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Vulkan-Samples/framework/core/hpp_queue.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2021-2025, NVIDIA CORPORATION. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "common/vk_common.h"
#include <vulkan/vulkan.hpp>
namespace vkb
{
namespace core
{
template <vkb::BindingType bindingType>
class Device;
using DeviceCpp = Device<vkb::BindingType::Cpp>;
template <vkb::BindingType bindingType>
class CommandBuffer;
using CommandBufferCpp = CommandBuffer<vkb::BindingType::Cpp>;
/**
* @brief A wrapper class for vk::Queue
*
*/
class HPPQueue
{
public:
HPPQueue(vkb::core::DeviceCpp &device, uint32_t family_index, vk::QueueFamilyProperties const &properties, vk::Bool32 can_present, uint32_t index);
HPPQueue(const HPPQueue &) = default;
HPPQueue(HPPQueue &&other);
HPPQueue &operator=(const HPPQueue &) = delete;
HPPQueue &operator=(HPPQueue &&) = delete;
const vkb::core::DeviceCpp &get_device() const;
vk::Queue get_handle() const;
uint32_t get_family_index() const;
uint32_t get_index() const;
const vk::QueueFamilyProperties &get_properties() const;
vk::Bool32 support_present() const;
void submit(const vkb::core::CommandBufferCpp &command_buffer, vk::Fence fence) const;
vk::Result present(const vk::PresentInfoKHR &present_infos) const;
private:
vkb::core::DeviceCpp &device;
vk::Queue handle;
uint32_t family_index{0};
uint32_t index{0};
vk::Bool32 can_present = false;
vk::QueueFamilyProperties properties{};
};
} // namespace core
} // namespace vkb