriptorSetAllocateInfo alloc_info = vkb::initializers::descriptor_set_allocate_info(descriptor_pool, &descriptor_set_layout, 1u);
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VK_CHECK(vkAllocateDescriptorSets(get_device().get_handle(), &alloc_info, &descriptor_set));
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VkDescriptorBufferInfo buffer_descriptor = create_descriptor(*camera_ubo);
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VkDescriptorBufferInfo color_descriptor = create_descriptor(*color_ubo);
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std::vector<VkWriteDescriptorSet> write_descriptor_sets = {
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vkb::initializers::write_descriptor_set(descriptor_set, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0u, &buffer_descriptor),
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vkb::initializers::write_descriptor_set(descriptor_set, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1u, &color_descriptor),
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};
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vkUpdateDescriptorSets(get_device().get_handle(), static_cast<uint32_t>(write_descriptor_sets.size()), write_descriptor_sets.data(), 0u, nullptr);
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}
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void DynamicBlending::create_pipelines()
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{
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VkPipelineInputAssemblyStateCreateInfo input_assembly_state =
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vkb::initializers::pipeline_input_assembly_state_create_info(
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VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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0,
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VK_FALSE);
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VkPipelineRasterizationStateCreateInfo rasterization_state =
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vkb::initializers::pipeline_rasterization_state_create_info(
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VK_POLYGON_MODE_FILL,
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VK_CULL_MODE_NONE,
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VK_FRONT_FACE_COUNTER_CLOCKWISE,
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0);
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VkPipelineColorBlendAttachmentState blend_attachment_state =
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vkb::initializers::pipeline_color_blend_attachment_state(
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VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
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VK_TRUE);
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VkPipelineColorBlendAdvancedStateCreateInfoEXT blendAdvancedEXT{};
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blendAdvancedEXT.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT;
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blendAdvancedEXT.blendOverlap = VK_BLEND_OVERLAP_UNCORRELATED_EXT;
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VkPipelineColorBlendStateCreateInfo color_blend_state =
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vkb::initializers::pipeline_color_blend_state_create_info(
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1,
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&blend_attachment_state);
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VkPipelineDepthStencilStateCreateInfo depth_stencil_state =
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vkb::initializers::pipeline_depth_stencil_state_create_info(
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VK_TRUE,
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VK_TRUE,
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VK_COMPARE_OP_GREATER);
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VkPipelineViewportStateCreateInfo viewport_state =
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vkb::initializers::pipeline_viewport_state_create_info(1, 1, 0);
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VkPipelineMultisampleStateCreateInfo multisample_state =
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vkb::initializers::pipeline_multisample_state_create_info(
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VK_SAMPLE_COUNT_1_BIT,
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0);
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std::vector<VkDynamicState> dynamic_state_enables = {
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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};
