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Vulkan-Samples/framework/scene_graph/components/image/astc.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2019-2024, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "common/vk_common.h"
#include "scene_graph/components/image.h"
namespace vkb
{
namespace sg
{
struct BlockDim
{
uint8_t x;
uint8_t y;
uint8_t z;
};
class Astc : public Image
{
public:
/**
* @brief Decodes an ASTC image
* @param image Image to decode
*/
Astc(const Image &image);
/**
* @brief Decodes ASTC data with an ASTC header
* @param name Name of the component
* @param data ASTC data with header
*/
Astc(const std::string &name, const std::vector<uint8_t> &data);
virtual ~Astc() = default;
private:
/**
* @brief Decodes ASTC data
* @param blockdim Dimensions of the block
* @param extent Extent of the image
* @param data Pointer to ASTC image data
*/
void decode(BlockDim blockdim, VkExtent3D extent, const uint8_t *data, uint32_t size);
/**
* @brief Initializes ASTC library
*/
void init();
};
} // namespace sg
} // namespace vkb