79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "scene.h"
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#include "scene_graph/components/camera.h"
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#include "scene_graph/components/hpp_mesh.h"
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#include "scene_graph/script.h"
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#include "scene_graph/scripts/animation.h"
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namespace vkb
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{
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namespace scene_graph
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{
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/**
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* @brief facade class around vkb::sg::Scene, providing a vulkan.hpp-based interface
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*
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* See vkb::sb::Scene for documentation
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*/
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class HPPScene : private vkb::sg::Scene
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{
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public:
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template <class T>
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std::vector<T *> get_components() const
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{
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if constexpr (std::is_same<T, vkb::sg::Animation>::value || std::is_same<T, vkb::sg::Camera>::value || std::is_same<T, vkb::sg::Script>::value ||
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std::is_same<T, vkb::sg::SubMesh>::value || std::is_same<T, vkb::sg::Texture>::value)
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{
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return vkb::sg::Scene::get_components<T>();
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}
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else if constexpr (std::is_same<T, vkb::scene_graph::components::HPPMesh>::value)
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{
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std::vector<vkb::sg::Mesh *> meshes = vkb::sg::Scene::get_components<vkb::sg::Mesh>();
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return *reinterpret_cast<std::vector<T *> *>(&meshes);
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}
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else
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{
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assert(false); // path never passed -> Please add a type-check here!
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return {};
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}
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}
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template <class T>
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bool has_component() const
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{
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if constexpr (std::is_same<T, vkb::sg::Animation>::value || std::is_same<T, vkb::sg::Camera>::value || std::is_same<T, vkb::sg::Script>::value ||
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std::is_same<T, vkb::sg::SubMesh>::value || std::is_same<T, vkb::sg::Texture>::value)
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{
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return vkb::sg::Scene::has_component(typeid(T));
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}
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else if constexpr (std::is_same<T, vkb::scene_graph::components::HPPMesh>::value)
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{
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return vkb::sg::Scene::has_component<vkb::sg::Mesh>();
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}
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else
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{
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assert(false); // path never passed -> Please add a type-check here!
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return false;
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}
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}
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};
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} // namespace scene_graph
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} // namespace vkb
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