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if (eds_feature_support.extendedDynamicState3ColorWriteMask)
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{
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dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT);
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}
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if (eds_feature_support.extendedDynamicState3ColorBlendEnable)
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{
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dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT);
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}
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switch (current_blend_option)
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{
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case 0:
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if (eds_feature_support.extendedDynamicState3ColorBlendEquation)
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{
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dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT);
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}
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break;
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case 1:
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if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced)
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{
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dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT);
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}
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break;
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}
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VkPipelineDynamicStateCreateInfo dynamic_state =
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vkb::initializers::pipeline_dynamic_state_create_info(
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dynamic_state_enables.data(),
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static_cast<uint32_t>(dynamic_state_enables.size()),
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0);
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const std::vector<VkVertexInputBindingDescription> vertex_input_bindings = {
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vkb::initializers::vertex_input_binding_description(0, sizeof(Vertex), VK_VERTEX_INPUT_RATE_VERTEX),
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};
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const std::vector<VkVertexInputAttributeDescription> vertex_input_attributes = {
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vkb::initializers::vertex_input_attribute_description(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, pos)),
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vkb::initializers::vertex_input_attribute_description(0, 1, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, uv)),
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};
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VkPipelineVertexInputStateCreateInfo vertex_input_state = vkb::initializers::pipeline_vertex_input_state_create_info();
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vertex_input_state.vertexBindingDescriptionCount = static_cast<uint32_t>(vertex_input_bindings.size());
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vertex_input_state.pVertexBindingDescriptions = vertex_input_bindings.data();
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vertex_input_state.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertex_input_attributes.size());
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vertex_input_state.pVertexAttributeDescriptions = vertex_input_attributes.data();
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std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{};
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shader_stages[0] = load_shader("dynamic_blending", "blending.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shader_stages[1] = load_shader("dynamic_blending", "blending.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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VkGraphicsPipelineCreateInfo graphics_create{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO};
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graphics_create.pNext = VK_NULL_HANDLE;
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graphics_create.renderPass = render_pass;
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graphics_create.pInputAssemblyState = &input_assembly_state;
