76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
/* Copyright (c) 2021-2024, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "api_vulkan_sample.h"
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#include <memory>
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#include <vector>
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class BufferDeviceAddress : public ApiVulkanSample
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{
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public:
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BufferDeviceAddress();
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~BufferDeviceAddress();
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private:
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virtual void request_gpu_features(vkb::PhysicalDevice &gpu) override;
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virtual void render(float delta_time) override;
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virtual void build_command_buffers() override;
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virtual void on_update_ui_overlay(vkb::Drawer &drawer) override;
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virtual bool prepare(const vkb::ApplicationOptions &options) override;
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void create_pipelines();
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VkPipelineLayout create_pipeline_layout(bool graphics);
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void create_compute_pipeline();
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void create_graphics_pipeline();
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void update_pointer_buffer(VkCommandBuffer cmd);
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void update_meshlets(VkCommandBuffer cmd);
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struct Pipelines
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{
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VkPipelineLayout compute_pipeline_layout{};
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VkPipelineLayout graphics_pipeline_layout{};
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VkPipeline bindless_vbo_pipeline{};
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VkPipeline compute_update_pipeline{};
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} pipelines;
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struct TestBuffer
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{
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VkBuffer buffer{};
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VkDeviceMemory memory{};
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VkDeviceAddress gpu_address{};
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};
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std::vector<TestBuffer> test_buffers;
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void create_vbo_buffers();
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TestBuffer create_vbo_buffer();
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TestBuffer create_pointer_buffer();
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TestBuffer pointer_buffer;
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std::unique_ptr<vkb::core::BufferC> create_index_buffer();
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std::unique_ptr<vkb::core::BufferC> index_buffer;
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std::default_random_engine rnd{42};
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std::uniform_real_distribution<float> distribution{0.0f, 0.1f};
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uint32_t descriptor_offset{};
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float accumulated_time{};
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uint32_t num_indices_per_mesh{};
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};
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std::unique_ptr<vkb::VulkanSampleC> create_buffer_device_address();
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