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graphics_create.pRasterizationState = &rasterization_state;
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graphics_create.pColorBlendState = &color_blend_state;
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graphics_create.pMultisampleState = &multisample_state;
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graphics_create.pViewportState = &viewport_state;
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graphics_create.pDepthStencilState = &depth_stencil_state;
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graphics_create.pDynamicState = &dynamic_state;
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graphics_create.pVertexInputState = &vertex_input_state;
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graphics_create.pTessellationState = VK_NULL_HANDLE;
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graphics_create.stageCount = 2;
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graphics_create.pStages = shader_stages.data();
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graphics_create.layout = pipeline_layout;
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VK_CHECK(vkCreateGraphicsPipelines(get_device().get_handle(),
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pipeline_cache,
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1,
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&graphics_create,
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VK_NULL_HANDLE,
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&pipeline));
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}
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void DynamicBlending::update_pipeline()
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{
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vkDestroyPipeline(get_device().get_handle(), pipeline, nullptr);
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create_pipelines();
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}
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void DynamicBlending::update_color()
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{
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for (uint32_t face = 0; face < 2; ++face)
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{
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for (uint32_t vertex = 0; vertex < 4; ++vertex)
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{
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auto &input_color = face_preferences[face].color[vertex];
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color.data[face * 4 + vertex] = glm::vec4(input_color[0], input_color[1], input_color[2], input_color[3]);
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}
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}
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color_ubo->convert_and_update(color);
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}
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void DynamicBlending::randomize_color(std::array<float, 4> &color, bool alpha)
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{
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for (size_t i = 0; i < 3; ++i)
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{
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color[i] = rnd_dist(rnd_engine);
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}
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if (alpha)
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{
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color[3] = rnd_dist(rnd_engine);
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}
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}
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void DynamicBlending::update_color_uniform()
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{
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update_color();
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rebuild_command_buffers();
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}
|
|
|
|
void DynamicBlending::build_command_buffers()
|
|
{
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = vkb::initializers::command_buffer_begin_info();
|
|
|
|
std::array<VkClearValue, 2> clear_values;
|
|
clear_values[0].color = {clear_color[0], clear_color[1], clear_color[2], clear_color[3]};
|
|
clear_values[1].depthStencil = {0.0f, 0u};
|
|
|
|
VkRenderPassBeginInfo render_pass_begin_info = vkb::initializers::render_pass_begin_info();
|
|
render_pass_begin_info.renderPass = render_pass;
|
|
render_pass_begin_info.renderArea.extent.width = width;
|
|
render_pass_begin_info.renderArea.extent.height = height;
|
|
render_pass_begin_info.clearValueCount = static_cast<uint32_t>(clear_values.size());
|
|
render_pass_begin_info.pClearValues = clear_values.data();
|
|
|
|
for (uint32_t i = 0u; i < draw_cmd_buffers.size(); ++i)
|
|
{
|
|
render_pass_begin_info.framebuffer = framebuffers[i];
|
|
auto &cmd_buff = draw_cmd_buffers[i];
|
|
|
|
VK_CHECK(vkBeginCommandBuffer(cmd_buff, &command_buffer_begin_info));
|
|
|
|
vkCmdBeginRenderPass(cmd_buff, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
VkViewport viewport = vkb::initializers::viewport(static_cast<float>(width), static_cast<float>(height), 0.0f, 1.0f);
|
|
vkCmdSetViewport(cmd_buff, 0u, 1u, &viewport);
|
|
|
|
VkRect2D scissor = vkb::initializers::rect2D(width, height, 0, 0);
|
|
vkCmdSetScissor(cmd_buff, 0u, 1u, &scissor);
|
|
|
|
{
|
|
vkCmdBindDescriptorSets(cmd_buff, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0u, 1u, &descriptor_set, 0u, nullptr);
|
|
vkCmdBindPipeline(cmd_buff, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
|
|
|
VkDeviceSize offsets[1] = {0};
|
|
vkCmdBindVertexBuffers(draw_cmd_buffers[i], 0, 1, vertex_buffer->get(), offsets);
|
|
vkCmdBindIndexBuffer(draw_cmd_buffers[i], index_buffer->get_handle(), 0, VK_INDEX_TYPE_UINT32);
|
|
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendEnable)
|
|
{
|
|
const VkBool32 blend_enable = this->blend_enable;
|
|
vkCmdSetColorBlendEnableEXT(cmd_buff, 0, 1, &blend_enable);
|
|
}
|
|
|
|
if (current_blend_option == 0)
|
|
{
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendEquation)
|
|
{
|
|
VkColorBlendEquationEXT color_blend_equation;
|
|
color_blend_equation.colorBlendOp = blend_operator.values[current_blend_color_operator_index];
|
|
color_blend_equation.srcColorBlendFactor = static_cast<VkBlendFactor>(current_src_color_blend_factor);
|
|
color_blend_equation.dstColorBlendFactor = static_cast<VkBlendFactor>(current_dst_color_blend_factor);
|
|
color_blend_equation.alphaBlendOp = blend_operator.values[current_blend_alpha_operator_index];
|
|
color_blend_equation.srcAlphaBlendFactor = static_cast<VkBlendFactor>(current_src_alpha_blend_factor);
|
|
color_blend_equation.dstAlphaBlendFactor = static_cast<VkBlendFactor>(current_dst_alpha_blend_factor);
|
|
vkCmdSetColorBlendEquationEXT(cmd_buff, 0, 1, &color_blend_equation);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced)
|
|
{
|
|
VkColorBlendAdvancedEXT color_blend_advanced;
|
|
color_blend_advanced.advancedBlendOp = advanced_blend_operator.values[current_advanced_blend_operator_index];
|
|
color_blend_advanced.srcPremultiplied = src_premultiplied;
|
|
color_blend_advanced.dstPremultiplied = dst_premultiplied;
|
|
color_blend_advanced.blendOverlap = VK_BLEND_OVERLAP_CONJOINT_EXT;
|
|
color_blend_advanced.clampResults = VK_TRUE;
|
|
vkCmdSetColorBlendAdvancedEXT(cmd_buff, 0, 1, &color_blend_advanced);
|
|
}
|
|
}
|
|
|
|
if (reverse)
|
|
{
|
|
build_command_buffer_for_plane(cmd_buff, face_preferences[1]);
|
|
build_command_buffer_for_plane(cmd_buff, face_preferences[0]);
|
|
}
|
|
else
|
|
{
|
|
build_command_buffer_for_plane(cmd_buff, face_preferences[0]);
|
|
build_command_buffer_for_plane(cmd_buff, face_preferences[1]);
|
|
}
|
|
}
|
|
|
|
draw_ui(cmd_buff);
|
|
|
|
vkCmdEndRenderPass(cmd_buff);
|
|
|
|
VK_CHECK(vkEndCommandBuffer(cmd_buff));
|
|
}
|
|
}
|
|
|
|
void DynamicBlending::build_command_buffer_for_plane(VkCommandBuffer &command_buffer, FacePreferences preferences)
|
|
{
|
|
if (eds_feature_support.extendedDynamicState3ColorWriteMask)
|
|
{
|
|
std::array<VkColorComponentFlags, 1> color_bit = {
|
|
(preferences.color_bit_enabled[0] ? VK_COLOR_COMPONENT_R_BIT : 0u) |
|
|
(preferences.color_bit_enabled[1] ? VK_COLOR_COMPONENT_G_BIT : 0u) |
|
|
(preferences.color_bit_enabled[2] ? VK_COLOR_COMPONENT_B_BIT : 0u) |
|
|
(preferences.color_bit_enabled[3] ? VK_COLOR_COMPONENT_A_BIT : 0u)};
|
|
vkCmdSetColorWriteMaskEXT(command_buffer, 0, 1, color_bit.data());
|
|
}
|
|
vkCmdDrawIndexed(command_buffer, preferences.index_count, 1, preferences.index_offset, 0, 0);
|
|
}
|
|
|
|
void DynamicBlending::on_update_ui_overlay(vkb::Drawer &drawer)
|
|
{
|
|
uint32_t item_id = 0;
|
|
|
|
auto add_color_edit = [&](const char *caption, std::array<float, 4> &color) {
|
|
ImGuiColorEditFlags flags = ImGuiColorEditFlags_None | ImGuiColorEditFlags_Float;
|
|
float color_edit_width = 200;
|
|
ImGui::PushID(++item_id);
|
|
if (drawer.color_op<vkb::Drawer::ColorOp::Edit>(caption, color, color_edit_width, flags))
|
|
// if (drawer.color_edit(caption, color, color_edit_width, flags))
|
|
{
|
|
update_color_uniform();
|
|
}
|
|
ImGui::PopID();
|
|
};
|
|
|
|
auto add_color_mask_checkbox = [&](const char *caption, bool &enabled, bool same_line = true) {
|
|
ImGui::PushID(++item_id);
|
|
if (drawer.checkbox(caption, &enabled))
|
|
{
|
|
update_color_uniform();
|
|
}
|
|
ImGui::PopID();
|
|
if (same_line)
|
|
{
|
|
ImGui::SameLine();
|
|
}
|
|
};
|
|
|
|
auto add_next_button = [&](int32_t &index, int32_t first, int32_t last) {
|
|
|
|
};
|
|
|
|
auto add_combo_with_button = [&](const char *caption, int32_t &index, int32_t first, int32_t last, std::vector<std::string> names) {
|
|
ImGui::PushID(++item_id);
|
|
if (drawer.button("Next"))
|
|
{
|
|
index = (index + 1) % (last - first + 1);
|
|
update_uniform_buffers();
|
|
}
|
|
ImGui::PopID();
|
|
ImGui::SameLine();
|
|
if (drawer.combo_box(caption, &index, names))
|
|
{
|
|
update_uniform_buffers();
|
|
}
|
|
};
|
|
|
|
add_color_edit("Background", clear_color);
|
|
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
FacePreferences ¤t_face = face_preferences[i];
|
|
if (drawer.header(current_face_index == 0 ? "First face" : "Second face"))
|
|
{
|
|
add_color_edit("Top left", current_face.color[0]);
|
|
add_color_edit("Top right", current_face.color[1]);
|
|
add_color_edit("Bottom left", current_face.color[2]);
|
|
add_color_edit("Bottom right", current_face.color[3]);
|
|
|
|
ImGui::PushID(++item_id);
|
|
if (drawer.button("Random"))
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
randomize_color(current_face.color[i]);
|
|
}
|
|
update_color();
|
|
}
|
|
ImGui::PopID();
|
|
|
|
if (eds_feature_support.extendedDynamicState3ColorWriteMask)
|
|
{
|
|
drawer.text("Color write mask");
|
|
add_color_mask_checkbox("Red", current_face.color_bit_enabled[0]);
|
|
add_color_mask_checkbox("Green", current_face.color_bit_enabled[1]);
|
|
add_color_mask_checkbox("Blue", current_face.color_bit_enabled[2]);
|
|
add_color_mask_checkbox("Alpha", current_face.color_bit_enabled[3], false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (drawer.header("Blending"))
|
|
{
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendEnable)
|
|
{
|
|
if (drawer.checkbox("Enabled", &blend_enable))
|
|
{
|
|
update_color_uniform();
|
|
}
|
|
}
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced)
|
|
{
|
|
if (drawer.radio_button("BlendEquationEXT", ¤t_blend_option, 0))
|
|
{
|
|
update_pipeline();
|
|
update_color_uniform();
|
|
}
|
|
if (drawer.radio_button("BlendAdvancedEXT", ¤t_blend_option, 1))
|
|
{
|
|
update_pipeline();
|
|
update_color_uniform();
|
|
}
|
|
}
|
|
switch (current_blend_option)
|
|
{
|
|
case 0:
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendEquation)
|
|
{
|
|
if (drawer.header("BlendEquationEXT"))
|
|
{
|
|
add_combo_with_button("Color operator", current_blend_color_operator_index, VK_BLEND_OP_ADD, VK_BLEND_OP_MAX, blend_operator.names);
|
|
add_combo_with_button("SrcColorBlendFactor", current_src_color_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names);
|
|
add_combo_with_button("DstColorBlendFactor", current_dst_color_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names);
|
|
|
|
add_combo_with_button("Alpha operator", current_blend_alpha_operator_index, VK_BLEND_OP_ADD, VK_BLEND_OP_MAX, blend_operator.names);
|
|
add_combo_with_button("SrcAlphaBlendFactor", current_src_alpha_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names);
|
|
add_combo_with_button("DstAlphaBlendFactor", current_dst_alpha_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names);
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced)
|
|
{
|
|
if (drawer.header("BlendAdvancedEXT"))
|
|
{
|
|
add_combo_with_button("Operator", current_advanced_blend_operator_index, VK_BLEND_OP_ZERO_EXT, VK_BLEND_OP_BLUE_EXT, advanced_blend_operator.names);
|
|
if (drawer.checkbox("Src premultiplied", &src_premultiplied))
|
|
{
|
|
update_color_uniform();
|
|
}
|
|
if (drawer.checkbox("Dst premultiplied", &dst_premultiplied))
|
|
{
|
|
update_color_uniform();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DynamicBlending::render(float delta_time)
|
|
{
|
|
if (!prepared)
|
|
{
|
|
return;
|
|
}
|
|
draw();
|
|
if (camera.updated)
|
|
{
|
|
update_uniform_buffers();
|
|
}
|
|
}
|
|
|
|
void DynamicBlending::draw()
|
|
{
|
|
ApiVulkanSample::prepare_frame();
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &draw_cmd_buffers[current_buffer];
|
|
|
|
VK_CHECK(vkQueueSubmit(queue, 1u, &submit_info, VK_NULL_HANDLE));
|
|
ApiVulkanSample::submit_frame();
|
|
|
|
VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
|
}
|
|
|
|
bool DynamicBlending::resize(const uint32_t width, const uint32_t height)
|
|
{
|
|
ApiVulkanSample::resize(width, height);
|
|
update_uniform_buffers();
|
|
return true;
|
|
}
|
|
|
|
std::unique_ptr<vkb::VulkanSampleC> create_dynamic_blending()
|
|
{
|
|
return std::make_unique<DynamicBlending>();
|
|
}
|